Commit Graph

11966 Commits

Author SHA1 Message Date
fauxki
4c4aa90b7c Adds the walking cane as a useable wizard's staff. 2013-12-20 16:56:46 -08:00
Ravensdale
13fa1709b3 IB nerf: Makes it harder to get IB, makes the initial bleed less. 2013-12-20 14:03:24 -08:00
Zuhayr
bb602139b0 Merge pull request #4074 from fauxki/dev
Centcom Update + Minor Updates
2013-12-20 10:35:57 -08:00
Zuhayr
dfeb32ce79 Merge pull request #4070 from RavingManiac/master
Crouching monkey, hidden mousetrap
2013-12-20 03:43:34 -08:00
fauxki
247cae41a1 Adds in the red shoes I forgot to put into the closet that has all the colored shoes in it. 2013-12-20 01:29:13 -08:00
fauxki
05f012b486 Added in the Longer Hair that was removed in the TG merge under the new name of Flaired hair because to many hairstyles start with long. 2013-12-20 01:28:47 -08:00
fauxki
6784e8e668 The dress is white, not orange. 2013-12-20 01:27:11 -08:00
Asanadas
1ae17bb724 Merge pull request #4073 from Zuhayr/borertweaks
Borer tweaks/additions. Borers for the Borer God.
2013-12-19 18:17:44 -08:00
RavingManiac
6f067f4b4f Removed two variables accidentally copied over from dev 2013-12-19 20:39:10 +08:00
Zuhayr
5b1bc6f8da Tentative fix for #4037, unable to reproduce runtime to check. 2013-12-19 22:13:48 +10:30
Zuhayr
b0b038873f Medical HUDs will now only show brainworms if the worm is controlling the host. 2013-12-19 11:00:21 +10:30
Zuhayr
44ef03e439 Prevents borers from getting through head coverage. 2013-12-19 10:38:21 +10:30
Zuhayr
11f8a5835f Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-12-19 00:01:12 +10:30
Zuhayr
f936dbda31 Possible fix for borers teleporting through windows. 2013-12-19 00:00:28 +10:30
Mloc
19d33bc2ee Merge pull request #4065 from SkyMarshal/patch-4
Ghosts can see PDA messages.
2013-12-18 05:26:41 -08:00
Zuhayr
c4b847e9c6 Amendment to chemistry beaker range fix. 2013-12-18 23:54:11 +10:30
RavingManiac
e92bb6a02b Two config variables added - disable_player_mice and uneducated_mice. The first, if enabled, prevents players from spawning as mice, and the second, if enabled, prevents mice from understanding human speech (which they now do my default)
universal_understand = 1 now allows player-controlled mobs to understand what everybody is saying without necessarily allowing them to talk back intelligibly. Mice have universal_understand = 1 by default.
2013-12-18 16:56:49 +08:00
Chinsky
582bebc0d1 Adds signs pointing where department is.
Change dir var to change direction of arrow.
2013-12-18 12:34:53 +04:00
Chinsky
65fa11d496 Revisiting my first commits.
Updated ashtray to actually accept cig butts and crush lit cigs properly.
Applied random transform to cig butts, and made fingerprints from original cig carry over.
2013-12-18 12:02:20 +04:00
Chinsky
5754ba204f Adds guest passes.
They act like IDs, but have limited duration (up to 30 minutes). When time is up, all access is erased from them.
Adds guest pass terminal, which issues these.
Anyone can issue them, but only to areas their ID has access to.
All issued passes are logged in terminals.
2013-12-18 11:09:12 +04:00
Zuhayr
59f35ade32 Added borer checks to handheld and advanced scanners. 2013-12-18 15:05:32 +10:30
Zuhayr
cc2dc32f1b Added short-range paralysis proc for unhosted borers. 2013-12-18 14:53:56 +10:30
Zuhayr
501f94d399 Added sugar docility to borers. 2013-12-18 14:38:00 +10:30
Zuhayr
58ec6756df Added cortical borer spawn event and admin verbs. 2013-12-18 14:25:38 +10:30
Zuhayr
d21b26658a Added ghost eavesdropping for borertalk. 2013-12-18 14:10:43 +10:30
Zuhayr
c5849aaa96 Added cortical borers to the various HUDs. 2013-12-18 14:03:04 +10:30
SkyMarshal
4e4ee34ec8 Herp derp 2013-12-17 20:24:00 -07:00
Zuhayr
65eb6354c5 Various tweaks to cortical borers taken from the /tg/ discussion on the potential port. 2013-12-18 13:50:58 +10:30
Zuhayr
822b572962 Plopped the borer out of the skull when the brain is removed. 2013-12-18 13:50:11 +10:30
Zuhayr
9fe07feb95 Prevented staff of change from working on infested mobs. 2013-12-18 13:49:35 +10:30
Zuhayr
f8ebd9d5de Added checks for borers to various key-swapping powers to prevent weirdness. 2013-12-18 13:49:10 +10:30
Zuhayr
b4e11a6ff9 Possible fix for #3712 2013-12-18 11:51:20 +10:30
Zuhayr
924a7af50a Fixes #4034 2013-12-18 11:17:17 +10:30
Zuhayr
6984ba3fec Fixes #4040 2013-12-18 11:10:00 +10:30
Zuhayr
e110b51337 Allows gibs to be scanned for DNA. 2013-12-18 11:09:13 +10:30
Zuhayr
8d76690f44 Fixes #4042 2013-12-18 10:30:59 +10:30
Chinsky
09efeaea5c Fixed detective semiauto turning wrong caliber when screwdrived. 2013-12-17 22:32:23 +04:00
RavingManiac
751219dbfd Added "hide" verb to mousetraps, placing them on the same layer as hidden mice.
Triggered mousetraps and dead mice will be moved back to the top layer.

Monkeys will no longer move randomly while being pulled.
2013-12-18 02:08:38 +08:00
Zuhayr
0695774d24 Fixes #4050 2013-12-18 01:04:52 +10:30
Zuhayr
9f9b5285d8 Fixes #4058 2013-12-18 00:24:21 +10:30
Chinsky
b3248bf914 Merge pull request #4060 from DJSnapshot/dev-freeze
Improvements to how floors become dirty
2013-12-16 22:12:54 -08:00
DJSnapshot
272d500e13 fix for accidentally deleted line. 2013-12-16 22:10:43 -08:00
DJSnapshot
c32df3852e Added checks so that space cleaner reagent and borgs can clean floors now too! 2013-12-16 22:07:54 -08:00
DJSnapshot
b79ad45087 De-clunking the revised dirt code. 2013-12-16 22:07:31 -08:00
SkyMarshal
e03f475b18 Ghosts can see PDA messages. 2013-12-16 20:48:00 -07:00
DJSnapshot
e112820ead Improvements to floors becoming dirty. They now become dirty over time instead of suddenly being really dirty at 50 steps. 2013-12-15 22:58:10 -08:00
Zuhayr
824b871902 Fixes the nuke suit spawn proc. 2013-12-15 14:50:24 +10:30
Zuhayr
b048f0a00a Revert "Bygex - Regex implementation for byond."
This reverts commit a9bea16ac8.
2013-12-15 14:16:21 +10:30
Zuhayr
92c4d6c66c Nook ops species-specific hardsuits on spawn. 2013-12-15 13:18:32 +10:30
Zuhayr
7940ac6cda Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze 2013-12-13 12:48:25 +10:30