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Culprit code: /obj/item/clothing/gloves/latex/attackby(obj/item/weapon/cable_coil/O as obj, loc) if (istype(O) && O.amount==1) var/obj/item/latexballon/LB = new if (usr.get_inactive_hand()==src) usr.before_take_item(src) usr.put_in_inactive_hand(LB) else LB.loc = src.loc del(O) del(src) else return ..() I was going to fix said code but after seeing that BALLOON is spelled incorrectly, that it uses amount == 1, balloons have no in-hand sprite AND don't even have a desc I decided I shouldn't waste my time when the authorsimply couldn't be bothered. Commented it out. Runtime fix for: untime error: Cannot modify null.icon_state. proc name: insert key pressed (/client/verb/insert_key_pressed) source file: mob_movement.dm,84 Cause: AIs don't have intents and stuff. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3911 316c924e-a436-60f5-8080-3fe189b3f50e