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synced 2025-12-12 03:02:54 +00:00
The short naming of central command has been really inconsistent across the game's files. This has always annoyed the shit out of me. CentComm and Centcomm and Centcom are now all CentCom, specifically with that capitalization. Why one M instead of two M's? Because Comm with two 'M's = Communications. Hence, Telecomms, NOT Telecoms. Telecoms is incorrect. CentCom was also chosen because CentCom with one M and this casing is most found throughout the game's files. Speaking of Telecomms, I corrected one instance in the game where it's Telecom. Like I said, this is not correct. There was only one inconsistency. Likewise, Nanotrasen has been changed to NanoTrasen. Nanotrasen only appears 20 times, where NanoTrasen appears 62. NanoTrasen is clearly the preferred, correct naming.
275 lines
8.8 KiB
Plaintext
275 lines
8.8 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
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/* --- Traffic Control Scripting Language --- */
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// NanoTrasen TCS Language - Made by Doohl
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/n_Interpreter/TCS_Interpreter
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var/datum/TCS_Compiler/Compiler
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HandleError(runtimeError/e)
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Compiler.Holder.add_entry(e.ToString(), "Execution Error")
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/datum/TCS_Compiler
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var/n_Interpreter/TCS_Interpreter/interpreter
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var/obj/machinery/telecomms/server/Holder // the server that is running the code
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var/ready = 1 // 1 if ready to run code
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/* -- Compile a raw block of text -- */
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proc/Compile(code as message)
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var/n_scriptOptions/nS_Options/options = new()
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var/n_Scanner/nS_Scanner/scanner = new(code, options)
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var/list/tokens = scanner.Scan()
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var/n_Parser/nS_Parser/parser = new(tokens, options)
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var/node/BlockDefinition/GlobalBlock/program = parser.Parse()
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var/list/returnerrors = list()
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returnerrors += scanner.errors
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returnerrors += parser.errors
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if(returnerrors.len)
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return returnerrors
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interpreter = new(program)
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interpreter.persist = 1
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interpreter.Compiler= src
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return returnerrors
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/* -- Execute the compiled code -- */
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proc/Run(var/datum/signal/signal)
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if(!ready)
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return
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if(!interpreter)
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return
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interpreter.container = src
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interpreter.SetVar("PI" , 3.141592653) // value of pi
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interpreter.SetVar("E" , 2.718281828) // value of e
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interpreter.SetVar("SQURT2" , 1.414213562) // value of the square root of 2
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interpreter.SetVar("FALSE" , 0) // boolean shortcut to 0
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interpreter.SetVar("TRUE" , 1) // boolean shortcut to 1
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interpreter.SetVar("NORTH" , NORTH) // NORTH (1)
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interpreter.SetVar("SOUTH" , SOUTH) // SOUTH (2)
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interpreter.SetVar("EAST" , EAST) // EAST (4)
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interpreter.SetVar("WEST" , WEST) // WEST (8)
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// Channel macros
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interpreter.SetVar("$common", PUB_FREQ)
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interpreter.SetVar("$science", SCI_FREQ)
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interpreter.SetVar("$command", COMM_FREQ)
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interpreter.SetVar("$medical", MED_FREQ)
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interpreter.SetVar("$engineering",ENG_FREQ)
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interpreter.SetVar("$security", SEC_FREQ)
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interpreter.SetVar("$supply", SUP_FREQ)
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// Signal data
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interpreter.SetVar("$content", signal.data["message"])
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interpreter.SetVar("$freq" , signal.frequency)
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interpreter.SetVar("$source" , signal.data["name"])
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interpreter.SetVar("$job" , signal.data["job"])
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interpreter.SetVar("$sign" , signal)
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interpreter.SetVar("$pass" , !(signal.data["reject"])) // if the signal isn't rejected, pass = 1; if the signal IS rejected, pass = 0
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// Set up the script procs
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/*
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-> Send another signal to a server
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@format: broadcast(content, frequency, source, job)
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@param content: Message to broadcast
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@param frequency: Frequency to broadcast to
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@param source: The name of the source you wish to imitate. Must be stored in stored_names list.
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@param job: The name of the job.
