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Unsimulated turfs now hide wire nad pipes and such things under them, - Moved all floors to code/game/turf.dm so they're all in one place (Other than asteroids I guess, those are still in mining.dm) . Shuttle walls now look at unsimulated floors too when determining the underlay for diagonal wall pieces. - Some areas around the station that were with air but were intended to be airless are now airless. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1628 316c924e-a436-60f5-8080-3fe189b3f50e