fauxki
4c4aa90b7c
Adds the walking cane as a useable wizard's staff.
2013-12-20 16:56:46 -08:00
Ravensdale
13fa1709b3
IB nerf: Makes it harder to get IB, makes the initial bleed less.
2013-12-20 14:03:24 -08:00
Zuhayr
bb602139b0
Merge pull request #4074 from fauxki/dev
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Centcom Update + Minor Updates
2013-12-20 10:35:57 -08:00
Zuhayr
dfeb32ce79
Merge pull request #4070 from RavingManiac/master
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Crouching monkey, hidden mousetrap
2013-12-20 03:43:34 -08:00
fauxki
247cae41a1
Adds in the red shoes I forgot to put into the closet that has all the colored shoes in it.
2013-12-20 01:29:13 -08:00
fauxki
05f012b486
Added in the Longer Hair that was removed in the TG merge under the new name of Flaired hair because to many hairstyles start with long.
2013-12-20 01:28:47 -08:00
fauxki
6784e8e668
The dress is white, not orange.
2013-12-20 01:27:11 -08:00
Asanadas
1ae17bb724
Merge pull request #4073 from Zuhayr/borertweaks
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Borer tweaks/additions. Borers for the Borer God.
2013-12-19 18:17:44 -08:00
RavingManiac
6f067f4b4f
Removed two variables accidentally copied over from dev
2013-12-19 20:39:10 +08:00
Zuhayr
5b1bc6f8da
Tentative fix for #4037 , unable to reproduce runtime to check.
2013-12-19 22:13:48 +10:30
Zuhayr
b0b038873f
Medical HUDs will now only show brainworms if the worm is controlling the host.
2013-12-19 11:00:21 +10:30
Zuhayr
44ef03e439
Prevents borers from getting through head coverage.
2013-12-19 10:38:21 +10:30
Zuhayr
11f8a5835f
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-12-19 00:01:12 +10:30
Zuhayr
f936dbda31
Possible fix for borers teleporting through windows.
2013-12-19 00:00:28 +10:30
Mloc
19d33bc2ee
Merge pull request #4065 from SkyMarshal/patch-4
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Ghosts can see PDA messages.
2013-12-18 05:26:41 -08:00
Zuhayr
c4b847e9c6
Amendment to chemistry beaker range fix.
2013-12-18 23:54:11 +10:30
RavingManiac
e92bb6a02b
Two config variables added - disable_player_mice and uneducated_mice. The first, if enabled, prevents players from spawning as mice, and the second, if enabled, prevents mice from understanding human speech (which they now do my default)
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universal_understand = 1 now allows player-controlled mobs to understand what everybody is saying without necessarily allowing them to talk back intelligibly. Mice have universal_understand = 1 by default.
2013-12-18 16:56:49 +08:00
Chinsky
582bebc0d1
Adds signs pointing where department is.
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Change dir var to change direction of arrow.
2013-12-18 12:34:53 +04:00
Chinsky
65fa11d496
Revisiting my first commits.
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Updated ashtray to actually accept cig butts and crush lit cigs properly.
Applied random transform to cig butts, and made fingerprints from original cig carry over.
2013-12-18 12:02:20 +04:00
Chinsky
5754ba204f
Adds guest passes.
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They act like IDs, but have limited duration (up to 30 minutes). When time is up, all access is erased from them.
Adds guest pass terminal, which issues these.
Anyone can issue them, but only to areas their ID has access to.
All issued passes are logged in terminals.
2013-12-18 11:09:12 +04:00
Zuhayr
59f35ade32
Added borer checks to handheld and advanced scanners.
2013-12-18 15:05:32 +10:30
Zuhayr
cc2dc32f1b
Added short-range paralysis proc for unhosted borers.
2013-12-18 14:53:56 +10:30
Zuhayr
501f94d399
Added sugar docility to borers.
2013-12-18 14:38:00 +10:30
Zuhayr
58ec6756df
Added cortical borer spawn event and admin verbs.
2013-12-18 14:25:38 +10:30
Zuhayr
d21b26658a
Added ghost eavesdropping for borertalk.
2013-12-18 14:10:43 +10:30
Zuhayr
c5849aaa96
Added cortical borers to the various HUDs.
2013-12-18 14:03:04 +10:30
SkyMarshal
4e4ee34ec8
Herp derp
2013-12-17 20:24:00 -07:00
Zuhayr
65eb6354c5
Various tweaks to cortical borers taken from the /tg/ discussion on the potential port.
2013-12-18 13:50:58 +10:30
Zuhayr
822b572962
Plopped the borer out of the skull when the brain is removed.
2013-12-18 13:50:11 +10:30
Zuhayr
9fe07feb95
Prevented staff of change from working on infested mobs.
2013-12-18 13:49:35 +10:30
Zuhayr
f8ebd9d5de
Added checks for borers to various key-swapping powers to prevent weirdness.
2013-12-18 13:49:10 +10:30
Zuhayr
b4e11a6ff9
Possible fix for #3712
2013-12-18 11:51:20 +10:30
Zuhayr
924a7af50a
Fixes #4034
2013-12-18 11:17:17 +10:30
Zuhayr
6984ba3fec
Fixes #4040
2013-12-18 11:10:00 +10:30
Zuhayr
e110b51337
Allows gibs to be scanned for DNA.
2013-12-18 11:09:13 +10:30
Zuhayr
8d76690f44
Fixes #4042
2013-12-18 10:30:59 +10:30
Chinsky
09efeaea5c
Fixed detective semiauto turning wrong caliber when screwdrived.
2013-12-17 22:32:23 +04:00
RavingManiac
751219dbfd
Added "hide" verb to mousetraps, placing them on the same layer as hidden mice.
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Triggered mousetraps and dead mice will be moved back to the top layer.
Monkeys will no longer move randomly while being pulled.
2013-12-18 02:08:38 +08:00
Zuhayr
0695774d24
Fixes #4050
2013-12-18 01:04:52 +10:30
Zuhayr
9f9b5285d8
Fixes #4058
2013-12-18 00:24:21 +10:30
Chinsky
b3248bf914
Merge pull request #4060 from DJSnapshot/dev-freeze
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Improvements to how floors become dirty
2013-12-16 22:12:54 -08:00
DJSnapshot
272d500e13
fix for accidentally deleted line.
2013-12-16 22:10:43 -08:00
DJSnapshot
c32df3852e
Added checks so that space cleaner reagent and borgs can clean floors now too!
2013-12-16 22:07:54 -08:00
DJSnapshot
b79ad45087
De-clunking the revised dirt code.
2013-12-16 22:07:31 -08:00
SkyMarshal
e03f475b18
Ghosts can see PDA messages.
2013-12-16 20:48:00 -07:00
DJSnapshot
e112820ead
Improvements to floors becoming dirty. They now become dirty over time instead of suddenly being really dirty at 50 steps.
2013-12-15 22:58:10 -08:00
Zuhayr
824b871902
Fixes the nuke suit spawn proc.
2013-12-15 14:50:24 +10:30
Zuhayr
b048f0a00a
Revert "Bygex - Regex implementation for byond."
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This reverts commit a9bea16ac8 .
2013-12-15 14:16:21 +10:30
Zuhayr
92c4d6c66c
Nook ops species-specific hardsuits on spawn.
2013-12-15 13:18:32 +10:30
Zuhayr
7940ac6cda
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
2013-12-13 12:48:25 +10:30