mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
253 lines
7.3 KiB
Plaintext
253 lines
7.3 KiB
Plaintext
/datum/hud/proc/monkey_hud(var/ui_style='icons/mob/screen1_old.dmi')
|
|
|
|
src.adding = list()
|
|
src.other = list()
|
|
|
|
var/obj/screen/using
|
|
var/obj/screen/inventory/inv_box
|
|
|
|
using = new /obj/screen()
|
|
using.name = "act_intent"
|
|
using.set_dir(SOUTHWEST)
|
|
using.icon = ui_style
|
|
using.icon_state = mymob.a_intent
|
|
using.screen_loc = ui_acti
|
|
using.layer = 20
|
|
src.adding += using
|
|
action_intent = using
|
|
|
|
//intent small hud objects
|
|
var/icon/ico
|
|
|
|
ico = new(ui_style, "black")
|
|
ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
|
|
ico.DrawBox(rgb(255,255,255,1),1,ico.Height()/2,ico.Width()/2,ico.Height())
|
|
using = new /obj/screen( src )
|
|
using.name = I_HELP
|
|
using.icon = ico
|
|
using.screen_loc = ui_acti
|
|
using.layer = 21
|
|
src.adding += using
|
|
help_intent = using
|
|
|
|
ico = new(ui_style, "black")
|
|
ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
|
|
ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,ico.Height()/2,ico.Width(),ico.Height())
|
|
using = new /obj/screen( src )
|
|
using.name = I_DISARM
|
|
using.icon = ico
|
|
using.screen_loc = ui_acti
|
|
using.layer = 21
|
|
src.adding += using
|
|
disarm_intent = using
|
|
|
|
ico = new(ui_style, "black")
|
|
ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
|
|
ico.DrawBox(rgb(255,255,255,1),ico.Width()/2,1,ico.Width(),ico.Height()/2)
|
|
using = new /obj/screen( src )
|
|
using.name = I_GRAB
|
|
using.icon = ico
|
|
using.screen_loc = ui_acti
|
|
using.layer = 21
|
|
src.adding += using
|
|
grab_intent = using
|
|
|
|
ico = new(ui_style, "black")
|
|
ico.MapColors(0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, -1,-1,-1,-1)
|
|
ico.DrawBox(rgb(255,255,255,1),1,1,ico.Width()/2,ico.Height()/2)
|
|
using = new /obj/screen( src )
|
|
using.name = I_HURT
|
|
using.icon = ico
|
|
using.screen_loc = ui_acti
|
|
using.layer = 21
|
|
src.adding += using
|
|
hurt_intent = using
|
|
|
|
//end intent small hud objects
|
|
|
|
using = new /obj/screen()
|
|
using.name = "mov_intent"
|
|
using.set_dir(SOUTHWEST)
|
|
using.icon = ui_style
|
|
using.icon_state = (mymob.m_intent == "run" ? "running" : "walking")
|
|
using.screen_loc = ui_movi
|
|
using.layer = 20
|
|
src.adding += using
|
|
move_intent = using
|
|
|
|
using = new /obj/screen()
|
|
using.name = "drop"
|
|
using.icon = ui_style
|
|
using.icon_state = "act_drop"
|
|
using.screen_loc = ui_drop_throw
|
|
using.layer = 19
|
|
src.adding += using
|
|
|
|
inv_box = new /obj/screen/inventory()
|
|
inv_box.name = "r_hand"
|
|
inv_box.set_dir(WEST)
|
|
inv_box.icon = ui_style
|
|
inv_box.icon_state = "hand_inactive"
|
