Commit Graph

9018 Commits

Author SHA1 Message Date
Atlantiscze
a93b6313e0 Buildable SMES overload EM pulse now won't now slow other effects from happening (which was not intended and can be noticed, espicially with larger overloads.) 2014-11-05 11:21:35 +01:00
Atlantiscze
6db4b04dc0 Colored Cable Fix
- Cables are now properly colored when placing them with colored cable coil (instead of always making red cable)
- Removed duplicate definition of color (color and item_color), only var color is now used. That probably caused this issue in first place.
2014-11-05 11:12:39 +01:00
Atlantiscze
7a42102eb8 SMES interaction fixes
- Removing/adding terminals no longer shows the wrong warning messages.
2014-11-05 10:47:56 +01:00
Atlantiscze
805159a4b2 Powernet Update Fix
- Fixes issues caused when makepowernets() was somehow called.
- Substations (or read, breakerboxes) work properly now. Tested.
- Powernets no longer decide to randomly stop working when stuff is being modified.
- Mostly temporary fix until next devmerge which will (hopefully) add /tg/ powernet code.
2014-11-05 10:35:17 +01:00
PsiOmega
e19a79a340 Ports verb-optimizations from /tg/
The examine, pull, and point verbs now below to the mob instead of all atoms. Based on discussion here: http://www.byond.com/forum/?post=1326139&page=2#comment8198716
As a bonus ghosts can now point. Ghost pointing should only be visible to other ghosts unless made visible by cult activities.
2014-11-05 08:52:56 +01:00
Chinsky
ed8963eb2a Merge pull request #6876 from PsiOmegaDelta/Jukebox
Area-based Jukebox
2014-11-05 09:24:09 +03:00
Chinsky
e8b8c7ab55 Merge pull request #6931 from PsiOmegaDelta/MoreZ
More Z-level compatibility
2014-11-05 09:21:52 +03:00
Chinsky
d28d7b8c2f Merge pull request #6846 from mwerezak/fire-extinguishers
Water cools hot turfs even if they do not have a hotspot.
2014-11-05 09:03:35 +03:00
Walter0o
3c1780a301 fixes robo- and amputated limbs not working on spawn
i pulled in some patches from upstream today, then my players reported
robotic and amputated limbs are not appearing on spawn.
not exactly sure what happened here, but it looks like
somebody tried to fix one issue and created a bigger one.
organs are never in both organs_by_name and internal_organs_by_name,
so the flag setters became unreachable due to "if(!I || !O) continue"
2014-11-04 20:33:43 +01:00
PsiOmega
d9b420642a Manifest ghost visibility-toggle
Ghosts which have been made visible by cultists can afterward turn themselves (in)visible at will, with a cooldown before being able to turn themselves visible after having faded from sight.
2014-11-04 17:59:29 +01:00
PsiOmega
a9ef2b61c0 Wiring Upgrade
Continues the wiring upgrade. Now cameras, airlocks, robots, and air alarms also use the new wire datum system.
Global wiring code is now removed but there are sneaky objects which didn't rely on them such as mulebots and autolathes.

Fixes a few issues from the previous upgrade.
2014-11-04 14:27:46 +01:00
GinjaNinja32
6c874842e1 Fix emergency shields activating without being turned on 2014-11-03 18:48:03 +00:00
PsiOmega
fc67087d7a More Z-level compatibility
Previously missed Z-level checks in the form "z  != X".  Utilized this regex which hopefully has cought most of them [zZ](\s?)(!?)=(\s?)(\d+).
Adds more Z-level configuration, admin levels.
2014-11-03 09:57:56 +01:00
PsiOmega
ff14da90b3 Random Event Overhaul
Alters the event controller based on http://baystation12.net/forums/viewtopic.php?f=5&t=10706.
Exception is that there is always some start time variance to prevent metagaming.

Mundane, moderate, and major events run on their own timers and start and run independantly of each other.
Multiple events of the same severity degree can run at the same time. However, currently only one instance of the same event can be active at a time.
2014-11-03 09:22:37 +01:00
mwerezak
6ac3c4c359 More custom loadout jackets + bandana
Adds custom loadout gear:
Searif's brown leather jacket, NT brown leather jacket, and grey hoodie.
Also brings back the orange bandana, and adjusts some siemens
coefficient values that weren't making sense.
2014-11-02 22:51:33 -05:00
mwerezak
a33fd1a2c6 Merge remote-tracking branch 'upstream/dev' into fire-extinguishers 2014-11-02 10:33:16 -05:00
mwerezak
7e2e44a61a Adds Searif's leather jackets as a custom gear 2014-11-01 23:12:21 -04:00
Ccomp5950
9e1dfa2d97 Merge pull request #6919 from mwerezak/custom-loadout
Custom loadout updates
2014-11-01 22:29:24 -04:00
Chinsky
7bfa2661fb Merge pull request #6916 from Mloc/bs12-server
serverside fixes
2014-11-02 04:47:26 +03:00
Chinsky
b64d704f8f Merge pull request #6903 from mwerezak/bite
Adjusts secondary unarmed attacks
2014-11-02 04:41:10 +03:00
mwerezak
a9399c2b79 Custom loadout updates
Adds sorting to the custom gear menu list.
Adds the white cheongsam as a custom gear item.
Moves the purple comb out of the custom item defines as it is no longer
just a custom item.
Adds pockets to the bomber jacket.
Reduces the cost of ponchos to 3.
2014-11-01 15:56:11 -04:00
Mloc-Argent
119e0a89ff webclient support
no cid checks, not supported properly on webclient

