elgeonmb
9d056decda
Adds the Zaddat Race + Modifies pressure damage calculations
2019-03-28 16:54:32 -04:00
Novacat
f4aad05ea1
Merge branch 'master' into upstream-merge-5838
2019-03-27 14:26:19 -04:00
Unknown
b3ee0e766f
Why is this even a conflict.
2019-03-27 14:24:57 -04:00
Novacat
0b13775536
Merge pull request #4596 from VOREStation/upstream-merge-5783
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[MIRROR] Removes "allowed_roles" from Cloaks
2019-03-27 03:03:09 -04:00
Unknown
893db47d9d
Adds a mining veil for Mining.
2019-03-20 18:20:45 -04:00
Unknown
944babf622
Ports veils from Baystation
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Thought about kicking this to Polaris, but, pretty sure the Taj species maintainer would not be interested in them.
Might make some additional changes later, as I saw some problems with the code while making this.
2019-03-20 16:57:07 -04:00
Atermonera
bf7686cd02
Merge pull request #5992 from mistyLuminescence/turtlenecks
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Departmental Turtlenecks
2019-03-08 01:45:09 -05:00
Heroman3003
885fe76664
Fixes departmental teshari cloaks and coats ( #5974 )
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* Fixes departmental teshari clothes
Some missing vars, icons, misaligned qm undercoat, forgotten edits on some icon names.
* adjusted names and descriptions of departmental teshari cloaks
* Brought loadout entries to match existing ones.
* Puts RD on command tesh stuff WL, removes leftover comment
* Fixes a one-space typo in QM tesh cloak description.
2019-02-24 17:15:30 -05:00
Spades
14fad52791
Merge branch 'master' into upstream-merge-5744
2019-02-23 11:51:40 -05:00
Anewbe
916e32e9eb
Fixes a couple of tiny glasses bugs
2019-01-15 15:00:31 -05:00
Spades
c6c7d98a2d
Merge branch 'master' into upstream-merge-5735
2019-01-14 11:20:55 -05:00
Naidh
02ba929795
Removes "allowed_roles" from Cloaks ( #5783 )
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Department ponchos had this same line removed back in February as part of #4843 - now, the same is (hopefully) being done for cloaks.
2018-12-18 21:19:18 -05:00
Hawk_v3
300d9086e2
Merge remote-tracking branch 'upstream/master'
2018-12-09 19:45:43 +00:00
Spades
9b92dc1836
Merge pull request #4462 from Novacat/nova-basicfixes
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Expedition Job and Gear tweaks
2018-12-08 09:44:15 -05:00
Cerebulon
0be6662dc5
Adds 12 new futuristic loadout clothing items + colour variants
2018-12-06 16:17:20 -05:00
Atermonera
2df5e9fe0e
Merges AI Branch into Master
2018-12-01 00:06:38 -05:00
Unknown
98433abd03
Code cleanup
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Now with 75% Less //VOREStation Edit
2018-11-18 14:28:40 -05:00
Unknown
dcfecf6e85
Wrong file edited, loadouts configured proper
2018-11-05 20:00:31 -05:00
Unknown
433fa46ca8
Fixes some oversights
2018-11-05 14:23:35 -05:00
Hawk_v3
eac48b5283
Merge remote-tracking branch 'upstream/master'
2018-10-24 22:07:16 +01:00
Aronai Sieyes
aca8fa397e
Merge pull request #4450 from VOREStation/upstream-merge-5692
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[MIRROR] Correctly fix surgery caps selection this time.
2018-10-23 12:33:29 -04:00
Atermonera
b2e676d216
Merge pull request #5692 from lbnesquik/Kates-Surgery-Fix
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Correctly fix surgery caps selection this time.