|
if(mymob && !mymob.hand) //This being 0 or null means the right hand is in use
|
|
inv_box.icon_state = "hand_active"
|
|
inv_box.screen_loc = ui_rhand
|
|
inv_box.slot_id = slot_r_hand
|
|
inv_box.layer = 19
|
|
src.r_hand_hud_object = inv_box
|
|
src.adding += inv_box
|
|
|
|
inv_box = new /obj/screen/inventory()
|
|
inv_box.name = "l_hand"
|
|
inv_box.set_dir(EAST)
|
|
inv_box.icon = ui_style
|
|
inv_box.icon_state = "hand_inactive"
|
|
if(mymob && mymob.hand) //This being 1 means the left hand is in use
|
|
inv_box.icon_state = "hand_active"
|
|
inv_box.screen_loc = ui_lhand
|
|
inv_box.slot_id = slot_l_hand
|
|
inv_box.layer = 19
|
|
src.l_hand_hud_object = inv_box
|
|
src.adding += inv_box
|
|
|
|
using = new /obj/screen/inventory()
|
|
using.name = "hand"
|
|
using.set_dir(SOUTH)
|
|
using.icon = ui_style
|
|
using.icon_state = "hand1"
|
|
using.screen_loc = ui_swaphand1
|
|
using.layer = 19
|
|
src.adding += using
|
|
|
|
using = new /obj/screen/inventory()
|
|
using.name = "hand"
|
|
using.set_dir(SOUTH)
|
|
using.icon = ui_style
|
|
using.icon_state = "hand2"
|
|
using.screen_loc = ui_swaphand2
|
|
using.layer = 19
|
|
src.adding += using
|
|
|
|
inv_box = new /obj/screen/inventory()
|
|
inv_box.name = "mask"
|
|
inv_box.set_dir(NORTH)
|
|
inv_box.icon = ui_style
|
|
inv_box.icon_state = "equip"
|
|
inv_box.screen_loc = ui_monkey_mask
|
|
inv_box.slot_id = slot_wear_mask
|
|
inv_box.layer = 19
|
|
src.adding += inv_box
|
|
|
|
inv_box = new /obj/screen/inventory()
|
|
inv_box.name = "back"
|
|
inv_box.set_dir(NORTHEAST)
|
|
inv_box.icon = ui_style
|
|
inv_box.icon_state = "equip"
|
|
inv_box.screen_loc = ui_back
|
|
inv_box.slot_id = slot_back
|
|
inv_box.layer = 19
|
|
src.adding += inv_box
|
|
|
|
mymob.throw_icon = new /obj/screen()
|
|
mymob.throw_icon.icon = ui_style
|
|
mymob.throw_icon.icon_state = "act_throw_off"
|
|
mymob.throw_icon.name = "throw"
|
|
mymob.throw_icon.screen_loc = ui_drop_throw
|
|
|
|
mymob.oxygen = new /obj/screen()
|
|
mymob.oxygen.icon = ui_style
|
|
mymob.oxygen.icon_state = "oxy0"
|
|
mymob.oxygen.name = "oxygen"
|
|
mymob.oxygen.screen_loc = ui_oxygen
|
|
|
|
mymob.pressure = new /obj/screen()
|
|
mymob.pressure.icon = ui_style
|
|
mymob.pressure.icon_state = "pressure0"
|
|
mymob.pressure.name = "pressure"
|
|
mymob.pressure.screen_loc = ui_pressure
|
|
|
|
mymob.toxin = new /obj/screen()
|
|
mymob.toxin.icon = ui_style
|
|
mymob.toxin.icon_state = "tox0"
|
|
mymob.toxin.name = "toxin"
|
|
mymob.toxin.screen_loc = ui_toxin
|
|
|
|
mymob.internals = new /obj/screen()
|
|
mymob.internals.icon = ui_style
|
|
mymob.internals.icon_state = "internal0"
|
|
mymob.internals.name = "internal"
|
|
mymob.internals.screen_loc = ui_internal
|
|
|
|
mymob.fire = new /obj/screen()
|
|
