Anewbe
60b42d2aba
Merge pull request #3335 from LorenLuke/Sting-Range
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Reworks ranged changeling stings
2017-04-30 09:17:33 -05:00
Cerebulon
f86fa63a60
Fixed inhand sprites for a few suits.
2017-04-30 04:43:11 +01:00
Cerebulon
36decd20b7
Adds icons. Adds skirts to loadout options and closets.
2017-04-30 02:39:27 +01:00
Arokha Sieyes
58fec31ea4
Allows 'escaping' sleepers, among other things
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Added some helper procs for stasis things, and also allows using grabs on sleepers like the advanced scanner because that inconsistency between the machines was bothering me.
2017-04-29 18:59:28 -04:00
Anewbe
70f2229c8f
Merge pull request #3381 from Anewbe/left_eyepatch
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Fixes the switch eyepatch verb
2017-04-29 16:47:35 -05:00
Anewbe
db4e8d8c86
Merge pull request #3395 from Anewbe/unbranded_monitor
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Fixes the spare brand in the prosthetic fabricator
2017-04-29 16:47:13 -05:00
Neerti
94bfd6507a
Merge pull request #3394 from Anewbe/unathi_drinks
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Can now get the unathi liquour as a contraband crate
2017-04-29 17:11:18 -04:00
Neerti
eabb6094f0
Merge pull request #3393 from Anewbe/taj_alcohol
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Alcohol tweaks
2017-04-29 17:10:31 -04:00
Anewbe
fdee83cd40
Fixes the spare brand in the prosthetic fabricator
2017-04-29 15:00:26 -05:00
Anewbe
896de44e43
Can now get the unathi liquour as a contraband crate
2017-04-29 14:46:46 -05:00
Anewbe
41d9640080
Alcohol tweaks
2017-04-29 11:10:34 -05:00
Anewbe
aaee637d30
Merge pull request #3377 from LorenLuke/PointBlankAim
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Aim mode point blank targets on harm.
2017-04-29 10:42:22 -05:00
Anewbe
3173baaec1
Adds a minimum 5% chance to embed
2017-04-29 10:03:43 -05:00
Cerebulon
58e8d45457
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into skirtsuits
2017-04-29 12:02:17 +01:00
Cerebulon
339b269393
Adds 23 new skirt versions of existing suit sprites.
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Adds them to loadout options and departmental uniform lockers as appropriate.
One new (Old Woman Attire) as equivalent to old man suit.
Some are unused, but now skirt sprites exist.
2017-04-29 12:01:40 +01:00
Anewbe
3c8088015d
Merge pull request #3390 from Neerti/4/28/2017_technomancer_modifiers_and_fixes
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Makes Technomancer use modifiers, modifier changes, fixes a few bugs
2017-04-28 19:35:32 -05:00
Anewbe
35d7c673af
Makes it so things actually embed again.
2017-04-28 18:23:21 -05:00
Neerti
ec366d5d74
Makes Technomancer use modifiers, fixes a few bugs
2017-04-28 16:27:51 -04:00
Anewbe
5ff71f926c
Merge pull request #3362 from LorenLuke/Changeling-Visual
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Fixes roundstart changeling visual bug
2017-04-28 14:50:51 -05:00
Arokha Sieyes
418db00c19
Stasis Bag and Sleeper Changes
2017-04-27 21:47:52 -04:00
Neerti
2745885609
Merge pull request #3267 from Anewbe/thermals
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Thermals can see in the dark
2017-04-27 13:03:55 -04:00
Anewbe
50d4dce9b1
Fixes the switch eyepatch verb
2017-04-26 21:20:19 -05:00
Anewbe
6ea2bbea43
Merge pull request #3369 from Cerebulon/unbrandedmonitor
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Adds "Unbranded" FBP monitor head.
2017-04-26 20:18:47 -05:00
Neerti
5ca612327b
Merge pull request #3376 from Anewbe/medical_stacks
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Advanced medical stacks now heal some damage
2017-04-26 20:42:09 -04:00
Neerti
974115f187
Merge pull request #3367 from Anewbe/mercheist
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Merc and Heist back up to oldish numbers, heist round ends normally.
2017-04-26 20:41:55 -04:00
Neerti
3c708e6a43
Merge pull request #3379 from VOREStation/zpipe-color
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Fix zpipes losing color in-game.
