mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
166 lines
4.6 KiB
Plaintext
166 lines
4.6 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
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//PACMAN variant that can run on the small plasma tanks.
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/obj/machinery/power/port_gen/pacman2
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name = "Pacman II"
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desc = "P.A.C.M.A.N. type II portable generator. Uses liquid phoron as a fuel source."
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power_gen = 4500
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circuit = /obj/item/circuitboard/pacman2
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var/obj/item/tank/phoron/P = null
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var/emagged = 0
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var/heat = 0
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/*
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process()
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if(P)
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if(P.air_contents.phoron <= 0)
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P.air_contents.phoron = 0
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eject()
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else
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P.air_contents.phoron -= 0.001
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return
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*/
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HasFuel()
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if(P.air_contents.phoron >= 0.1)
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return 1
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return 0
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UseFuel()
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P.air_contents.phoron -= 0.01
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return
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Initialize()
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. = ..()
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default_apply_parts()
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RefreshParts()
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var/temp_rating = 0
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for(var/obj/item/stock_parts/SP in component_parts)
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if(istype(SP, /obj/item/stock_parts/matter_bin))
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//max_coins = SP.rating * SP.rating * 1000
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else if(istype(SP, /obj/item/stock_parts/micro_laser) || istype(SP, /obj/item/stock_parts/capacitor))
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temp_rating += SP.rating
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power_gen = round(initial(power_gen) * (max(2, temp_rating) / 2))
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examine(mob/user)
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. = ..()
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. += span_notice("The generator has [P.air_contents.phoron] units of fuel left, producing [power_gen] per cycle.")
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handleInactive()
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heat -= 2
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if (heat < 0)
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heat = 0
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else
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for(var/mob/M in viewers(1, src))
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if (M.client && M.machine == src)
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src.updateUsrDialog(M)
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proc
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overheat()
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explosion(get_turf(src), 2, 5, 2, -1)
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attackby(var/obj/item/O as obj, var/mob/user as mob)
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if(istype(O, /obj/item/tank/phoron))
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if(P)
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to_chat(user, span_red("The generator already has a phoron tank loaded!"))
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return
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P = O
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user.drop_item()
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O.loc = src
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to_chat(user, span_blue("You add the phoron tank to the generator."))
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else if(!active)
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if(O.has_tool_quality(TOOL_WRENCH))
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anchored = !anchored
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playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
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if(anchored)
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to_chat(user, span_blue("You secure the generator to the floor."))
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else
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to_chat(user, span_blue("You unsecure the generator from the floor."))
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SSmachines.makepowernets()
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else if(O.has_tool_quality(TOOL_SCREWDRIVER))
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open = !open
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playsound(src, O.usesound, 50, 1)
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if(open)
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to_chat(user, span_blue("You open the access panel."))
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else
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to_chat(user, span_blue("You close the access panel."))
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else if(O.has_tool_quality(TOOL_CROWBAR) && !open)
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playsound(src, O.usesound, 50, 1)
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var/obj/machinery/constructable_frame/machine_frame/new_frame = new /obj/machinery/constructable_frame/machine_frame(src.loc)
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for(var/obj/item/I in component_parts)
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I.loc = src.loc
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new_frame.state = 2
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new_frame.icon_state = "box_1"
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qdel(src)
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attack_hand(mob/user as mob)
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..()
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if (!anchored)
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return
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interact(user)
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attack_ai(mob/user as mob)
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interact(user)
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attack_paw(mob/user as mob)
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interact(user)
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proc
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interact(mob/user)
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if (get_dist(src, user) > 1 )
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if (!isAI(user))
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user.machine = null
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user << browse(null, "window=port_gen")
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return
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user.machine = src
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var/dat = text(span_bold("[name]") + "<br>")
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if (active)
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dat += text("Generator: <A href='byond://?src=\ref[src];action=disable'>On</A><br>")
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else
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dat += text("Generator: <A href='byond://?src=\ref[src];action=enable'>Off</A><br>")
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if(P)
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dat += text("Currently loaded phoron tank: [P.air_contents.phoron]<br>")
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else
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dat += text("No phoron tank currently loaded.<br>")
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dat += text("Power output: <A href='byond://?src=\ref[src];action=lower_power'>-</A> [power_gen * power_output] <A href='byond://?src=\ref[src];action=higher_power'>+</A><br>")
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dat += text("Heat: [heat]<br>")
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dat += "<br><A href='byond://?src=\ref[src];action=close'>Close</A>"
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user << browse("<html>[dat]</html>", "window=port_gen")
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Topic(href, href_list)
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if(..())
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return
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src.add_fingerprint(usr)
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if(href_list["action"])
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if(href_list["action"] == "enable")
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if(!active && HasFuel())
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active = 1
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icon_state = "portgen1"
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src.updateUsrDialog(usr)
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if(href_list["action"] == "disable")
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if (active)
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active = 0
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icon_state = "portgen0"
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src.updateUsrDialog(usr)
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if(href_list["action"] == "lower_power")
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if (power_output > 1)
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power_output--
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src.updateUsrDialog(usr)
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if (href_list["action"] == "higher_power")
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if (power_output < 4 || emagged)
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power_output++
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src.updateUsrDialog(usr)
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if (href_list["action"] == "close")
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usr << browse(null, "window=port_gen")
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usr.machine = null
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/obj/machinery/power/port_gen/pacman2/emag_act(var/remaining_uses, var/mob/user)
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emagged = 1
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emp_act(1)
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return 1
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