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*/
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interpreter.SetProc("broadcast", "tcombroadcast", signal, list("message", "freq", "source", "job"))
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/*
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-> Store a value permanently to the server machine (not the actual game hosting machine, the ingame machine)
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@format: mem(address, value)
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@param address: The memory address (string index) to store a value to
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@param value: The value to store to the memory address
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*/
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interpreter.SetProc("mem", "mem", signal, list("address", "value"))
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/*
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-> Delay code for a given amount of deciseconds
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@format: sleep(time)
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@param time: time to sleep in deciseconds (1/10th second)
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*/
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interpreter.SetProc("sleep", /proc/delay)
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/*
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-> Replaces a string with another string
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@format: replace(string, substring, replacestring)
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@param string: the string to search for substrings (best used with $content$ constant)
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@param substring: the substring to search for
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@param replacestring: the string to replace the substring with
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*/
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interpreter.SetProc("replace", /proc/string_replacetext)
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/*
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-> Locates an element/substring inside of a list or string
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@format: find(haystack, needle, start = 1, end = 0)
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@param haystack: the container to search
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@param needle: the element to search for
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@param start: the position to start in
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@param end: the position to end in
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*/
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interpreter.SetProc("find", /proc/smartfind)
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/*
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-> Finds the length of a string or list
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@format: length(container)
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@param container: the list or container to measure
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*/
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interpreter.SetProc("length", /proc/smartlength)
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/* -- Clone functions, carried from default BYOND procs --- */
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// vector namespace
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interpreter.SetProc("vector", /proc/n_list)
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interpreter.SetProc("at", /proc/n_listpos)
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interpreter.SetProc("copy", /proc/n_listcopy)
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interpreter.SetProc("push_back", /proc/n_listadd)
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interpreter.SetProc("remove", /proc/n_listremove)
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interpreter.SetProc("cut", /proc/n_listcut)
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interpreter.SetProc("swap", /proc/n_listswap)
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interpreter.SetProc("insert", /proc/n_listinsert)
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interpreter.SetProc("pick", /proc/n_pick)
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interpreter.SetProc("prob", /proc/prob_chance)
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interpreter.SetProc("substr", /proc/docopytext)
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// Donkie~
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// Strings
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interpreter.SetProc("lower", /proc/n_lower)
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interpreter.SetProc("upper", /proc/n_upper)
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interpreter.SetProc("explode", /proc/string_explode)
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interpreter.SetProc("repeat", /proc/n_repeat)
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interpreter.SetProc("reverse", /proc/n_reverse)
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interpreter.SetProc("tonum", /proc/n_str2num)
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// Numbers
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interpreter.SetProc("tostring", /proc/n_num2str)
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interpreter.SetProc("sqrt", /proc/n_sqrt)
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interpreter.SetProc("abs", /proc/n_abs)
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interpreter.SetProc("floor", /proc/n_floor)
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interpreter.SetProc("ceil", /proc/n_ceil)
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interpreter.SetProc("round", /proc/n_round)
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interpreter.SetProc("clamp", /proc/n_clamp)
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interpreter.SetProc("inrange", /proc/n_inrange)
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// End of Donkie~
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// Run the compiled code
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interpreter.Run()
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// Backwards-apply variables onto signal data
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/* sanitize EVERYTHING. fucking players can't be trusted with SHIT */
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signal.data["message"] = interpreter.GetVar("$content")
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signal.frequency = interpreter.GetVar("$freq")
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var/setname = ""
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var/obj/machinery/telecomms/server/S = signal.data["server"]
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if(interpreter.GetVar("$source") in S.stored_names)
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setname = interpreter.GetVar("$source")
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else
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setname = "<i>[interpreter.GetVar("$source")]</i>"
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if(signal.data["name"] != setname)
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signal.data["realname"] = setname
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signal.data["name"] = setname
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signal.data["job"] = interpreter.GetVar("$job")
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signal.data["reject"] = !(interpreter.GetVar("$pass")) // set reject to the opposite of $pass
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// If the message is invalid, just don't broadcast it!
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if(signal.data["message"] == "" || !signal.data["message"])
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signal.data["reject"] = 1
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/* -- Actual language proc code -- */
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datum/signal
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proc/mem(var/address, var/value)
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if(istext(address))
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var/obj/machinery/telecomms/server/S = data["server"]
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if(!value && value != 0)
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return S.memory[address]
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else
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S.memory[address] = value
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proc/tcombroadcast(var/message, var/freq, var/source, var/job)
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var/datum/signal/newsign = new
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var/obj/machinery/telecomms/server/S = data["server"]
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var/obj/item/device/radio/hradio = S.server_radio
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if(!hradio)
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error("[src] has no radio.")
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return
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if((!message || message == "") && message != 0)
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message = "*beep*"
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if(!source)
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source = "[html_encode(uppertext(S.id))]"
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hradio = new // sets the hradio as a radio intercom
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if(!freq)
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freq = PUB_FREQ
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if(findtext(num2text(freq), ".")) // if the frequency has been set as a decimal
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freq *= 10 // shift the decimal one place
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if(!job)
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job = "?"
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newsign.data["mob"] = null
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newsign.data["mobtype"] = /mob/living/carbon/human
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if(source in S.stored_names)
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newsign.data["name"] = source
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else
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newsign.data["name"] = "<i>[html_encode(uppertext(source))]</i>"
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newsign.data["realname"] = newsign.data["name"]
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newsign.data["job"] = job
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newsign.data["compression"] = 0
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newsign.data["message"] = message
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newsign.data["type"] = 2 // artificial broadcast
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if(!isnum(freq))
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freq = text2num(freq)
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newsign.frequency = freq
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var/datum/radio_frequency/connection = radio_controller.return_frequency(freq)
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newsign.data["connection"] = connection
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newsign.data["radio"] = hradio
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newsign.data["vmessage"] = message
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newsign.data["vname"] = source
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newsign.data["vmask"] = 0
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newsign.data["level"] = list()
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var/pass = S.relay_information(newsign, "/obj/machinery/telecomms/hub")
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if(!pass)
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S.relay_information(newsign, "/obj/machinery/telecomms/broadcaster") // send this simple message to broadcasters
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