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* Re-bases props, and adds the laser prism. * Ver 1 of Puzzle Lock and Doors * Doors * Fix door hiccup I made, modify Prism
19 lines
494 B
Plaintext
19 lines
494 B
Plaintext
//The base 'prop' for PoIs or other large junk.
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/obj/structure/prop
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name = "something"
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desc = "My description is broken, bug a developer."
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icon = 'icons/obj/structures.dmi'
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icon_state = "safe"
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density = TRUE
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anchored = TRUE
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var/interaction_message = null
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/obj/structure/prop/attack_hand(mob/living/user) // Used to tell the player that this isn't useful for anything.
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if(!istype(user))
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return FALSE
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if(!interaction_message)
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return ..()
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else
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to_chat(user, interaction_message)
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