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CHOMPStation2/code/game/objects/effects/temporary_visuials/temproary_visual.dm
2019-03-26 21:43:56 -04:00

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//temporary visual effects
/obj/effect/temp_visual
icon = 'icons/effects/effects.dmi'
icon_state = "nothing"
anchored = TRUE
layer = ABOVE_MOB_LAYER
mouse_opacity = 0
var/duration = 10 //in deciseconds
var/randomdir = TRUE
/obj/effect/temp_visual/Initialize()
. = ..()
if(randomdir)
set_dir(pick(global.cardinal))
spawn(duration)
qdel(src)
/obj/effect/temp_visual/singularity_act()
return
/obj/effect/temp_visual/singularity_pull()
return
/obj/effect/temp_visual/ex_act()
return
/*
/obj/effect/temp_visual/dir_setting
randomdir = FALSE
/obj/effect/temp_visual/dir_setting/Initialize(mapload, set_dir)
if(set_dir)
setDir(set_dir)
. = ..()
*/ //More tg stuff that might be useful later