2017-04-26 20:19:33 -04:00
Neerti
7ed721003c
Merge pull request #3375 from Anewbe/gun_bug
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Should fix the wounded accuracy gun bug
2017-04-26 20:18:10 -04:00
Leshana
25718bfa7b
Fix zpipes losing color in-game.
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* Colored zpipes (like scrubbers or supply for example) would always lose color in game becuase atmospherics machinery sets color = null since most pipes use overlays and the icon cache. For better or worse, zpipes don't, they just use a normal icon_state, so they need color set.
2017-04-26 20:07:00 -04:00
Anewbe
a742986015
Tweaks how item slowdown works on certain species
2017-04-26 19:03:16 -05:00
Anewbe
6f914ca160
Merge pull request #3365 from LorenLuke/Changeling-Medhud
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Revived changelings now are alive on medhuds.
2017-04-26 15:52:58 -05:00
Anewbe
8fb71a36eb
Merge pull request #3364 from VOREStation/aro-pol-slurbolift
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Allow turbolift specific-floor delays
2017-04-26 15:52:28 -05:00
Anewbe
96e4d92002
Merge pull request #3370 from Yoshax/soundsbo
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Makes airlocks quieter
2017-04-26 15:52:12 -05:00
LorenLuke
fb4a24fd38
Aim mode point blank targets on harm.
2017-04-26 11:26:31 -07:00
Anewbe
18c0b34704
Should fix the wounded accuracy gun bug
2017-04-26 11:34:00 -05:00
Anewbe
77bd526404
Merge branch 'master' of https://github.com/PolarisSS13/Polaris into thermals
2017-04-26 11:25:34 -05:00
Anewbe
9204176d58
Advanced medical stacks now heal some damage
2017-04-26 11:12:08 -05:00
Neerti
d89a3a4498
Merge pull request #3366 from LorenLuke/Self-Handcuffs
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Can now apply handcuffs to oneself.
2017-04-25 23:43:06 -04:00
Anewbe
eda374cf83
Merge pull request #3356 from Neerti/4/23/2017_ling_nerfs
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Adjusts Changelings
2017-04-25 22:04:37 -05:00
Neerti
2080350d08
Merge pull request #3368 from Anewbe/morpheus_ships
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Adds more Morpheus ship names
2017-04-25 22:50:50 -04:00
Yoshax
30ac56b2a1
Makes airlocks quieter
2017-04-26 03:24:17 +01:00
Cerebulon
09cea78cdd
Adds Unbranded monitor head.
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https://gyazo.com/d37e65286cefb0d8611b8bd95747cc36
https://gyazo.com/e432d6a286c50f79f223725bcebd1733
https://gyazo.com/6f63caa3db135ff27ea5e9dcd77469f7
2017-04-26 02:56:24 +01:00
Anewbe
5f94cce5c7
Adds more Morpheus ship names
2017-04-25 19:11:41 -05:00
Anewbe
3fd1eb95b0
Merge pull request #3355 from Anewbe/siik
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Sam is no longer in the list of words for Siik
2017-04-25 18:57:47 -05:00
Anewbe
cc8b17e048
Merc and Heist back up to oldish numbers, heist round ends normally.
2017-04-25 18:55:36 -05:00
LorenLuke
c0be57b200
Adds adjacency check.
2017-04-25 10:55:21 -07:00
LorenLuke
3c4ff5e0bb
Can now apply handcuffs to oneself.
2017-04-24 15:43:07 -07:00
LorenLuke
c4f181bcf4
Revived changelings now are alive on medhuds.
2017-04-24 15:31:11 -07:00
Arokha Sieyes
248e5ca503
Allow turbolift specific-floor delays
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If one floor is 'taller' than the others, or otherwise takes longer to traverse, you can set delay_time on the area to have it wait a different time there. Or, wait even less time, though less than 1 second isn't possible since the controller only fires every second.
2017-04-24 16:10:03 -04:00
Anewbe
40e58d6f5b
Merge pull request #3363 from LorenLuke/buckle-give
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Fixes 3314.
2017-04-24 14:44:55 -05:00
LorenLuke
af74306b43
Fixes 3314.
2017-04-24 12:03:04 -07:00