2018-10-22 20:55:18 -04:00
Shophaune
7266f28757
Fix for duplicated loadout descriptions ( #5694 )
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* Add files via upload
* Revert "Merge pull request #1 from Shophaune/plant-bag-ui-bug-fix"
This reverts commit 62a60d4f87774508621506b347c679191e1a242f, reversing
changes made to 6f909ce590 .
* Borrowing Ibnesquik's descriptions to fix this issue quickly.
2018-10-21 14:23:59 -04:00
Hawk_v3
10ca5bb70f
Merge remote-tracking branch 'upstream/master'
2018-10-14 17:09:41 +01:00
Atermonera
54a24d244f
Merge pull request #5657 from lbnesquik/Kates-Cap-Fix
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Move surgery caps into their own selection.
2018-10-13 17:13:32 -04:00
Hawk_v3
beb7579ed3
Vore Updates and merges
2018-10-03 18:25:39 +01:00
Mewchild
19ed4485c1
Changes Secpatch Path in Loadout
2018-10-01 09:36:16 -05:00
Spades
587fd193a1
Merge pull request #4226 from Mewchild/MC-SecPatch
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Adds Security Eyepatch
2018-10-01 09:20:37 -04:00
Arokha Sieyes
b099ac6e4c
Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018
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# Conflicts:
# code/__defines/holomap.dm
# code/__defines/mobs.dm
# code/_helpers/icons.dm
# code/_helpers/unsorted.dm
# code/_onclick/hud/hud.dm
# code/_onclick/item_attack.dm
# code/controllers/Processes/supply.dm
# code/controllers/subsystems/planets.dm
# code/datums/supplypacks/munitions.dm
# code/datums/supplypacks/science.dm
# code/datums/supplypacks/security.dm
# code/datums/supplypacks/supply.dm
# code/game/area/Space Station 13 areas.dm
# code/game/atoms_movable.dm
# code/game/machinery/autolathe.dm
# code/game/machinery/doors/door.dm
# code/game/machinery/jukebox.dm
# code/game/machinery/recharger.dm
# code/game/machinery/vending.dm
# code/game/mecha/equipment/tools/medical_tools.dm
# code/game/mecha/equipment/weapons/weapons.dm
# code/game/objects/items/devices/PDA/PDA.dm
# code/game/objects/items/devices/megaphone.dm
# code/game/objects/items/poi_items.dm
# code/game/objects/items/weapons/implants/implantlanguage.dm
# code/game/objects/items/weapons/storage/firstaid.dm
# code/game/objects/items/weapons/tools/weldingtool.dm
# code/game/objects/structures/flora/trees.dm
# code/game/objects/structures/plasticflaps.dm
# code/game/supplyshuttle.dm
# code/game/turfs/simulated/wall_attacks.dm
# code/modules/admin/admin_verbs.dm
# code/modules/assembly/infrared.dm
# code/modules/client/client procs.dm
# code/modules/client/preference_setup/loadout/loadout_utility.dm
# code/modules/client/preferences.dm
# code/modules/clothing/suits/miscellaneous.dm
# code/modules/holomap/holomap_datum.dm
# code/modules/holomap/station_holomap.dm
# code/modules/integrated_electronics/core/printer.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/human_defense.dm
# code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
# code/modules/mob/living/death.dm
# code/modules/mob/living/silicon/ai/ai.dm
# code/modules/mob/living/silicon/pai/pai.dm
# code/modules/mob/living/silicon/robot/robot.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob_movement.dm
# code/modules/organs/organ_external.dm
# code/modules/organs/organ_icon.dm
# code/modules/organs/subtypes/standard.dm
# code/modules/planet/weather.dm
# code/modules/power/cable.dm
# code/modules/power/fusion/core/core_control.dm
# code/modules/power/fusion/fuel_assembly/fuel_control.dm
# code/modules/power/fusion/gyrotron/gyrotron_control.dm
# code/modules/projectiles/gun.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# config/names/first_name_skrell.txt
# config/names/last_name_skrell.txt
# icons/mob/head.dmi
# icons/mob/robots.dmi
# icons/mob/species/tajaran/helmet.dmi
# icons/obj/ammo.dmi
# icons/obj/gun.dmi
# icons/obj/mining.dmi
# icons/obj/projectiles.dmi
# icons/obj/rig_modules.dmi
# icons/obj/surgery.dmi
# icons/turf/walls.dmi
# maps/southern_cross/southern_cross-1.dmm
# maps/southern_cross/southern_cross-3.dmm
# maps/southern_cross/southern_cross-6.dmm
# maps/southern_cross/southern_cross-8.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
# maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
# maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
# maps/submaps/surface_submaps/mountains/deadspy.dmm
# maps/submaps/surface_submaps/mountains/mountains_areas.dm
# maps/submaps/surface_submaps/plains/Thiefc.dmm
# maps/~map_system/maps.dm
# vorestation.dme
2018-09-27 18:01:09 -04:00
Dwaggy
6a8ac4c3d4
Blueshield update/oversight
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So..blueshield in loadout wise is a mix of command and security gear.
