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Adds Regenerating + Hatch thrown alerts, similar to stunned/weakened/buckled, and clicking will show the remaining time to revive, or allow you to hatch. Defibrillators will now apply halloss to Xenochimera and set them feral on revive. Medscanners will now display if a Xenochimera is regenerating or needs more protein, and if a 'chimera is dead, will warn that they require sedation. Reconstitution cooldown reduced from 1 hour to 10 minutes. Regeneration will no longer handle ferality in the middle of it, preventing edge-case *twitches while clearly regenerating. Regeneration will now have an audible + visible cue that plays on a 2% chance. Xenochimera have gained the Lick Wounds Verb.