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https://github.com/CHOMPStation2/CHOMPStation2.git
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55 lines
1.6 KiB
Plaintext
55 lines
1.6 KiB
Plaintext
/datum/random_map/building
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descriptor = "generic room"
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limit_x = 7
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limit_y = 7
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/datum/random_map/building/generate_map()
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for(var/x = 1, x <= limit_x, x++)
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for(var/y = 1, y <= limit_y, y++)
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var/current_cell = get_map_cell(x,y)
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if(!current_cell)
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continue
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if(x == 1 || y == 1 || x == limit_x || y == limit_y)
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map[current_cell] = WALL_CHAR
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else
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map[current_cell] = FLOOR_CHAR
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/datum/random_map/building/handle_post_overlay_on(var/datum/random_map/target_map, var/tx, var/ty)
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var/list/possible_doors
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for(var/x = 1, x <= limit_x, x++)
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for(var/y = 1, y <= limit_y, y++)
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var/current_cell = get_map_cell(x,y)
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if(!current_cell)
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continue
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if(!(x == 1 || y == 1 || x == limit_x || y == limit_y))
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continue
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if(tx+x > target_map.limit_x)
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continue
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if(ty+y > target_map.limit_y)
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continue
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var/place_door
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// #.# ... .## ##.
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// #X# #X# .X. .X. == place a door
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// ... # # .## ##.
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// (tx+x)-1,(ty+y-1) (tx+x),(ty+y)-1 (tx+x)+1,(ty+y)-1
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// (tx+x)-1,(ty+y) (tx+x),(ty+y) (tx+x)+1,(ty+y)
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// (tx+x)-1,(ty+y+1) (tx+x),(ty+y)+1 (tx+x)+1,(ty+y)+1
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if(place_door)
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possible_doors |= target_map.get_map_cell(tx+x,ty+y)
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if(possible_doors.len)
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// Place at least one door.
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var/placing_door = pick(possible_doors)
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possible_doors -= placing_door
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target_map.map[placing_door] = DOOR_CHAR
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// Keep placing doors until we get bored or lose interest.
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while(possible_doors && !prob(30))
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placing_door = pick(possible_doors)
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possible_doors -= placing_door
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target_map.map[placing_door] = DOOR_CHAR
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return |