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nanomaps_g
| Author | SHA1 | Date | |
|---|---|---|---|
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a9e2421fbf |
5
html/changelogs_ch/AutoChangeLog-pr-12034.yml
Normal file
@@ -0,0 +1,5 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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changes:
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- rscadd: "Generic mob spawner grenades"
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- code_imp: "Repathed casino grenades to be a subtype of spawner grenades instead."
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18
html/changelogs_ch/AutoChangeLog-pr-12073.yml
Normal file
@@ -0,0 +1,18 @@
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author: "VictorZisthus"
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delete-after: True
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changes:
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- maptweak: "Updated select escape pods and shuttles with handrails and floor-tube lighting to improve space efficiency. Think of it like being able to pack in more prey without sacrificing otherwise workable space! Most shuttles and ships received this change, though some only had a single handrail added near surgery tables where applicable."
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- maptweak: "Removed a few instances of lingering xmas gear."
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- maptweak: "Added a multitool to the other botany locker. Apparently hydro trays have a use for those. Who knew?"
|
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- maptweak: "Removed terminology relating to the first and second floors of the wilderness shelter, as there can be only one. Updated camera coverage around the wilderness shelter."
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- maptweak: "Added a grinder to the dilapidated chef area above cargo."
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- maptweak: "Moved the AI shell spawner, and added a second one."
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- maptweak: "Fixed an issue with the engine's waste management pressure valve."
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- maptweak: "Added firelocks to staircases to prevent horrid depressurization events from completely locking out the main manual Z travel method."
|
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- maptweak: "Replaced simulated space and rocks on the centcom Z level with their unsimulated variants for performance."
|
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- maptweak: "Rearranged some paperwork stuff in security and IA. Gave the IA's some fancy pens that can change ink colors!"
|
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- maptweak: "Buffed the command subgrid, as it powers the AI subgrid."
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||||
- maptweak: "Preset Atmos and Command subgrids to run independent of master, to better show folks that it's good to set that stuff up during a power surge. The lungs and brain of the station keep trudging on..."
|
||||
- maptweak: "Added two low-power pumps (preset to default portable pump pressure) to the portable pump connectors to prevent backflow and overpressure into the line. This will make upgrades or edits to the line much less of a safety hazard to crew health. Also applied these changes to backup atmos."
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- maptweak: "Mirrored the layout of both large escape pods."
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- maptweak: "The HoS, Warden, and Captain have pinpointers in their lockers now. They can sniff out more than just the disk. Please use them wisely or centcom will remove them."
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4
html/changelogs_ch/AutoChangeLog-pr-12075.yml
Normal file
@@ -0,0 +1,4 @@
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author: "Will"
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delete-after: True
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changes:
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- rscadd: "Catslug belly markings for shelter gate and door"
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4
html/changelogs_ch/AutoChangeLog-pr-12076.yml
Normal file
@@ -0,0 +1,4 @@
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author: "Diana"
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delete-after: True
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changes:
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- code_imp: "Fixes a runtime pertaining to MMI holders."
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4
html/changelogs_ch/AutoChangeLog-pr-12078.yml
Normal file
@@ -0,0 +1,4 @@
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author: "DIana"
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delete-after: True
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changes:
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- code_imp: "Enables distillery files."
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5
html/changelogs_ch/AutoChangeLog-pr-12079.yml
Normal file
@@ -0,0 +1,5 @@
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author: "Diana"
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delete-after: True
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changes:
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- bugfix: "Disabling fire alarms will no longer make it go off passively"
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- bugfix: "Keycard auth frames will no longer give duplicate parts."
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4
html/changelogs_ch/AutoChangeLog-pr-12080.yml
Normal file
@@ -0,0 +1,4 @@
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author: "Diana"
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delete-after: True
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changes:
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- bugfix: "Nar'Sie will no longer convert some otherwise indestructable turf types into cult turf."
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4
html/changelogs_ch/AutoChangeLog-pr-12081.yml
Normal file
@@ -0,0 +1,4 @@
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author: "Ryumi"
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delete-after: True
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changes:
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- rscadd: "Added a unicorn horn to character customization, (Sprite by opheliathedeadful on Discord.)"
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5
html/changelogs_ch/AutoChangeLog-pr-12083.yml
Normal file
@@ -0,0 +1,5 @@
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author: "CHOMPStation2StaffMirrorBot"
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delete-after: True
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||||
changes:
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||||
- rscadd: "Adds a new neutral trait 'unique mind-structure' which causes sleevemates to be unable to tell if you are in the proper sleeve or not!"
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- bugfix: "Fakedeath tag now makes you show up as DEAD to sleevemates."