mymob.fire.icon = ui_style
|
|
mymob.fire.icon_state = "fire0"
|
|
mymob.fire.name = "fire"
|
|
mymob.fire.screen_loc = ui_fire
|
|
|
|
mymob.bodytemp = new /obj/screen()
|
|
mymob.bodytemp.icon = ui_style
|
|
mymob.bodytemp.icon_state = "temp1"
|
|
mymob.bodytemp.name = "body temperature"
|
|
mymob.bodytemp.screen_loc = ui_temp
|
|
|
|
mymob.healths = new /obj/screen()
|
|
mymob.healths.icon = ui_style
|
|
mymob.healths.icon_state = "health0"
|
|
mymob.healths.name = "health"
|
|
mymob.healths.screen_loc = ui_health
|
|
|
|
mymob.pullin = new /obj/screen()
|
|
mymob.pullin.icon = ui_style
|
|
mymob.pullin.icon_state = "pull0"
|
|
mymob.pullin.name = "pull"
|
|
mymob.pullin.screen_loc = ui_pull_resist
|
|
|
|
mymob.blind = new /obj/screen()
|
|
mymob.blind.icon = 'icons/mob/screen1_full.dmi'
|
|
mymob.blind.icon_state = "blackimageoverlay"
|
|
mymob.blind.name = " "
|
|
mymob.blind.screen_loc = "1,1"
|
|
mymob.blind.layer = 0
|
|
|
|
mymob.flash = new /obj/screen()
|
|
mymob.flash.icon = ui_style
|
|
mymob.flash.icon_state = "blank"
|
|
mymob.flash.name = "flash"
|
|
mymob.flash.screen_loc = "1,1 to 15,15"
|
|
mymob.flash.layer = 17
|
|
|
|
mymob.zone_sel = new /obj/screen/zone_sel()
|
|
mymob.zone_sel.icon = ui_style
|
|
mymob.zone_sel.overlays.Cut()
|
|
mymob.zone_sel.overlays += image('icons/mob/zone_sel.dmi', "[mymob.zone_sel.selecting]")
|
|
|
|
//Handle the gun settings buttons
|
|
mymob.gun_setting_icon = new /obj/screen/gun/mode(null)
|
|
if (mymob.client)
|
|
if (mymob.client.gun_mode) // If in aim mode, correct the sprite
|
|
mymob.gun_setting_icon.set_dir(2)
|
|
for(var/obj/item/weapon/gun/G in mymob) // If targeting someone, display other buttons
|
|
if (G.aim_targets)
|
|
mymob.item_use_icon = new /obj/screen/gun/item(null)
|
|
if (mymob.client.target_can_click)
|
|
mymob.item_use_icon.set_dir(1)
|
|
src.adding += mymob.item_use_icon
|
|
mymob.radio_use_icon = new /obj/screen/gun/radio(null)
|
|
if (mymob.client.target_can_radio)
|
|
mymob.radio_use_icon.set_dir(1)
|
|
src.adding += mymob.radio_use_icon
|
|
mymob.gun_move_icon = new /obj/screen/gun/move(null)
|
|
if (mymob.client.target_can_move)
|
|
mymob.gun_move_icon.set_dir(1)
|
|
mymob.gun_run_icon = new /obj/screen/gun/run(null)
|
|
if (mymob.client.target_can_run)
|
|
mymob.gun_run_icon.set_dir(1)
|
|
src.adding += mymob.gun_run_icon
|
|
src.adding += mymob.gun_move_icon
|
|
|
|
mymob.client.screen = null
|
|
|
|
mymob.client.screen += list( mymob.throw_icon, mymob.zone_sel, mymob.oxygen, mymob.pressure, mymob.toxin, mymob.bodytemp, mymob.internals, mymob.fire, mymob.healths, mymob.pullin, mymob.blind, mymob.flash, mymob.gun_setting_icon) //, mymob.hands, mymob.rest, mymob.sleep, mymob.mach )
|
|
mymob.client.screen += src.adding + src.other
|
|
|
|
return
|