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cyberpresidentvanellope
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CHOMPStation2
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3e5436c4b763530527e8f028bc85eab1c93e0324
CHOMPStation2
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code
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modules
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projectiles
History
Neerti
e0986cb7ab
Ballistic weapons will now correctly say that the firing mode was changed.
2015-12-02 08:04:34 -05:00
..
ammunition
Merge branch 'dev' of
https://github.com/Baystation12/Baystation12
into 9/6/2015_baymerge
2015-09-06 18:26:06 -04:00
guns
Ballistic weapons will now correctly say that the firing mode was changed.
2015-12-02 08:04:34 -05:00
projectile
Revert
58ef59734f
2015-11-08 10:09:14 -05:00
ammunition.dm
Adds SLOT_EARS to various items
2015-06-21 01:45:43 -04:00
effects.dm
Projectile visual bug fixes
2015-07-11 00:06:44 +12:00
gun.dm
Ballistic weapons will now correctly say that the firing mode was changed.
2015-12-02 08:04:34 -05:00
projectile.dm
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
2015-12-01 03:45:47 -05:00
targeting.dm
Fixes gun aiming, adds logging for aiming and firing, and ballistic weapons should no longer be named 'the three round burst' or such.
2015-11-29 12:44:10 -05:00