Commit Graph

693 Commits

Author SHA1 Message Date
Heroman
a7a9080362 Separates PTO being earned into its own var 2020-03-12 11:47:55 +10:00
Aronai Sieyes
28c9ff82fa Merge pull request #6808 from VOREStation/vplk-overmap
Overmap Skybox, Ships, Sectors, and Boats
2020-03-11 20:15:09 -04:00
Atermonera
e45a95d365 Robotics Expansion: RIG-ged and Ready 2020-03-11 15:56:18 -04:00
Leshana
9cbdf184ff Ported Basic Overmap Functionality
- Ports the overmap, ships, sectors, and "landable" ships from baystation.
- Ports necessary computers to control ships and overmap shuttles.
- Shims missing machine and computer functionality pending future enhancements.
- Includes required new sprites and sounds.
2020-03-11 11:11:40 -04:00
Leshana
86c435f4b7 Ports Skybox Parallax
- Port based on Baystation's implementation and customized for our code and usages.
- Switched space icon_state permutation to a "dust" overlay that is permutated the same way. As an overlay, the dust can be *above* the parallax planes. Space turfs are now white to allow skybox to BLEND_MULTIPLY onto them.
- Added skybox hud effect that replaces background space turfs with an image moved to create a parallax effect.
- Added skybox subsystem to generate and manage skybox parallax images, and lots of images for it!
2020-03-11 11:11:40 -04:00
Novacat
2eae0fdecb Merge branch 'master' into upstream-merge-6762 2020-03-09 01:45:23 -04:00
Novacat
f6b72c9997 Update subsystems.dm 2020-03-09 01:27:06 -04:00
Novacat
1b5fcc052c Update misc.dm 2020-03-09 01:26:36 -04:00
Leshana
c837078105 Replaced "area" shuttles with "landmark" shuttles.
Largely ported from the work done at Baystation in https://github.com/Baystation12/Baystation12/pull/17460 and later commits.

 - Shuttles no longer require a separate area for each location they jump to.
   Instead destinations are indicated by landmark objects, which are not necessarily exclusive to that shuttle.
   This means that more than one shuttle could use the same docking port (not at the same time of course).
 - Enhanced shuttle control computers to use nanoui if they didn't.
 - Organizes shuttle datum code a bit better so there is less re-inventing the wheel in subtypes.
 - Allows the possibility of shuttles (or destinations) that start on late-loaded maps.
 - Deprecate the "extra" shuttle areas that are no longer needed and update shuttle areas in unit tests

This all required a bit of infrastructure improvements.

 - ChangeArea proc, for changing the area of a turf.
 - Fixed lighting overlays actually being able to be destroyed.
 - Added a few utility macros and procs.
 - Added "turf translation" procs which are like move_contents_to but more flexible.
2020-03-05 10:29:08 -05:00
Neerti
0d9345adde Half-Refactors Jobs 2020-03-03 16:28:33 -05:00
Aronai Sieyes
9db702abf7 Increment VIS defines for mob huds
Prevents mob intents from being visible
2020-03-01 13:42:56 -05:00
Novacat
b44f8e0911 Merge pull request #6592 from VOREStation/vchat-rebase
VChat: Redone chat output in Vue.js
2020-03-01 10:51:29 -05:00
Atermonera
fbe42c39ef Merge pull request #6733 from VOREStation/pol-aitweaks
Readd some AI features and improve AI buildmode
2020-02-26 20:16:06 -05:00
Atermonera
772a95c68e Adds an In-game Feedback System 2020-02-24 16:35:08 -05:00
ShadowLarkens
22c85075f4 Ported tg asset cache 2020-02-19 19:55:01 -05:00
Arokha Sieyes
d5b820fc58 VChat: Redone chat output in Vue.js
Co-authored-by: Leshana <Leshana@users.noreply.github.com>
2020-02-19 19:55:01 -05:00
Atermonera
130d942a2d Ports Clothing Expansion Code from World Server 2020-01-28 14:16:24 -05:00
Verkister
9093b84d24 Adds a verb for rideable mobs to toggle rider control without a riding crop.
-Mountable mobs/borgs/taurs can now let the rider in control without requiring a riding crop.
-And yes, riding crop has always been "the key" for rider control for these mechanics.
-Also tweaks the AO a little bit more because ouch my ocd.
2019-12-26 17:57:26 +02:00
Novacat
860566a1b6 Merge pull request #6350 from Verkister/tallboys
Fixes resizing for icons taller than 32p
2019-12-24 12:01:30 -05:00
Verkister
adc1eb2cf6 Fixes resizing for icons taller than 32p
-Taller icons no longer sink into the tile below on the resize mechanics.
-Living mobs now have a var (vis_height) for their icon height, and humanmob species have a new var (icon_height) that overrides the vis_height for the resize proc.
-Also earlyports some tweaks to ambient occlusion. The new filter system took the old filter's settings as "make the shadows megathick and dummy intense" and that was ugly.
2019-12-21 18:35:45 +02:00
Atermonera
0111815165 Buffs radiation so it isn't defeated by a thin sheet of lead. 2019-12-20 00:51:06 -05:00
Atermonera
3b7a737c08 Change various global species lists to GLOB versions, adds 2 more event subspecies. 2019-12-16 00:52:29 -05:00
Novacat
cdd1e18b8b Update typeids.dm 2019-12-15 23:25:44 -05:00
Atermonera
c8a59aa5f7 513 Compatability 2019-12-15 14:48:14 -05:00
Verkister
9319b62bd1 Some runtime spam fixes. Also fixes fake AO.
-Fixes several instances of runtime spam caused by lack of sanity checks in nifsoft procs.
-Fixes a runtime spam caused by 512>513 transition having renamed a fake ao filter argument.
-This also fixes the fake ao.
2019-12-14 11:12:41 +02:00
Unknown
f68a82b81f Replaces lentext with length 2019-12-12 13:13:18 -05:00
Unknown
985d57f323 513 Compatability 2019-12-12 10:40:27 -05:00
Novacat
a859ed8fac Revert "Ports Baystation Timer Subsystem" 2019-12-10 20:49:41 -05:00
Unknown
894bde2c09 Ports Baystation Timer Subsystem 2019-12-09 13:16:07 -05:00
Heroman3003
4bef69e32a Adds black-eyed shadekin 2019-11-26 09:35:24 +10:00
Mechoid
99bc3dcdbc Security / PseudoCargo Expansion 2019-11-24 17:23:48 -05:00
Heroman3003
62889c39d9 Removes deprecated code 2019-11-15 08:38:53 +10:00
Heroman3003
a3fb3e3950 Merge branch 'master' of https://github.com/VOREStation/VOREStation into making-of-shadekin 2019-10-29 09:33:48 +10:00
Novacat
173fd85764 Merge pull request #6086 from Verkister/werespecies
Adds werebeast event species
2019-10-21 21:02:53 -04:00
Verkister
47d56f13d1 Adds werebeast event species
-Adds new customizable carbonspecies for werebeast shenanigans.
-Stats-wise somewhat faster, tougher, and hungrier compared to base humans. Also darksight.
-Added whatever the code needed to make it possible to have taller carbonspecies.
-As a side effect, the forementioned also makes it possible to do long necked species and more.
-The werebeast can use the tail, hair, ear, and markings customization. This will be messy on tails that rely heavily on human silhouette. The hair and ear customization is fully functional using unedited human assets with a coded offset.
-The hair/ears offset is a modifiable var for the species specific head organ subtype, and can be used by other species that use custom headtypes.
-The werebeast has a set of markings as well, restricted to the species. face, belly, socks, and nose.

