Files
CHOMPStation2/code/modules/shuttles/shuttle_console.dm
2020-07-27 20:59:20 -03:00

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/obj/machinery/computer/shuttle_control
name = "shuttle control console"
desc = "Used to control a linked shuttle."
icon_keyboard = "atmos_key"
icon_screen = "shuttle"
circuit = null
var/shuttle_tag // Used to coordinate data in shuttle controller.
var/hacked = 0 // Has been emagged, no access restrictions.
var/ui_template = "shuttle_control_console.tmpl"
/obj/machinery/computer/shuttle_control/attack_hand(user as mob)
if(..(user))
return
//src.add_fingerprint(user) //shouldn't need fingerprints just for looking at it.
if(!allowed(user))
to_chat(user, "<span class='warning'>Access Denied.</span>")
return 1
ui_interact(user)
/obj/machinery/computer/shuttle_control/proc/get_ui_data(var/datum/shuttle/autodock/shuttle)
var/shuttle_state
switch(shuttle.moving_status)
if(SHUTTLE_IDLE) shuttle_state = "idle"
if(SHUTTLE_WARMUP) shuttle_state = "warmup"
if(SHUTTLE_INTRANSIT) shuttle_state = "in_transit"
var/shuttle_status
switch (shuttle.process_state)
if(IDLE_STATE)
var/cannot_depart = shuttle.current_location.cannot_depart(shuttle)
if (shuttle.in_use)
shuttle_status = "Busy."
else if(cannot_depart)
shuttle_status = cannot_depart
else
shuttle_status = "Standing-by at \the [shuttle.get_location_name()]."
if(WAIT_LAUNCH, FORCE_LAUNCH)
shuttle_status = "Shuttle has received command and will depart shortly."
if(WAIT_ARRIVE)
shuttle_status = "Proceeding to \the [shuttle.get_destination_name()]."
if(WAIT_FINISH)
shuttle_status = "Arriving at destination now."
return list(
"shuttle_status" = shuttle_status,
"shuttle_state" = shuttle_state,
"has_docking" = shuttle.shuttle_docking_controller ? 1 : 0,
"docking_status" = shuttle.shuttle_docking_controller?.get_docking_status(),
"docking_override" = shuttle.shuttle_docking_controller?.override_enabled,
"can_launch" = shuttle.can_launch(),
"can_cancel" = shuttle.can_cancel(),
"can_force" = shuttle.can_force(),
"docking_codes" = shuttle.docking_codes
)
// This is a subset of the actual checks; contains those that give messages to the user.
// This enables us to give nice error messages as well as not even bother proceeding if we can't.
/obj/machinery/computer/shuttle_control/proc/can_move(var/datum/shuttle/autodock/shuttle, var/user)
var/cannot_depart = shuttle.current_location.cannot_depart(shuttle)
if(cannot_depart)
to_chat(user, "<span class='warning'>[cannot_depart]</span>")
if(shuttle.debug_logging)
log_shuttle("Shuttle [shuttle] cannot depart [shuttle.current_location] because: [cannot_depart].")
return FALSE
if(!shuttle.next_location.is_valid(shuttle))
to_chat(user, "<span class='warning'>Destination zone is invalid or obstructed.</span>")
if(shuttle.debug_logging)
log_shuttle("Shuttle [shuttle] destination [shuttle.next_location] is invalid.")
return FALSE
return TRUE
/obj/machinery/computer/shuttle_control/Topic(href, href_list)
if((. = ..()))
return
usr.set_machine(src)
src.add_fingerprint(usr)
var/datum/shuttle/autodock/shuttle = SSshuttles.shuttles[shuttle_tag]
if(!shuttle)
to_chat(usr, "<span class='warning'>Unable to establish link with the shuttle.</span>")
return handle_topic_href(shuttle, href_list, usr)
/obj/machinery/computer/shuttle_control/proc/handle_topic_href(var/datum/shuttle/autodock/shuttle, var/list/href_list, var/user)
if(!istype(shuttle))
return TOPIC_NOACTION
if(href_list["move"])
if(can_move(shuttle, user))
shuttle.launch(src)
return TOPIC_REFRESH
return TOPIC_HANDLED
if(href_list["force"])
if(can_move(shuttle, user))
shuttle.force_launch(src)
return TOPIC_REFRESH
return TOPIC_HANDLED
if(href_list["cancel"])
shuttle.cancel_launch(src)
return TOPIC_REFRESH
if(href_list["set_codes"])
var/newcode = input("Input new docking codes", "Docking codes", shuttle.docking_codes) as text|null
if (newcode && CanInteract(usr, global.default_state))
shuttle.set_docking_codes(uppertext(newcode))
return TOPIC_REFRESH
// We delegate populating data to another proc to make it easier for overriding types to add their data.
/obj/machinery/computer/shuttle_control/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/datum/shuttle/autodock/shuttle = SSshuttles.shuttles[shuttle_tag]
if (!istype(shuttle))
to_chat(user, "<span class='warning'>Unable to establish link with the shuttle.</span>")
return
var/list/data = get_ui_data(shuttle)
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
ui = new(user, src, ui_key, ui_template, "[shuttle_tag] Shuttle Control", 470, 360)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
// Call to set the linked shuttle tag; override to add behaviour to shuttle tag changes
/obj/machinery/computer/shuttle_control/proc/set_shuttle_tag(var/new_shuttle_tag)
if(shuttle_tag == new_shuttle_tag)
return FALSE
shuttle_tag = new_shuttle_tag
return TRUE
/obj/machinery/computer/shuttle_control/emag_act(var/remaining_charges, var/mob/user)
if (!hacked)
req_access = list()
req_one_access = list()
hacked = 1
to_chat(user, "You short out the console's ID checking system. It's now available to everyone!")
return 1
/obj/machinery/computer/shuttle_control/bullet_act(var/obj/item/projectile/Proj)
visible_message("\The [Proj] ricochets off \the [src]!")
/obj/machinery/computer/shuttle_control/ex_act()
return
/obj/machinery/computer/shuttle_control/emp_act()
return
GLOBAL_LIST_BOILERPLATE(papers_dockingcode, /obj/item/weapon/paper/dockingcodes)
/hook/roundstart/proc/populate_dockingcodes()
for(var/paper in GLOB.papers_dockingcode)
var/obj/item/weapon/paper/dockingcodes/dcp = paper
dcp.populate_info()
return TRUE
/obj/item/weapon/paper/dockingcodes
name = "Docking Codes"
var/codes_from_z = null //So you can put codes from the station other places to give to antags or whatever
/obj/item/weapon/paper/dockingcodes/proc/populate_info()
var/dockingcodes = null
var/z_to_check = codes_from_z ? codes_from_z : z
if(using_map.use_overmap)
var/obj/effect/overmap/visitable/location = get_overmap_sector(z_to_check)
if(location && location.docking_codes)
dockingcodes = location.docking_codes
if(!dockingcodes)
info = "<center><h2>Daily Docking Codes</h2></center><br>The docking security system is down for maintenance. Please exercise caution when shuttles dock and depart."
else
info = "<center><h2>Daily Docking Codes</h2></center><br>The docking codes for this shift are '[dockingcodes]'.<br>These codes are secret, as they will allow hostile shuttles to dock with impunity if discovered.<br>"
info_links = info
icon_state = "paper_words"