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cyberpresidentvanellope
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CHOMPStation2
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e40ff1bfc4dcae37f476bbddd10f5c6f93d2c943
CHOMPStation2
/
code
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Spamcat
e40ff1bfc4
No need for dis shit.
2013-04-17 14:21:44 +04:00
..
__HELPERS
Merge branch 'bleeding-edge-freeze' of
https://github.com/Baystation12/Baystation12
into xenoarch
2013-02-25 14:40:46 +10:00
ATMOSPHERICS
circulators and type 1 gens are now rotateable/moveable, also made the operation of gens/circs much more generalised to allow for greater flexibility in setup (this makes type 2 gens incompatible with the circs, but i'll update them later)
2013-03-06 01:28:57 +10:00
controllers
Shuttle doors now lock on transit.
2013-03-15 15:50:55 +01:00
datums
Whoops spelled internal affairs wrong. This pretty much overwrites the lawyer job with an Internal Affairs Agent, made to Cajoes guidelines to the best of my ability. New suit, messed up PDA, and loyalty implanted / answering to the captain to maybe they'll have more pull on the server.
2013-03-21 02:59:29 -04:00
defines
new crew manifest for id computers, tweaks to manifest to better fit window, renamed roboticist alt title post-feedback
2013-02-18 12:56:57 +10:00
FEA
…
game
No need for dis shit.
2013-04-17 14:21:44 +04:00
js
…
modules
Custom item: Old Camera
2013-04-12 22:40:24 -04:00
TriDimension
…
unused
…
WorkInProgress
Update from early tubes with bugs, to tubes with less bugs and more features based on feedback.
2013-03-20 18:49:14 -04:00
ZAS
Fire apparently was ignoring fire/temperature resistant things, I was informed of a possible fix (commenting out the call to the FireBurn proc when you are in a tile with fire, thanks Nernums) and should hopefully resolve the issue.
2013-04-04 17:18:35 -07:00
global.dm
Players have to wait 5 minutes between dying as a mouse and respawning as a mouse. Global variable mouse_respawn_time determines the respawn time in minutes.
2013-02-19 08:04:53 +08:00
hub.dm
…
names.dm
…
setup.dm
Merge branch 'necrosis' into bleeding-edge-freeze
2013-02-22 23:46:54 +04:00
stylesheet.dm
…
world.dm
…