Currently the werebeast ready clothing is limited to:
-Back: basic backpack, basic satchel, leather satchel, basic courier bag, and basic duffle.
-Belt: toolbelt and security belt.
-Eyes: most sunglasses and sunglass huds, welding goggles, regular and 3d glasses, plain, meson, and science goggles.
-Feet: black and brown basic shoes, galoshes, jackboots, and toeless jackboots.
-Hands: latex/white, nitrile, yellow/insulated, black, and fingerless gloves.
-Head: the entire selection of vanilla headgear.
-Suit: labcoat, regular and white hazard vest, and 4 flavors of varsity jackets.
-Uniform: white pants, white shorts, white, orange, yellow, black, grey, robo, engie, and janitor jumpsuits, swept and nurse skirt.
Everything else will likely not show up at all, but more can be added whenever needed.
2019-10-20 18:45:29 +03:00
Mechoid
169d8acedd Medical Expansion 2019-10-19 23:28:38 -04:00
Poojawa
f718201974 Adds Sound Code and toggles 2019-10-13 02:05:16 -05:00
Atermonera
89aad128cf Blind port of Bay Radiation Subsystem 2019-10-06 03:30:36 -04:00
Unknown
e4f1cdf3b5 Thickbelly Functionality
In theory, supposed to blind, and force the inhabitant to whisper. Still WIP. I would like to, instead of blind, reduce visual sight to 1 tile, so that actions are not affected.
2019-09-22 14:50:28 -04:00
Unknown
10f290106c Ports pan-slavic from Baystation 2019-09-18 15:57:30 -04:00
Novacat
775d175b11 Merge pull request #5682 from VOREStation/upstream-merge-6358
[MIRROR] Exploration Expansion 1: Or, How I Learned To Love The Tree
2019-08-21 18:02:59 -04:00
Atermonera
65b6dc762c Merge pull request #6410 from Mechoid/PrometheanOrgans1
Promethean Organ Tweakening
2019-08-21 17:40:45 -04:00
Mechoid
ae48659a68 Exploration Expansion 1: Or, How I Learned To Love The Tree 2019-08-21 17:23:07 -04:00
Heroman
687fd0fc75 Allows players to select, customize and save whitelisted characters without whitelist 2019-08-03 06:59:00 +10:00
Heroman
37ee44bb55 Updates Tether camera networks 2019-07-10 05:28:48 +10:00
Heroman3003
ca13a8872c MC camera and access fixes and adjustments (#6269)
* Adjusts MC camera program, fixes ID program

* Fixes oversight with network access
2019-07-09 14:01:53 -04:00
Spades
f12786365b Merge pull request #5368 from Heroman3003/filling-up-debris-field
Adds a bunch of PoIs to debris field
2019-07-05 07:03:18 -04:00
Heroman
2b16679f78 Updates lighting to match new numbers 2019-07-02 11:28:09 +10:00
Heroman
27f2a555a5 Increases edge buffer, fixes active edges 2019-06-25 15:52:42 +10:00
Heroman
f020cee3a6 Final touches 2019-06-25 14:42:36 +10:00