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CHOMPStation2/code/modules/client/preference_setup/loadout/loadout_suit_vr.dm
Heroman3003 c7827b37fb Merge pull request #14446 from Hatterhat/outfit-pass2
skyrat outfit port continuation (adds to loadout)
2023-02-08 03:13:42 +00:00

159 lines
5.6 KiB
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/datum/gear/suit/snowsuit/medical
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist", "Field Medic") //CHOMP keep explo
/datum/gear/suit/labcoat_colorable
display_name = "labcoat, colorable"
path = /obj/item/clothing/suit/storage/toggle/labcoat
/datum/gear/suit/labcoat_colorable/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/suit/labcoat_old
display_name = "labcoat, old-school"
path = /obj/item/clothing/suit/storage/toggle/labcoat/old
/datum/gear/suit/labcoat_cmo_old
display_name = "labcoat, CMO, oldschool"
path = /obj/item/clothing/suit/storage/toggle/labcoat/old/cmo
allowed_roles = list("Chief Medical Officer")
/datum/gear/suit/roles/labcoat_old
display_name = "labcoat selection, department, oldschool"
path = /obj/item/clothing/suit/storage/toggle/labcoat/old/tox
cost = 2
/datum/gear/suit/roles/labcoat_old/New()
..()
var/list/labcoats = list(
"Oldschool Scientist's Labcoat" = /obj/item/clothing/suit/storage/toggle/labcoat/old/tox,
"Oldschool Virologist's Labcoat" = /obj/item/clothing/suit/storage/toggle/labcoat/old/vir,
"Oldschool Chemist's Labcoat" = /obj/item/clothing/suit/storage/toggle/labcoat/old/chem
)
gear_tweaks += new/datum/gear_tweak/path(labcoats)
/datum/gear/suit/jacket_modular
display_name = "jacket, modular"
path = /obj/item/clothing/suit/storage/fluff/jacket
/datum/gear/suit/jacket_modular/New()
..()
var/list/the_jackets = list()
for(var/the_jacket in typesof(/obj/item/clothing/suit/storage/fluff/jacket))
var/obj/item/clothing/suit/jacket_type = the_jacket
the_jackets[initial(jacket_type.name)] = jacket_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(the_jackets))
/datum/gear/suit/gntop
display_name = "GN crop jacket"
path = /obj/item/clothing/suit/storage/fluff/gntop
/datum/gear/suit/old_poncho //This is made from an old sprite which has been here for quite some time. Called old poncho because duplicates
display_name = "Colorful poncho"
description = "A mexican looking poncho. It look like it fits wolf taurs as well."
path = /obj/item/clothing/suit/poncho
//Detective alternative
/datum/gear/suit/detective_alt
display_name = "sleek modern coat selection, detective"
path = /obj/item/clothing/suit/storage/det_trench/alt
allowed_roles = list("Head of Security", "Detective")
/datum/gear/suit/detective_alt/New()
..()
var/list/coats = list(
"Modern coat (tan)" = /obj/item/clothing/suit/storage/det_trench/alt,
"Modern coat (long, tan)" = /obj/item/clothing/suit/storage/det_trench/alt2,
"Modern coat (black)" = /obj/item/clothing/suit/storage/det_trench/alt/black,
"Modern coat (long, black)" = /obj/item/clothing/suit/storage/det_trench/alt2/black
)
gear_tweaks += new/datum/gear_tweak/path(coats)
//Emergency Responder jackets for Parameds & EMTs, but also general Medical Staff
/datum/gear/suit/roles/medical/ems_jacket
display_name = "first responder jacket"
path = /obj/item/clothing/suit/storage/toggle/fr_jacket
allowed_roles = list("Chief Medical Officer","Paramedic","Medical Doctor","Field Medic") //CHOMP keep explo
//imo-superior 'martian' style jacket with the star-of-life design
/datum/gear/suit/roles/medical/ems_jacket/alt
display_name = "first responder jacket, alt."
path = /obj/item/clothing/suit/storage/toggle/fr_jacket/ems
//paramedic vest
/datum/gear/suit/roles/medical/paramedic_vest
display_name = "paramedic vest"
path = /obj/item/clothing/suit/storage/toggle/paramedic
allowed_roles = list("Chief Medical Officer","Paramedic","Medical Doctor","Field Medic") //CHOMP keep explo
//greek thing
/datum/gear/suit/chiton
display_name = "chiton"
path = /obj/item/clothing/suit/chiton
//oversized t-shirt
/datum/gear/suit/oversize
display_name = "oversized t-shirt (colorable)"
path = /obj/item/clothing/suit/oversize
/datum/gear/suit/oversize/New()
..()
gear_tweaks += gear_tweak_free_color_choice
/*
Talon winter coat
*/
/datum/gear/suit/wintercoat/talon
display_name = "winter coat, Talon"
path = /obj/item/clothing/suit/storage/hooded/wintercoat/talon
/datum/gear/suit/armor/combat/crusader_explo
display_name = "knight, explo"
path = /obj/item/clothing/suit/armor/combat/crusader_explo
allowed_roles = list("Explorer","Field Medic","Pathfinder") //CHOMP keep explo
/datum/gear/suit/armor/combat/crusader_explo/FM
display_name = "knight, Field Medic"
path = /obj/item/clothing/suit/armor/combat/crusader_explo/FM
allowed_roles = list ("Field Medic")
//Atmos-coloured hazard vest
display_name = "hazard vest, atmospherics"
path = /obj/item/clothing/suit/storage/hazardvest/atmos
allowed_roles = list("Chief Engineer","Atmospheric Technician", "Engineer")
//Long fur coat
/datum/gear/suit/russofurcoat
display_name = "long fur coat"
path = /obj/item/clothing/suit/storage/vest/hoscoat/russofurcoat
//Colorable Hoodie
/datum/gear/suit/hoodie_vr
display_name = "hoodie with hood (colorable)"
path = /obj/item/clothing/suit/storage/hooded/hoodie
/datum/gear/suit/hoodie_vr/New()
..()
var/list/hoodies = list()
for(var/hoodie_style in typesof(/obj/item/clothing/suit/storage/hooded/hoodie))
var/obj/item/clothing/suit/storage/toggle/hoodie/hoodie = hoodie_style
hoodies[initial(hoodie.name)] = hoodie
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(hoodies))
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/suit/cyberpunk_recolorable
display_name = "cyberpunk jacket (recolorable)"
path = /obj/item/clothing/suit/cyberpunk/recolorable
cost = 2 //It's got armor, yo.
/datum/gear/suit/cyberpunk_recolorable/New()
gear_tweaks += gear_tweak_free_color_choice
/datum/gear/suit/shrine_maiden
display_name = "shrine maiden costume"
path = /obj/item/clothing/suit/shrine_maiden