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* Moves proc/initialize() from being on /atom/movable, /are and /turf/simulated to being on /atom - Now turfs can initialize too * Added the SSatoms subsystem which controls initialization of atoms at roundstart and during normal conditions. * Disabled the old auto_init = 0 behavior, ALL atoms should get initialized() called on them now. * Refactored the way initialize() is called during /New() to utilize SSatoms instead of SScreation * Removed SScreation, as it was only a stop-gap until SSatoms could be ported. * Updated the maploader to inform SSatoms when it is loading maps instead of SScreation. * Updated the template map loader to use SSatoms to perform initTemplateBounds * Renamed 'initialized' var in seed_storage to deconflict. * Removed usage of auto_init = 0, replaced with a no-op initialize() proc for atoms that don't need initialization.