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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-10 10:12:45 +00:00
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d09d7bf313c49756ed25026c80cfee0253062a23
CHOMPStation2/code/modules/projectiles/projectile
History
Cael_Aislinn d09d7bf313 changed alien neurotoxin to bio type projectile (which means it's stopped by protective gear like biosuits), fixed a runtime
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-12-03 13:50:57 +10:00
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beams.dm
Proted instabeams for energy projectiles.
2012-11-06 20:35:48 +04:00
bullets.dm
Added Syndicate NPCs/sprites for them. They come in a few varieties, some with shields and swords, some with guns(yes they shoot). They're simple animals, but they drop a corpse landmark when they die, so you can loot them normally.
2012-10-09 19:22:14 +00:00
change.dm
Merge remote-tracking branch 'remotes/git-svn' r4920 into bs12_with_tgport
2012-10-21 00:25:05 +10:00
energy.dm
Scrubbed Mime and Clown references. Fixed invisible mutantrace people. Added Tajaran to mutantrace options.
2012-08-23 16:20:40 +01:00
special.dm
changed alien neurotoxin to bio type projectile (which means it's stopped by protective gear like biosuits), fixed a runtime
2012-12-03 13:50:57 +10:00
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