Adds short/terrier & thin/jackal Vulpkanin ears (dual-colourable)
Adds a dual-colourable tail inspired by Ward-Takahaski cybernetics.
Adds a few markings:
--> Vulp Short Nose (shifted 1 pixel closer to the face in the east/west sprites)
--> Vulp Alt. Face (Vulpine facial hair but in marking form)
--> Taj Alt. Nose (Tajaran nose marking but colour mult & the same colour in all dirs)
--> Talons (Inspired by Ward-Takahashi Spirit markings)
--> Claws (Inspired by Ward-Takahashi Spirit markings)
turns out I was feed sour fake news and need to upscale gen costs again to avoid easy nutrition from milking self and making cheese that is more nutritious
Readded code injection to vorepanel_vr, though rate of ticks is different, so the rate of production and the amounts have changed, to properly fix bellies rate and amount, re-select liquid and also production rate.
Turns out fixing the busted update_transform proc revealed it lacked the thing that the previous scaling offset fix gave to the other size procs that did function back then.
- The Protector is now a minature energy gun, it has 3 lethal, 6 standard stun, and no special stun shot anymore. It retains the alert level lock, there is a version without the lock.
- The energy net gun now gets 3 net shots, but loses its stun alternate fire. It also gets a new sprite from baystation.
- Refactors all Vorestation weapons in vore/fluffstuff to be in their appropriate directories.
- Removes all personalized custom weapons.
- KHI is no longer the manufacturer for the Protector, Net Gun, and AR Glasses. I wanted to make KHI a bit rarer, and their specialty mainly ultra high tech equipment.
- Refactors Expedition Phasers. No practical change, but now there are unlocked versions of all three phaser variants.
Since in fiction, demons often possess pointy ears (and for my own needs), I have decided to enable our demonic degenerates to have pointy ears in addition to fancy horns!
Ram-like (caprine), backwards and forward pointing classic demon, oni and finally those large backswept dragon horns can now be picked alongside a pair of elven ears.
Both the ears and the horns are separately colourable. Ears are first option, horns are second.