So..i've (finally) added Blueshield Guard to anything that was restricted to either "security officer", or to the 'entire list of command staff'.
this allows BSG's to take holsters, Sec huds, and the PMC coats and all that, along with coats that are usually in sec/command only for loadout choices..
What this doesn't mean is you can take the hat that only the CD or HoS has. those are still locked. I specifically looked for the two above criteria for access restrictions.
This is something that was long due and forgotten about in the midst of everything else.
2018-09-25 01:23:52 +01:00
Neerti
3aca2c38e2
Yet Another Circuit Update ( #5549 )
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* Circuit updates, adds new components, improves printer, new assemblies.
* Finishes powernet circuit.
* Adds wearable assemblies.
* Finialization before merging with GLOB port.
* Finishes circuit update, hopefully.
* Forgot to undo map.
* Removes debug output.
2018-09-12 20:51:32 -05:00
Hawk_v3
fec9817c54
Moving robot icons around, and merging.
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Any robot icons in robots_vr.dmi should work automagically if I'm reading vore's robot icon code right. Let's try it.
2018-09-12 23:34:20 +01:00
Mewchild
6446d813da
Adds Security Eyepatch
2018-09-07 17:52:29 -05:00
kcin2001
187fc62e9c
Adds new job/department specific teshari clothing to the loadout ( #5481 )
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* adding the new department specific teshari outfits
2018-08-09 19:43:40 -07:00
Atermonera
966261c6d9
Merge pull request #5450 from Heroman3003/mining-cloak-fix
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Fixed mining cloak not being in loadouts
2018-07-29 02:55:02 -04:00
Heroman3003
8d1ae5795b
fixed mining cloak not being in loadouts
2018-07-28 09:13:43 +10:00
Hawk_v3
22f600c51d
Merge remote-tracking branch 'upstream/master'
2018-07-21 22:56:04 +01:00
Arokha Sieyes
adbb5b86a5
Fix merge conflicts
2018-07-21 11:34:54 -04:00
Anewbe
edf92c57f9
Language and Larynx Additions
2018-07-14 00:14:49 -04:00
Anewbe
8f9e817bf0
Language and Larynx Additions ( #5402 )
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* Various Language Improvements
2018-07-13 21:13:47 -07:00
Repede
123050bcd0
Merge branch 'master' of https://github.com/VOREStation/VOREStation into self
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# Conflicts:
# code/game/jobs/job/civilian_chaplain.dm
# code/modules/mob/language/station_vr.dm
2018-07-08 11:38:06 -04:00
Anewbe
0c25bf04a0
Merge pull request #5375 from Mewchild/MC-Cloaks
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Adds non-head of staff department cloaks
2018-07-02 20:32:14 -04:00
Mewchild
a8600832d8
Adds non-head of staff department cloaks
2018-06-27 10:24:31 -05:00
Repede
b83e867682
Merge branch 'master' of https://github.com/VOREStation/VOREStation
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# Conflicts:
# code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm
# code/modules/mob/living/silicon/robot/dogborg/dog_sleeper_vr.dm
# code/modules/mob/living/silicon/robot/robot_modules/station.dm
# code/modules/mob/living/silicon/robot/robot_modules/station_vr.dm
# code/modules/power/lighting.dm
2018-06-02 18:33:44 -04:00
Arokha Sieyes
6b42df0685
Merge branch 'master' of https://github.com/VOREStation/Polaris into aro-sync-05-25-2018
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# Conflicts:
