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CHOMPStation2/code/modules/mob/new_player/sprite_accessories_extra.dm
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2023-05-07 18:23:53 +00:00

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/datum/sprite_accessory/marking/vr
icon = 'icons/mob/human_races/markings_alt.dmi'
species_allowed = list()
/datum/sprite_accessory/marking/vr/vulp_belly
name = "belly fur (Vulp)"
icon_state = "vulp_belly"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_GROIN)
/datum/sprite_accessory/marking/vr/vulp_fullbelly
name = "full belly fur (Vulp)"
icon_state = "vulp_fullbelly"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_GROIN)
/datum/sprite_accessory/marking/vr/vulp_crest
name = "belly crest (Vulp)"
icon_state = "vulp_crest"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_GROIN)
/datum/sprite_accessory/marking/vr/vulp_nose
name = "nose (Vulp)"
icon_state = "vulp_nose"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/vulp_short_nose
name = "nose, short (Vulp)"
icon_state = "vulp_short_nose"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/snoutstripe
name = "snout stripe (Vulp)"
icon_state = "snoutstripe"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/vulp_face
name = "face (Vulp)"
icon_state = "vulp_face"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/vulp_facealt
name = "face, alt. (Vulp)"
icon_state = "vulp_facealt"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/vulp_earsface
name = "ears and face (Vulp)"
icon_state = "vulp_earsface"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/vulp_all
name = "all head highlights (Vulp)"
icon_state = "vulp_all"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/sergal_full
name = "Sergal Markings"
icon_state = "sergal_full"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
//species_allowed = list("Sergal") //Removing Polaris whitelits
/datum/sprite_accessory/marking/vr/sergal_full_female
name = "Sergal Markings (Female)"
icon_state = "sergal_full_female"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
//species_allowed = list("Sergal") //Removing Polaris whitelits
/datum/sprite_accessory/marking/vr/monoeye
name = "Monoeye"
icon_state = "monoeye"
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/spidereyes
name = "Spider Eyes"
icon_state = "spidereyes"
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/sergaleyes
name = "Sergal Eyes"
icon_state = "eyes_sergal"
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/brows
name = "Eyebrows"
icon_state = "brows"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/nevrean_female
name = "Female Nevrean beak"
icon_state = "nevrean_f"
body_parts = list(BP_HEAD)
color_blend_mode = ICON_MULTIPLY
gender = FEMALE
/datum/sprite_accessory/marking/vr/nevrean_male
name = "Male Nevrean beak"
icon_state = "nevrean_m"
body_parts = list(BP_HEAD)
color_blend_mode = ICON_MULTIPLY
gender = MALE
/datum/sprite_accessory/marking/vr/spots
name = "Spots"
icon_state = "spots"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
/datum/sprite_accessory/marking/vr/shaggy_mane
name = "Shaggy mane/feathers"
icon_state = "shaggy"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO)
/datum/sprite_accessory/marking/vr/jagged_teeth
name = "Jagged teeth"
icon_state = "jagged"
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/blank_face
name = "Blank round face (use with monster mouth)"
icon_state = "blankface"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/monster_mouth
name = "Monster mouth"
icon_state = "monster"
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/saber_teeth
name = "Saber teeth"
icon_state = "saber"
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/fangs
name = "Fangs"
icon_state = "fangs"
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/tusks
name = "Tusks"
icon_state = "tusks"
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/otie_face
name = "Otie face"
icon_state = "otieface"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/otie_nose
name = "Otie nose"
icon_state = "otie_nose"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/otienose_lite
name = "Short otie nose"
icon_state = "otienose_lite"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/backstripes
name = "Back stripes"
icon_state = "otiestripes"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/vr/belly_butt
