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https://github.com/CHOMPStation2/CHOMPStation2.git
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68 lines
3.0 KiB
Plaintext
68 lines
3.0 KiB
Plaintext
//////////////////////////////////////////////////////////////////
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// BRAIN DAMAGE FIXING //
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//////////////////////////////////////////////////////////////////
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/datum/surgery_step/brain/bone_chips
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allowed_tools = list(
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/obj/item/weapon/hemostat = 100, \
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/obj/item/weapon/wirecutters = 75, \
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/obj/item/weapon/kitchen/utensil/fork = 20
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)
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priority = 3
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min_duration = 80
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max_duration = 100
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/datum/organ/external/affected = target.get_organ(target_zone)
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var/datum/organ/internal/brain/sponge = target.internal_organs_by_name["brain"]
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return (sponge && sponge.damage > 0 && sponge.damage <= 20) && affected.open == 3
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("[user] starts taking bone chips out of [target]'s brain with \the [tool].", \
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"You start taking bone chips out of [target]'s brain with \the [tool].")
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("\blue [user] takes out all the bone chips in [target]'s brain with \the [tool].", \
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"\blue You take out all the bone chips in [target]'s brain with \the [tool].")
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var/datum/organ/internal/brain/sponge = target.internal_organs_by_name["brain"]
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if (sponge)
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sponge.damage = 0
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("\red [user]'s hand slips, jabbing \the [tool] in [target]'s brain!", \
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"\red Your hand slips, jabbing \the [tool] in [target]'s brain!")
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target.apply_damage(30, BRUTE, "head", 1, sharp=1)
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/datum/surgery_step/brain/hematoma
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allowed_tools = list(
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/obj/item/weapon/FixOVein = 100, \
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/obj/item/stack/cable_coil = 75
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)
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priority = 3
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min_duration = 90
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max_duration = 110
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can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/datum/organ/external/affected = target.get_organ(target_zone)
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var/datum/organ/internal/brain/sponge = target.internal_organs_by_name["brain"]
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return (sponge && sponge.damage > 20) && affected.open == 3
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begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("[user] starts mending hematoma in [target]'s brain with \the [tool].", \
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"You start mending hematoma in [target]'s brain with \the [tool].")
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..()
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end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("\blue [user] mends hematoma in [target]'s brain with \the [tool].", \
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"\blue You mend hematoma in [target]'s brain with \the [tool].")
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var/datum/organ/internal/brain/sponge = target.internal_organs_by_name["brain"]
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if (sponge)
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sponge.damage = 20
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("\red [user]'s hand slips, bruising [target]'s brain with \the [tool]!", \
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"\red Your hand slips, bruising [target]'s brain with \the [tool]!")
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target.apply_damage(20, BRUTE, "head", 1, sharp=1) |