Techhead0
6fa45cfaa9
Adds if(check_slot) check.
2015-08-25 16:39:54 -04:00
Techhead0
14d940eac6
Changes .loc= to .forcemove in magboots.dm, rig.dm, and void.dm.
2015-08-25 09:58:44 -04:00
Techhead0
ccaecf4a4e
RIG boots may now be worn over shoes.
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Changes rig/proc/toggle_peice() to allow RIG-based magboots to be worn over shoes.
2015-08-24 20:56:11 -04:00
PsiOmegaDelta
3de6d1b19c
Merge pull request #10381 from Zuhayr/hardsuitcontrol
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Rig AI movement and module control buffs.
2015-08-24 12:04:31 +02:00
Zuhayr
3415f88cc2
Reverting a nonfunctional H to usr change.
2015-08-24 19:02:34 +09:30
Zuhayr
c6964a9b0e
Fixes for previous commits.
2015-08-24 18:31:52 +09:30
PsiOmegaDelta
9057655da6
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/clothing/clothing.dm
code/modules/clothing/spacesuits/spacesuits.dm
code/modules/clothing/spacesuits/void/merc.dm
code/modules/clothing/spacesuits/void/void.dm
code/modules/mob/living/carbon/human/examine.dm
code/modules/mob/living/silicon/ai/ai.dm
2015-08-24 10:31:30 +02:00
PsiOmegaDelta
c376c08cc0
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/structures/girders.dm
code/modules/mob/living/carbon/human/human_damage.dm
2015-08-24 10:23:12 +02:00
PsiOmega
c7bd20ceb6
Rig AI fixes.
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Changes how the state for the NanoUI window is selected.
Fixes and optimizes the hardsuit module tab for rig AIs.
Corrects some qdel issues for ejected rig AIs.
2015-08-23 13:33:10 +02:00
Zuhayr
9cbacd6653
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/click.dm
2015-08-23 02:24:34 +09:30
Zuhayr
90e51b87e3
Refactoring hardsuit click checking.
2015-08-23 02:14:55 +09:30
Zuhayr
ca4b56cc77
Reapplying some species_restricted cleanup that was merged over. Allows Vox to wear softsuits.
2015-08-23 01:24:49 +09:30
mwerezak
4396e5a5bc
Merge pull request #9891 from Zuhayr/dev
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Adds variables for CentComm, NanoTrasen and the station name.
2015-08-21 14:23:57 -04:00
Zuhayr
56131e1053
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 into devupdate
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Conflicts:
code/modules/clothing/clothing.dm
2015-08-22 03:17:16 +09:30
Zuhayr
3c477dfa5e
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev-freeze
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Conflicts:
code/game/jobs/access.dm
code/modules/mob/living/carbon/brain/brain_item.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 03:11:53 +09:30
Zuhayr
bb82f80885
Added get_bodytype() species proc as groundwork for subspecies.
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Conflicts:
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/organs/organ_icon.dm
2015-08-22 02:53:16 +09:30
Zuhayr
a00ac82221
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/rig.dm
2015-08-22 02:36:05 +09:30
Zuhayr
3bfa541612
Adds variables for CentComm, NanoTrasen and the station name.
2015-08-22 02:10:11 +09:30
mwerezak
fd8f6d9639
Removes MASK/HEADCOVERSMOUTH
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Code that used to check this flag now checks body_parts_covered for FACE
instead. Added a FLEXIBLEMATERIAL item flag to continue to allow vox to
eat food without poisoning themselves.
2015-08-18 17:20:36 -04:00
mwerezak
ac738f3db4
Moves flags values to item_flags var
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Moves flags that seemed to pertain more to equipment to a new item_flags
var in /obj/item
2015-08-18 17:18:25 -04:00
mwerezak
2cb46e035c
Removes unused obj flags and fixes overlapping flags
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Removes ONESIZEFITSALL and NOSHIELD, which were unused.
2015-08-18 17:08:41 -04:00
mwerezak
70b74518a1
Moves BLOCKHAIR flags to flags_inv
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Moves BLOCKHAIR and BLOCKHEADHAIR flags to flags_inv
2015-08-18 17:06:50 -04:00
mwerezak
b80c01ffbe
Removes *COVERSEYES
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Removes (HEAD|MASK|GLASSES)COVERSEYES flags, in favour of using
body_parts_covered.