name = "Belly and butt"
icon_state = "bellyandbutt"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_GROIN,BP_TORSO)
/datum/sprite_accessory/marking/vr/fingers_toes
name = "Fingers and toes"
icon_state = "fingerstoes"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND)
/datum/sprite_accessory/marking/vr/otie_socks
name = "Fingerless socks"
icon_state = "otiesocks"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
/datum/sprite_accessory/marking/vr/corvid_beak
name = "Corvid beak"
icon_state = "corvidbeak"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/corvid_belly
name = "Corvid belly"
icon_state = "corvidbelly"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_GROIN,BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/vr/cow_body
name = "Cow markings"
icon_state = "cowbody"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/vr/cow_nose
name = "Cow nose"
icon_state = "cownose"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/zmask
name = "Eye mask"
icon_state = "zmask"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/zbody
name = "Thick jagged stripes"
icon_state = "zbody"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_LEG,BP_R_LEG,BP_GROIN,BP_TORSO)
/datum/sprite_accessory/marking/vr/znose
name = "Jagged snout"
icon_state = "znose"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/otter_nose
name = "Otter nose"
icon_state = "otternose"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/otter_face
name = "Otter face"
icon_state = "otterface"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/deer_face
name = "Deer face"
icon_state = "deerface"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/sharkface
name = "Akula snout"
icon_state = "sharkface"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/sheppy_face
name = "Shepherd snout"
icon_state = "shepface"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/sheppy_back
name = "Shepherd back"
icon_state = "shepback"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_GROIN)
/datum/sprite_accessory/marking/vr/zorren_belly_male
name = "Zorren Male Torso"
icon_state = "zorren_belly"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_GROIN)
/datum/sprite_accessory/marking/vr/zorren_belly_female
name = "Zorren Female Torso"
icon_state = "zorren_belly_female"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_GROIN)
/datum/sprite_accessory/marking/vr/zorren_back_patch
name = "Zorren Back Patch"
icon_state = "zorren_backpatch"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO)
/datum/sprite_accessory/marking/vr/zorren_face_male
name = "Zorren Male Face"
icon_state = "zorren_face"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
gender = MALE
/datum/sprite_accessory/marking/vr/zorren_face_female
name = "Zorren Female Face"
icon_state = "zorren_face_female"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
gender = FEMALE
/datum/sprite_accessory/marking/vr/zorren_muzzle_male
name = "Zorren Male Muzzle"
icon_state = "zorren_muzzle"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
gender = MALE
/datum/sprite_accessory/marking/vr/zorren_muzzle_female
name = "Zorren Female Muzzle"
icon_state = "zorren_muzzle_female"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
gender = FEMALE
/datum/sprite_accessory/marking/vr/zorren_socks
name = "Zorren Socks"
icon_state = "zorren_socks"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
/datum/sprite_accessory/marking/vr/zorren_longsocks
name = "Zorren Longsocks"
icon_state = "zorren_longsocks"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
/datum/sprite_accessory/marking/vr/tesh_feathers
name = "Teshari Feathers"
icon_state = "tesh-feathers"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND)
species_allowed = list(SPECIES_TESHARI)
/datum/sprite_accessory/marking/vr/harpy_feathers
name = "Rapala leg Feather"
icon_state = "harpy-feathers"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_LEG,BP_R_LEG)
/datum/sprite_accessory/marking/vr/harpy_legs
name = "Rapala leg coloring"
icon_state = "harpy-leg"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG)
/datum/sprite_accessory/marking/vr/chooves
name = "Cloven hooves"
icon_state = "chooves"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT)
/datum/sprite_accessory/marking/vr/body_tone
