Files
CHOMPStation2/code/modules/random_map/building/building.dm
2015-08-13 16:59:16 +09:30

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/datum/random_map/building
descriptor = "generic room"
limit_x = 7
limit_y = 7
/datum/random_map/building/generate_map()
for(var/x = 1, x <= limit_x, x++)
for(var/y = 1, y <= limit_y, y++)
var/current_cell = get_map_cell(x,y)
if(!current_cell)
continue
if(x == 1 || y == 1 || x == limit_x || y == limit_y)
map[current_cell] = WALL_CHAR
else
map[current_cell] = FLOOR_CHAR
/datum/random_map/building/handle_post_overlay_on(var/datum/random_map/target_map, var/tx, var/ty)
var/list/possible_doors
for(var/x = 1, x <= limit_x, x++)
for(var/y = 1, y <= limit_y, y++)
var/current_cell = get_map_cell(x,y)
if(!current_cell)
continue
if(!(x == 1 || y == 1 || x == limit_x || y == limit_y))
continue
if(tx+x > target_map.limit_x)
continue
if(ty+y > target_map.limit_y)
continue
var/place_door
// #.# ... .## ##.
// #X# #X# .X. .X. == place a door
// ... # # .## ##.
// (tx+x)-1,(ty+y-1) (tx+x),(ty+y)-1 (tx+x)+1,(ty+y)-1
// (tx+x)-1,(ty+y) (tx+x),(ty+y) (tx+x)+1,(ty+y)
// (tx+x)-1,(ty+y+1) (tx+x),(ty+y)+1 (tx+x)+1,(ty+y)+1
if(place_door)
possible_doors |= target_map.get_map_cell(tx+x,ty+y)
if(possible_doors.len)
// Place at least one door.
var/placing_door = pick(possible_doors)
possible_doors -= placing_door
target_map.map[placing_door] = DOOR_CHAR
// Keep placing doors until we get bored or lose interest.
while(possible_doors && !prob(30))
placing_door = pick(possible_doors)
possible_doors -= placing_door
target_map.map[placing_door] = DOOR_CHAR
return