# code/__defines/misc.dm
# code/controllers/master_controller.dm
# code/game/machinery/computer3/computers/card.dm
# code/game/objects/items/devices/communicator/UI.dm
# code/game/objects/items/stacks/medical.dm
# code/game/objects/structures/signs.dm
# code/modules/admin/admin_verbs.dm
# code/modules/client/client defines.dm
# code/modules/client/client procs.dm
# code/modules/clothing/clothing.dm
# code/modules/clothing/under/accessories/holster.dm
# code/modules/events/radiation_storm.dm
# code/modules/mining/machine_processing.dm
# code/modules/mob/living/carbon/human/species/station/prometheans.dm
# code/modules/mob/living/living.dm
# code/modules/mob/living/simple_animal/animals/bear.dm
# code/modules/mob/living/simple_animal/animals/cat.dm
# code/modules/mob/living/simple_animal/animals/parrot.dm
# code/modules/mob/mob.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Core.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
# code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
# code/modules/reagents/reagent_dispenser.dm
# config/example/config.txt
# html/changelogs/.all_changelog.yml
# interface/skin.dmf
# maps/southern_cross/southern_cross-1.dmm
# vorestation.dme
2018-05-25 13:23:47 -04:00
Mewchild
c82d29cf81
Gives KHI CMD to all command staff
2018-05-23 16:58:10 -05:00
Repede
7628d85140
Merge branch 'master' of https://github.com/VOREStation/VOREStation
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# Conflicts:
# config/custom_items.txt
2018-05-23 00:13:07 -04:00
Lorwp
d6403126d5
Adds SAR to allowed_roles of certain loadout items
2018-05-17 21:18:49 +10:00
PrismaticGynoid
eabfa03891
Laser pointers ( #5257 )
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* Laser pointers
Adds laser pointers, ported from tg/oldaurora (but heavily modified). They can be found in the loadout, as well as made by science. Science can also upgrade them, which makes them occasionally useful for blinding people, too.
The bugfixes which make several of the features work properly will come in a separate commit.
* Three fixes
Cats now have resting sprites for all 4 directions, instead of just east. This was needed to make cats look like they're pouncing on the laser dot.
Cameras can now be EMPed more than once, and EMPs actually are able to disable them now. This was needed for the shining lasers into cameras feature.
Flash_eyes() now actually displays a flashing animation on your screen when you get flashed (except for silicons, who for some reason are excluded from this unless EMPed). This was needed for laser pointers to have a temporary "blinding" effect when shone into someone's eyes.
(removes errant debug message too, whoops)
* Nerf
Reduced chances of laser pointers doing anything useful on silicons.
Also, fixes a duplicated proc, oops.
* Requested changes
Minor changes as requested - 'cell' to 'diode', view() to viewers(), range() to viewers().
Stops buckled or dead cats from reacting to laser pointers. Zombie cats are fun, but no.
Also, does another small nerf to the effects on silicons.
2018-05-14 15:22:19 -07:00
Leshana
33202c5c38
Merge commit '7075a65df022bc0eae0c3fe6ff501b1bce449cdd' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-05-01
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# Conflicts:
# code/modules/mob/living/simple_animal/animals/giant_spider.dm
# html/changelogs/.all_changelog.yml
2018-05-10 13:48:20 -04:00