name = "Body toning (for emergency contrast loss)"
icon_state = "btone"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
/datum/sprite_accessory/marking/vr/body_tone_rarm
name = "Body toning (right arm)"
icon_state = "btone"
body_parts = list(BP_R_ARM,BP_R_HAND)
/datum/sprite_accessory/marking/vr/body_tone_larm
name = "Body toning (left arm)"
icon_state = "btone"
body_parts = list(BP_L_ARM,BP_L_HAND)
/datum/sprite_accessory/marking/vr/body_tone_rleg
name = "Body toning (right leg)"
icon_state = "btone"
body_parts = list(BP_R_FOOT,BP_R_LEG)
/datum/sprite_accessory/marking/vr/body_tone_lleg
name = "Body toning (left leg)"
icon_state = "btone"
body_parts = list(BP_L_FOOT,BP_L_LEG)
/datum/sprite_accessory/marking/vr/body_tone_torso
name = "Body toning (torso)"
icon_state = "btone"
body_parts = list(BP_GROIN,BP_TORSO)
/datum/sprite_accessory/marking/vr/gloss
name = "Full body gloss"
icon_state = "gloss"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/vr/gloss_head
name = "Body gloss (head)"
icon_state = "gloss"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/gloss_rarm
name = "Body gloss (right arm)"
icon_state = "gloss"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_R_ARM,BP_R_HAND)
/datum/sprite_accessory/marking/vr/gloss_larm
name = "Body gloss (left arm)"
icon_state = "gloss"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_ARM,BP_L_HAND)
/datum/sprite_accessory/marking/vr/gloss_rleg
name = "Body gloss (right leg)"
icon_state = "gloss"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_R_FOOT,BP_R_LEG)
/datum/sprite_accessory/marking/vr/gloss_lleg
name = "Body gloss (left leg)"
icon_state = "gloss"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_L_LEG)
/datum/sprite_accessory/marking/vr/gloss_torso
name = "Body gloss (torso)"
icon_state = "gloss"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_GROIN,BP_TORSO)
/datum/sprite_accessory/marking/vr/eboop_panels
name = "Eggnerd FBP panels"
icon_state = "eboop"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/vr/osocks_rarm
name = "Modular Longsock (right arm)"
icon_state = "osocks"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_R_ARM,BP_R_HAND)
/datum/sprite_accessory/marking/vr/osocks_larm
name = "Modular Longsock (left arm)"
icon_state = "osocks"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_ARM,BP_L_HAND)
/datum/sprite_accessory/marking/vr/osocks_rleg
name = "Modular Longsock (right leg)"
icon_state = "osocks"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_R_FOOT,BP_R_LEG)
/datum/sprite_accessory/marking/vr/osocks_lleg
name = "Modular Longsock (left leg)"
icon_state = "osocks"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_L_LEG)
/datum/sprite_accessory/marking/vr/animeeyesinner
name = "Anime Eyes Inner"
icon_state = "animeeyesinner"
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/animeeyesouter
name = "Anime Eyes Outer"
icon_state = "animeeyesouter"
body_parts = list(BP_HEAD)
/*
/datum/sprite_accessory/marking/vr/panda_eye_marks
name = "Panda Eye Markings"
icon_state = "eyes_panda"
body_parts = list(BP_HEAD)
species_allowed = list(SPECIES_EVENT1, SPECIES_EVENT2, SPECIES_EVENT3)
*/
/datum/sprite_accessory/marking/vr/catwomantorso
name = "Catwoman chest stripes"
icon_state = "catwomanchest"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO)
/datum/sprite_accessory/marking/vr/catwomangroin
name = "Catwoman groin stripes"
icon_state = "catwomangroin"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_GROIN)
/datum/sprite_accessory/marking/vr/catwoman_rleg
name = "Catwoman right leg stripes"
icon_state = "catwomanright"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_R_LEG)
/datum/sprite_accessory/marking/vr/catwoman_lleg
name = "Catwoman left leg stripes"
icon_state = "catwomanleft"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_LEG)
/datum/sprite_accessory/marking/vr/teshi_small_feathers
name = "Teshari small wingfeathers"
icon_state = "teshi_sf"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_HAND,BP_R_HAND,BP_TORSO)
species_allowed = list(SPECIES_TESHARI)
/datum/sprite_accessory/marking/vr/spirit_lights
name = "Ward - Spirit FBP Lights"
icon_state = "lights"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/vr/spirit_lights_body
name = "Ward - Spirit FBP Lights (body)"
icon_state = "lights"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO)