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-11-01 16:17:23 +00:00
mwerezak
5372b526a1 Merge remote-tracking branch 'upstream/dev' into fire-extinguishers 2014-10-31 20:29:00 -04:00
Chinsky
7c284141b8 Merge pull request #6891 from PsiOmegaDelta/Z
Multi Z-Level Compatibility
2014-11-01 02:18:23 +03:00
PsiOmega
6b895e3889 Nasty voices and now noises
Some inconsistency when body parts rip. Two sections say voice, one noise.
Going with noise unless it happens to be a use of voice I'm unfamiliar with.
2014-10-31 14:56:09 +01:00
mwerezak
4c9cda8d7e Adjusts secondary unarmed attacks 2014-10-30 19:57:59 -04:00
PsiOmega
a5c014a3e8 Fixes #6894.
Xenomorphs no longer a whitelisted race.
2014-10-30 22:49:40 +01:00
PsiOmega
4a7199020c Makes the AI radio channel listing more dynamic. Kills copy-pasting. 2014-10-30 22:27:58 +01:00
PsiOmega
bf1e6af508 Z-Level Compatibility
Now possible to configure 3 different kind of Z-levels.
Station levels: Which Z-levels the station exists on.
Contact levels: Which Z-levels are typically affected by, for example, Code Red which alters the visual state of fire alarms.
Player levels: Which Z-levels a character can typically reach.
2014-10-30 14:29:56 +01:00
PsiOmega
bd08ee99b2 Merge remote-tracking branch 'upstream/dev' into PortaTurret 2014-10-29 19:17:35 +01:00
PsiOmega
9adb94ff55 Area-based Jukebox
A jukebox which alters the ambient sound in the current area and plays it with 100% probability.
Leaving the area stops the ambient sound.
Entering the area resumes playing the ambient sound.
2014-10-29 08:19:42 +01:00
PsiOmega
601aa82ffa Fixes #6879
Should've guessed there were more of those jackers hiding in the code.
2014-10-29 08:04:34 +01:00
Chinsky
e2ca549d5f Merge pull request #6870 from PsiOmegaDelta/Diona
Fixes #6868
2014-10-29 06:31:15 +03:00
Chinsky
3887ada4a4 Merge pull request #6866 from PsiOmegaDelta/Bomber
Most minor spelling correction.
2014-10-29 06:31:11 +03:00
Chinsky
6ca49f4c8d Merge pull request #6867 from PsiOmegaDelta/Anomaly
Adds hand labeler to the Excavation tools closet.
2014-10-29 06:30:57 +03:00
Chinsky
541d878d54 Merge pull request #6865 from PsiOmegaDelta/PDA
PDA newscast reception
2014-10-29 06:30:54 +03:00
Chinsky
766fe2a100 Merge pull request #6863 from mwerezak/poncho
Adds two new poncho types
2014-10-29 06:30:31 +03:00
Chinsky
8430dc0af0 Merge pull request #6858 from mwerezak/sleepers
Sleepers now use power when synthesizing chemicals
2014-10-29 06:30:21 +03:00
Chinsky
15a85f22d4 Merge pull request #6854 from mwerezak/shieldgen
Fixes emergency shield generators running with no power.
2014-10-29 06:30:04 +03:00
mwerezak
e549a22bba Removes world print, re-adds react() call
Also removes checks for if(W.reagent) in extinguisher code, as that is
being handled separately.
2014-10-28 22:13:42 -04:00
mwerezak
b8805a493f Adds two new poncho types, adjusts bomber jacket cold protection
Adjusted the cold protection so it might actually be noticable now, forgot earlier that it was mitigated by uncovered areas.
2014-10-28 21:05:58 -04:00
PsiOmega
55e44e1523 Fixes #6868
See https://github.com/Baystation12/Baystation12/issues/6868#issuecomment-60784011
2014-10-28 18:05:04 +01:00
PsiOmega
9c41148a08 PDA newscaster
One can one access and view newsfeeds from the comfort of one's PDA.
Possible to change and disable the newsmessage beep.

Known issues:
Unlike browse() NanoUI does not appear to wait for browse_rsc(), the method which to transfers image to the client's cache, to finish.
This often results in newsfeeds not always displaying their images the first time they are viewed.
2014-10-28 17:10:35 +01:00
PsiOmega
06b9881fa2 Code refactoring
AIs and borgs now share law statement procs, rather than have 95% identical code variants.
Improved handling available law-statement channels. Now lists all available radio channels + any additional variants (such as "Binary", "Holopad", etc.)
Fixes a bug where synths could not state laws on the binary channel due to improper return-value.
2014-10-28 16:12:12 +01:00
PsiOmega
8d509d9a6d Adds hand labeler to the Excavation tools closet. 2014-10-27 23:23:52 +01:00
PsiOmega
4eb4869205 Most minor spelling correction. 2014-10-27 23:09:16 +01:00
PsiOmega
83426c1ad4 Adds some checks to ensure the AI cannot go and speak on the radio if dead or has had its power shut down. 2014-10-27 08:37:36 +01:00
PsiOmega
e2a7710491 The AI now has a radio channel for its private frequency. 2014-10-26 22:44:19 +01:00
PsiOmega
8232b01ba4 Merge remote-tracking branch 'upstream/dev' into PortaTurret 2014-10-26 22:02:24 +01:00
Chinsky
3839644bd8 Merge pull request #6651 from PsiOmegaDelta/PowerTwo
Ports /tg/'s cable and powernet code
2014-10-26 23:54:31 +03:00