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4
html/changelogs_ch/AutoChangeLog-pr-12084.yml
Normal file
@@ -0,0 +1,4 @@
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author: "Diana"
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delete-after: True
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||||
changes:
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- bugfix: "Some clothing items now use their proper in_hand sprite."
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4
html/changelogs_ch/AutoChangeLog-pr-12085.yml
Normal file
@@ -0,0 +1,4 @@
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author: "Diana"
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delete-after: True
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changes:
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- code_imp: "Signals. Everywhere."
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@@ -59,61 +59,3 @@
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- rscadd: Two new Tyr weapons
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- balance: Tyr gun buffed, Tyr foes retuned a fair bit to favour longer fights
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- bugfix: Shield boss stops spamming re-shielding
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2025-12-10:
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CHOMPStation2StaffMirrorBot:
|
||||
- rscadd: Adds a new neutral trait 'unique mind-structure' which causes sleevemates
|
||||
to be unable to tell if you are in the proper sleeve or not!
|
||||
- bugfix: Fakedeath tag now makes you show up as DEAD to sleevemates.
|
||||
- rscadd: Generic mob spawner grenades
|
||||
- code_imp: Repathed casino grenades to be a subtype of spawner grenades instead.
|
||||
DIana:
|
||||
- code_imp: Enables distillery files.
|
||||
Diana:
|
||||
- code_imp: Fixes a runtime pertaining to MMI holders.
|
||||
- bugfix: Nar'Sie will no longer convert some otherwise indestructable turf types
|
||||
into cult turf.
|
||||
- bugfix: Some clothing items now use their proper in_hand sprite.
|
||||
- bugfix: Disabling fire alarms will no longer make it go off passively
|
||||
- bugfix: Keycard auth frames will no longer give duplicate parts.
|
||||
- code_imp: Signals. Everywhere.
|
||||
Ryumi:
|
||||
- rscadd: Added a unicorn horn to character customization, (Sprite by opheliathedeadful
|
||||
on Discord.)
|
||||
VictorZisthus:
|
||||
- maptweak: Updated select escape pods and shuttles with handrails and floor-tube
|
||||
lighting to improve space efficiency. Think of it like being able to pack in
|
||||
more prey without sacrificing otherwise workable space! Most shuttles and ships
|
||||
received this change, though some only had a single handrail added near surgery
|
||||
tables where applicable.
|
||||
- maptweak: Removed a few instances of lingering xmas gear.
|
||||
- maptweak: Added a multitool to the other botany locker. Apparently hydro trays
|
||||
have a use for those. Who knew?
|
||||
- maptweak: Removed terminology relating to the first and second floors of the wilderness
|
||||
shelter, as there can be only one. Updated camera coverage around the wilderness
|
||||
shelter.
|
||||
- maptweak: Added a grinder to the dilapidated chef area above cargo.
|
||||
- maptweak: Moved the AI shell spawner, and added a second one.
|
||||
- maptweak: Fixed an issue with the engine's waste management pressure valve.
|
||||
- maptweak: Added firelocks to staircases to prevent horrid depressurization events
|
||||
from completely locking out the main manual Z travel method.
|
||||
- maptweak: Replaced simulated space and rocks on the centcom Z level with their
|
||||
unsimulated variants for performance.
|
||||
- maptweak: Rearranged some paperwork stuff in security and IA. Gave the IA's some
|
||||
fancy pens that can change ink colors!
|
||||
- maptweak: Buffed the command subgrid, as it powers the AI subgrid.
|
||||
- maptweak: Preset Atmos and Command subgrids to run independent of master, to better
|
||||
show folks that it's good to set that stuff up during a power surge. The lungs
|
||||
and brain of the station keep trudging on...
|
||||
- maptweak: Added two low-power pumps (preset to default portable pump pressure)
|
||||
to the portable pump connectors to prevent backflow and overpressure into the
|
||||
line. This will make upgrades or edits to the line much less of a safety hazard
|
||||
to crew health. Also applied these changes to backup atmos.
|
||||
- maptweak: Mirrored the layout of both large escape pods.
|
||||
- maptweak: The HoS, Warden, and Captain have pinpointers in their lockers now.
|
||||
They can sniff out more than just the disk. Please use them wisely or centcom
|
||||
will remove them.
|
||||
Will:
|
||||
- rscadd: Catslug belly markings for shelter gate and door
|
||||
zeskorion:
|
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- rscadd: maintenance panels to cetus
|
||||
- bugfix: a few cetus fixes
|
||||
|
||||
|
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Before Width: | Height: | Size: 781 B After Width: | Height: | Size: 781 B |
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Before Width: | Height: | Size: 980 KiB After Width: | Height: | Size: 980 KiB |
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