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cyberpresidentvanellope/CHOMPStation2
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068fc7afda5a9a59f12d9a5ebb5133d814ef7f51
CHOMPStation2/code/game/gamemodes/wizard
History
Kortgstation@gmail.com 068fc7afda Replaced a ton more for viewer in range things with visible_message
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4934 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-22 04:30:19 +00:00
..
rightandwrong.dm
-Added more info for admin messages in these areas:
2012-09-18 09:49:51 +00:00
soulstone.dm
-Made all contructs children of /mob/living/simple_animal/construct and changed the type paths as needed
2012-10-04 22:08:27 +00:00
spellbook.dm
-Adds a new wizard artifact, the gem-encrusted hardsuit. Attack protection is equal to the highest values of robes + normal rig suit, and it allows spellcasting like a normal set of robes. Maybe now wizards can stop dying after blinking into space/teleporting to Borg Deathsquad Arrived.
2012-10-02 05:34:03 +00:00
spells.dm
- Fixes issue 675. I just added a few Move() -s and it works fine.
2012-08-17 08:01:13 +00:00
veilrender.dm
Replaced a ton more for viewer in range things with visible_message
2012-10-22 04:30:19 +00:00
wizard.dm
-Made wizard require at least 20 players, instead of any. This is hopefully stop a low pop wizard from killing the whole crew and not calling the shuttle until an admin intervenes.
2012-08-28 11:24:59 +00:00
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