/datum/sprite_accessory/marking/vr/spirit_lights_head
name = "Ward - Spirit FBP Lights (head)"
icon_state = "lights"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/spirit_panels
name = "Ward - Spirit FBP Panels"
icon_state = "panels"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
/datum/sprite_accessory/marking/vr/spirit_panels_body
name = "Ward - Spirit FBP Panels (body)"
icon_state = "panels"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
/datum/sprite_accessory/marking/vr/spirit_panels_head
name = "Ward - Spirit FBP Panels (head)"
icon_state = "panels"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/tentacle_head
name = "Squid Head"
icon_state = "tentaclehead"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/tentacle_mouth
name = "Tentacle Mouth"
icon_state = "tentaclemouth"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/rosette
name = "Rosettes"
icon_state = "rosette"
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO,BP_HEAD)
/*
werewolf_nose
name = "Werewolf nose"
icon = 'icons/inventory/werebeast_markings/mob_werebeast.dmi'
icon_state = "werewolf_nose"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
species_allowed = list(SPECIES_WEREBEAST)
werewolf_face
name = "Werewolf face"
icon = 'icons/inventory/werebeast_markings/mob_werebeast.dmi'
icon_state = "werewolf"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
species_allowed = list(SPECIES_WEREBEAST)
werewolf_belly
name = "Werewolf belly"
icon = 'icons/inventory/werebeast_markings/mob_werebeast.dmi'
icon_state = "werewolf"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_GROIN,BP_TORSO)
species_allowed = list(SPECIES_WEREBEAST)
werewolf_socks
name = "Werewolf socks"
icon = 'icons/inventory/werebeast_markings/mob_werebeast.dmi'
icon_state = "werewolf"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
species_allowed = list(SPECIES_WEREBEAST)
shadekin_snoot
name = "Shadekin Snoot"
icon_state = "shadekin-snoot"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
species_allowed = list(SPECIES_SHADEKIN, SPECIES_SHADEKIN_CREW)
*/
/datum/sprite_accessory/marking/vr/taj_nose_alt
name = "Nose Color, alt. (Taj)"
icon_state = "taj_nosealt"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/talons
name = "Talons"
icon_state = "talons"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG)
/datum/sprite_accessory/marking/vr/claws
name = "Claws"
icon_state = "claws"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_HAND,BP_R_HAND)
/datum/sprite_accessory/marking/vr/equine_snout //Why the long face? Works best with sergal bodytype.
name = "Equine Snout"
icon_state = "donkey"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/equine_nose
name = "Equine Nose"
icon_state = "dnose"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/vulp_skull
name = "Vulpkanin Skull Face"
icon_state = "vulp_skull"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/una_skull
name = "Unathi Skull Face"
icon_state = "una_skull"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/marking/vr/bellyspiral
name = "Belly Spiral"
icon_state = "bellyspiral"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_GROIN)
/datum/sprite_accessory/marking/vr/fluffy_cuffs
name = "Wrist Fluff"
icon_state = "fluffy_cuffs"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
/datum/sprite_accessory/marking/vr/chubby_belly
name = "Chubby Belly"
icon_state = "chubby_belly"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_GROIN)
/datum/sprite_accessory/marking/vr/chubby_belly_s
name = "Smooth Chubby Belly"
icon_state = "chubby_belly_s"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO,BP_GROIN)
/datum/sprite_accessory/marking/vr/r_belly_fluff
name = "Belly Fluff"
icon_state = "belly_fluff"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO)
/datum/sprite_accessory/marking/vr/r_chest_fluff
name = "Chest Fluff"
icon_state = "chest_fluff"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO)
/datum/sprite_accessory/marking/vr/tesh_skull
name = "Teshari Skull Face"
icon_state = "teshari_skull"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
species_allowed = list(SPECIES_TESHARI)
/datum/sprite_accessory/marking/vr/shoulder_fluff
name = "Shoulder Fluff"
icon_state = "shoulder_markings"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_ARM,BP_R_ARM)