2015-08-18 17:06:49 -04:00
Chinsky
7241c2f2d1
Merge pull request #9947 from mwerezak/breacher
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Makes unathi breachers fit unathi only
2015-08-15 22:04:36 +03:00
PsiOmegaDelta
3a55b130a0
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
.travis.yml
code/modules/virus2/disease2.dm
maps/exodus-5.dmm
2015-08-14 08:34:42 +02:00
HarpyEagle
afa878e993
Adjusts breacher desc, comments
2015-08-13 18:21:57 -04:00
Raptor1628
0274f87172
Fixes Grenade Launcher module sprite again
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It didn't stick last time, so let's go again!
2015-08-13 10:11:11 -04:00
Zuhayr
b265b3285c
Cleaned up some errors, added logging for AI module use.
2015-08-13 17:15:51 +09:30
Zuhayr
59d0e28aff
Allowed pAIs and AIs loaded into hardsuits to move and rest when control is enabled or the user is unconcious/dead.
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Allows AIs/pAIs in rigs to use the selected module via middle click.
2015-08-13 17:09:22 +09:30
PsiOmega
e875a7ce48
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/computer3/buildandrepair.dm
code/game/objects/items/devices/lightreplacer.dm
code/modules/research/circuitprinter.dm
code/modules/research/protolathe.dm
2015-08-08 15:34:51 +02:00
mwerezak
0ceb0e291d
Fixes #10314
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Replaces every check for a hardcoded material stack type with a check
for material of the stack.
2015-08-02 00:01:10 -04:00
PsiOmega
f8d86900a5
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/mob/new_player/preferences_setup.dm
code/setup.dm
2015-08-01 19:45:42 +02:00
mwerezak
b0434d90b2
Adds stealth rig sprites
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Adds sprites for the stealth rig, so that people don't mix it up with
the ninja. Helmet is different (based on swat mask and NVGs), everything
else is a copy of the ninja suit.
2015-07-31 14:41:32 -04:00
mwerezak
1bfa4da870
Fixes #10315
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The cybersuit is no longer space-proof. In exchange, it has a few more
modules, built-in insulated gloves, and grippy shoes.
2015-07-31 14:41:31 -04:00
PsiOmegaDelta
39a1b3e4ab
Merge pull request #10272 from Baystation12/dev-freeze
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Dev freeze -> Dev
2015-07-23 08:14:39 +02:00
Zuhayr
3579ab8373
Merge pull request #10259 from mwerezak/rig-module-fix
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Fixes #10151
2015-07-22 10:45:21 +09:30
mwerezak
c7488c712b
Fixes #10151
2015-07-21 20:34:39 -04:00
Zuhayr
c779482afc
Merge with dev.
2015-07-15 16:20:39 +09:30
Zuhayr
03927918c6
Merge pull request #10187 from Baystation12/master
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Master > dev-freeze
2015-07-15 16:10:13 +09:30
PsiOmegaDelta
34fdc4712e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/names.dm
code/game/jobs/job/silicon.dm
code/game/objects/items.dm
code/modules/mining/abandonedcrates.dm
code/modules/mob/living/carbon/brain/life.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/simple_animal/friendly/spiderbot.dm
code/modules/nano/modules/alarm_monitor.dm
code/setup.dm
2015-07-14 08:21:12 +02:00
mwerezak
5ab051d7a8
Fixes #8545
2015-07-14 00:38:58 -04:00
Zuhayr
9376e33acf
Fixes #10159
2015-07-14 05:19:00 +09:30
PsiOmegaDelta
c6f4f7fcee
Merge remote-tracking branch 'upstream/dev-freeze' into dev
2015-07-12 15:14:43 +02:00
PsiOmegaDelta
2ed978b1e1
Wizards can no longer de-jaunt in turfs with dense objects.
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Also fixes an exploit where wizards could cast CentCom restricted spells by hiding inside objects, such as lockers or coffins.
2015-07-12 14:31:26 +02:00
PsiOmegaDelta
796c6c7e42
Teleportation code now ignores dense objects with the ON_BORDER flag.
2015-07-11 17:30:40 +02:00
PsiOmegaDelta
8457488755
Re-adds the Clamp defines.
2015-07-11 11:23:55 +02:00
PsiOmegaDelta
1287ad818a
Ninjas can no longer teleport unto turfs that contain solid objects.
2015-07-11 11:12:08 +02:00
PsiOmegaDelta
9b4d09c974
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/_helpers/unsorted.dm
code/game/objects/items/weapons/RCD.dm
code/game/objects/items/weapons/grenades/emgrenade.dm
code/modules/clothing/spacesuits/rig/rig_attackby.dm
2015-07-11 10:58:49 +02:00
Zuhayr
946c445b29
Fixes #9896
2015-07-10 01:14:12 +09:30
PsiOmegaDelta
df83203356
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/modules/hydroponics/seed_mobs.dm
code/modules/materials/materials.dm
2015-07-09 08:45:49 +02:00