Verkister
917aa726eb
Merge pull request #9279 from ShadowLarkens/revert-8742-bellyitemfix
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Revert "Fix unintended inbelly item interactions caused by copypaste"
2020-11-07 14:39:46 +00:00
Atermonera
8fc35d4da4
Merge pull request #7523 from Meghan-Rossi/ghostqol
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Ghost sechud verb, shift-click examine, alt-click turf tab
2020-08-21 01:30:40 -04:00
listerla
7e65840937
Adds shift-middle click pointing ( #7487 )
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* Adds shift-middle click pointing
* Borgs and buckled folk can now point
* Create Lorilili - pointing.yml
2020-08-20 22:15:16 -04:00
Heroman3003
9df463f53a
Fix unintended inbelly item interactions caused by copypaste
2020-08-19 13:41:32 +10:00
Aronai Sieyes
09074eaabb
Alter playsound paradigm
2020-05-18 23:42:15 -04:00
Aronai Sieyes
d56980bf01
Add some un-push helpers
2020-05-06 20:28:10 -04:00
Aronai Sieyes
99fa98f437
Get your clicks out of my movement code
2020-04-30 15:40:41 -04:00
Atermonera
2374a40908
A Tale of Blobs and Man
2020-04-13 01:35:01 -04:00
Aronai Sieyes
f475ecbdc6
Replace a bunch of VOREStation edits that can be sent to Polaris
2020-02-29 19:45:58 -05:00
Atermonera
89e23b3218
Carbon mpbs can be attacked again ( #6728 )
2020-02-22 23:14:03 -05:00
Atermonera
11eed81b92
Ports precision placement of items
2020-02-22 02:35:41 -05:00
Unknown
9d7c9714f3
Merge remote-tracking branch 'VOREStation/master' into making-of-shadekin
2019-11-15 12:12:55 -05:00
Atermonera
a45472b446
Update Chat System to use to_chat(src, "") instead of src << ""
2019-11-05 19:22:38 -05:00
Heroman3003
a3fb3e3950
Merge branch 'master' of https://github.com/VOREStation/VOREStation into making-of-shadekin
2019-10-29 09:33:48 +10:00
Heroman
2238bc2e16
Fixes not being able to pick up or drop items in bellies
2019-08-21 16:53:14 +10:00
Heroman
703c27da7e
Refactors shadekin
2019-04-28 15:10:06 +10:00
Neerti
3256202407
[READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work
2019-03-27 22:02:07 -04:00
Neerti
5796b14220
Adds Reach Variable to Weapons
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Melee weapons can now potentially attack from farther away.
Obstacles are taken into account, so you cannot hit people through windows, but you can attack over specific things such as tables, or other people.
Currently only the spear can do this, with a range of two tiles, however the attack speed for the spear was reduced, so it may remain a situational weapon.
The intention for this is to make specific weapons feel different to each other besides 'does more damage', and I got ideas on other kinds of weapon adjustments later to make them feel a bit more unique.
2017-12-01 12:42:40 -05:00
Neerti
2f7db506eb
Adds Variable Click Delay
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Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
Mechoid
17dfae4020
Tweaks Xenomorph spitting. ( #3852 )
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* Tweaks Xenomorph spitting.
* Swap 'them' for 'the target'. ..Also fixes the mismatched costs.
* Swaps 'them' for 'the target'. Also, in-progress fixing phoron costs of acid.
* Fixes the acid phoron cost. Because Git wasn't playing nice. AAAAAAA.
* Swaps a long line out for a small check.
2017-09-18 11:03:04 -05:00
Leshana
379ac4c63d
Fix Runtimes
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click.dm fixes:
[09:46:49] Runtime in unsorted.dm,1293: list index out of bounds
proc name: screen loc2turf (/proc/screen_loc2turf)
[09:46:49] Runtime in click.dm,345: Cannot execute null.Click().
proc name: Click (/obj/screen/click_catcher/Click)
paper_bundle.dm fixes:
[10:30:21] Runtime in paper_bundle.dm,183: Cannot read null.loc
proc name: Topic (/obj/item/weapon/paper_bundle/Topic)
human.dm fixes:
12:27:51] Runtime in human.dm,1476: Cannot read null.name
proc name: Toggle Underwear (/mob/living/carbon/human/verb/toggle_underwear)
2017-03-30 21:20:31 -04:00
Richard D'angelo
7ab5220f64
510 Improved Overlays
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Fixes auto blindness and no click on 510 servers, lessens the lag of
mesons and material scanners, and I suspect the general speed as well.
I only made it work for Polaris (and by extention, to our server, Eros),
and adapted it a bit.
