- Adds remote powernet sensors, power monitoring computers use these by default to monitor power around the station. Default range is 1 Z level + long range versions of sensors
- Powernet sensors mapped in, each subgrid has it's own one (ie: substations compatible)
- Telecomms, mining, research and engineering outposts have long range versions installed, visible even cross-Zlevels
- Powersinks and ninja gloves now trigger problem warning in powernets they affect. This warning is visible to anyone using power monitoring console. TODO: Add more stuff that triggers warnings.
- Powersinks now properly drain APC cells using CELLRATE (@2000W per APC max.)
- Powersinks buffed a bit, to compensate for CELLRATE change (previous line)
Bartenders, chefs, and janitors now have their own service frequency and corresponding headset.
The HoP is listening to this channel by default.
Creates a proper locker for the chef's extra gear.
Telecommunication interruption no longer permanently disables the ability for synths to state laws if they attempt it during the downtime.
If a synth attempts to state laws during telecommunication interruption it now receives a clear feedback message about its impossibility.
Fixes runtime errors when AIs uses shortcut keys to operate APCs/turret controls when the corresponding window isn't open.
Adds missing AI-restriction check for turret controls.
Airlocks no longer lie about dropping bolts when they cannot be dropped.
Synthetics can no longer magically print color images on a black-and-white photocopier.
No longer possible for organics to acquire a synth-image by un-attaching it from a newscaster.
News articles now come with a timestamp and photo captions, if anything was penned on an attached photo.
Reception-checks no longer unconditionally sleeps the thread. Was causing havoc with NanoUI.
Misc. code refactoring.
Synths replying to messages through their PDA log or chat window should no longer cause the tapping message to appear.
Unsure if pAIs ever tapped, risk now greatly reduced.
- SMES now shows "Partially Charging" in UI when it has at least some input, but not enough to charge at set rate.
- Added yellowish-orange overlay which is used instead of the normal one if the SMES is partially charging, so you can visually see it without having to open the UI.
- UI input/output rate fields are now 20px wider. This fixes issues with values that exceed 1 000 000 W. Such values are possible with multi-coiled SMESs.
- Instead of setting SMES to output hardcoded amount, maximal value deducted from that SMESs variables is used.
- For example, the engineering SMES is quadcoil type, giving it maximal output of 1MW. However, hardcoded 200kW would be barely enough to run the station.