Ported from:
7c2cc890ab
2016-06-18 15:50:10 -03:00
Kelenius
a86c1616bf
Removes move delay after clicking
2016-04-25 11:36:48 +03:00
Neerti
da53a9ea60
Aim Intent Changes
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Manually ports https://github.com/Baystation12/Baystation12/pull/12614 's fix to not make examining trigger the autofire.
The toggle to shoot if the target talks on the radio defaults to off.
The aim intent icon now updates when clicked.
2016-04-16 02:30:47 -04:00
Datraen
9c21e0bcdc
Manually ports /tg/'s darkclick code.
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https://github.com/tgstation/-tg-station/pull/10272 by Razharas.
2016-04-08 23:07:10 -04:00
Kelenius
afbc235b96
Mob inventory cleanup
2016-03-15 16:39:40 +03:00
Zuhayr
7c3993b68b
Revert "Revert "Bay update.""
2016-02-07 16:33:30 +10:30
Zuhayr
98d983577c
Revert "Bay update."
2016-02-07 16:07:05 +10:30
Zuhayr
d5b904ca2a
Merge branch 'master' of https://github.com/PolarisSS13/Polaris
2016-01-26 11:11:55 +10:30
Datraen
28e48e1c6a
Fixes #828
2016-01-23 22:51:04 -05:00
Zuhayr
e557a71fdc
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
2016-01-20 08:01:14 +10:30
PsiOmegaDelta
5d3d0c5dc3
Merge remote-tracking branch 'upstream/master' into dev-freeze
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Conflicts:
code/game/objects/items/weapons/material/kitchen.dm
2015-12-20 11:22:08 +01:00
PsiOmegaDelta
f62f24e1ac
Removes Stat() sleep.
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Fixes a Stat() runtime that occasionally occur if the client was logged out when the sleep() was done sleeping.
Fixes delays when using alt+Turf click.
Makes the alt+Turf click panel only update when viewed instead. Seems like the better performance fix option in general.
Makes the alt+Turf click panel always use the "Turf" name, consistency.
2015-12-16 13:24:40 +01:00
Zuhayr
6e8368ac4c
Rewrote targeting.
2015-12-16 10:26:40 +10:30
Zuhayr
0148e78eda
Removed targeting.
2015-12-16 10:25:18 +10:30
GinjaNinja32
c014866ac9
Remove unneccessary /area/start definition
2015-09-12 08:46:50 +01:00
Zuhayr
c6964a9b0e
Fixes for previous commits.
2015-08-24 18:31:52 +09:30
Zuhayr
9cbacd6653
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into hardsuitcontrol
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Conflicts:
code/_onclick/click.dm
2015-08-23 02:24:34 +09:30
Zuhayr
90e51b87e3
Refactoring hardsuit click checking.
2015-08-23 02:14:55 +09:30
mwerezak
d44e8cc0ab
Adds missing TK move cooldowns, adjusts click move cooldowns
2015-08-21 23:21:54 -04:00
Kelenius
60196df634
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/modules/projectiles/gun.dm
2015-08-13 08:40:31 +03:00
PsiOmegaDelta
388343a84e
Merge remote-tracking branch 'upstream/dev-freeze' into dev
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Conflicts:
code/game/machinery/recharger.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob.dm
2015-07-20 08:28:32 +02:00
mwerezak
4ea1379b33
Fixes #10230
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Moves throw mode procs up to /mob level, clicking on a non-turf or an
atom that is not in a turf cancels throw mode.
2015-07-18 23:27:09 -04:00
mwerezak
9468508226
Adds move cooldown for inventory management, clicking on adjacent atoms
2015-07-05 13:10:52 -04:00
mwerezak
32b95445e3
Gives changeNextMove() a better name, default define
2015-06-30 22:29:45 -04:00
mwerezak
087a978d56
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into clickcooldown
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/carbon/resist.dm
code/modules/mob/living/simple_animal/simple_animal.dm
2015-06-28 22:35:14 -04:00
PsiOmegaDelta
dea924541c
Emag refactoring.
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Emags now call a dedicated emag_act proc on atoms which then returns how many charges that should be use up.
2015-06-15 15:22:32 +02:00
Kelenius
0071ed3f24
Merge branch 'dev' into ofClicksAndCooldowns
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Conflicts:
code/_onclick/click.dm
code/_onclick/telekinesis.dm
code/game/machinery/deployable.dm
code/game/objects/items.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/setup.dm
2015-06-07 14:05:54 +03:00
GinjaNinja32
e8f02b8496
Minor folders. code/defines, code/FEA, code/__HELPERS, code/_onclick, code/TriDimension, code/ZAS
2015-05-29 20:36:48 +01:00
GinjaNinja32
11af65d1e0
Changes hardsuit activation button to a per-client toggle.
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Currently toggleable between:
- middle-click (default)
- alt-click
- control-click
2015-05-23 14:00:09 +01:00