mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
208 lines
5.7 KiB
Plaintext
208 lines
5.7 KiB
Plaintext
|
|
//Original Casino Code created by Shadowfire117#1269 - Ported from CHOMPstation
|
|
//Modified by GhostActual#2055 for use with VOREstation
|
|
|
|
/obj/machinery/chipmachine
|
|
name = "Casino Chip Exchange"
|
|
desc = "Converts thalers to casino chips at a ratio of 5 thalers to 1 chip! It can also convert chips back to thalers at the same rate." //CHOMPEdit
|
|
icon = 'icons/obj/casino_ch.dmi' //CHOMNPEdit
|
|
icon_state ="casino_atm" //CHOMNPEdit
|
|
anchored = 1
|
|
|
|
/obj/machinery/chipmachine/attackby(obj/item/I as obj, mob/user as mob)
|
|
if(istype(I,/obj/item/spacecash) && (I:worth >= 5))
|
|
//consume the money
|
|
if(prob(50))
|
|
playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
|
|
else
|
|
playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
|
|
|
|
to_chat(user, span_info("You insert [I] into [src]."))
|
|
spawn_casinochips(round(I:worth/5), src.loc)
|
|
src.attack_hand(user)
|
|
qdel(I)
|
|
|
|
if(istype(I,/obj/item/spacecasinocash))
|
|
//consume the chips
|
|
if(prob(50))
|
|
playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
|
|
else
|
|
playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
|
|
|
|
to_chat(user, span_info("You insert [I] into [src]."))
|
|
spawn_money(round(I:worth*5), src.loc)
|
|
src.attack_hand(user)
|
|
qdel(I)
|
|
|
|
/obj/item/spacecasinocash
|
|
name = "broken casino chip"
|
|
desc = "It's worth nothing in a casino."
|
|
gender = PLURAL
|
|
icon = 'icons/obj/casino.dmi'
|
|
icon_state = "spacecasinocash1"
|
|
opacity = 0
|
|
density = 0
|
|
anchored = 0.0
|
|
force = 1.0
|
|
throwforce = 1.0
|
|
throw_speed = 1
|
|
throw_range = 2
|
|
w_class = ITEMSIZE_SMALL
|
|
var/access = list()
|
|
access = access_crate_cash
|
|
var/worth = 0
|
|
|
|
/obj/item/spacecasinocash/attackby(obj/item/W as obj, mob/user as mob)
|
|
if(istype(W, /obj/item/spacecasinocash))
|
|
|
|
var/obj/item/spacecasinocash/SC = W
|
|
|
|
SC.adjust_worth(src.worth)
|
|
if(ishuman(user))
|
|
var/mob/living/carbon/human/h_user = user
|
|
|
|
h_user.drop_from_inventory(src)
|
|
h_user.drop_from_inventory(SC)
|
|
h_user.put_in_hands(SC)
|
|
to_chat(user, span_notice("You combine the casino chips to a stack of [SC.worth] casino credits."))
|
|
qdel(src)
|
|
|
|
/obj/item/spacecasinocash/update_icon()
|
|
overlays.Cut()
|
|
name = "[worth] casino credit\s"
|
|
if(worth in list(1000,500,200,100,50,20,10,1))
|
|
icon_state = "spacecasinocash[worth]"
|
|
desc = "It's a stack of casino chips with a combined value of [worth] casino credits."
|
|
return
|
|
var/sum = src.worth
|
|
var/num = 0
|
|
for(var/i in list(1000,500,200,100,50,20,10,1))
|
|
while(sum >= i && num < 50)
|
|
sum -= i
|
|
num++
|
|
var/image/banknote = image('icons/obj/casino.dmi', "spacecasinocash[i]")
|
|
var/matrix/M = matrix()
|
|
M.Translate(rand(-6, 6), rand(-4, 8))
|
|
M.Turn(pick(-45, -27.5, 0, 0, 0, 0, 0, 0, 0, 27.5, 45))
|
|
banknote.transform = M
|
|
src.overlays += banknote
|
|
if(num == 0) // Less than one credit, let's just make it look like 1 for ease
|
|
var/image/banknote = image('icons/obj/casino.dmi', "spacecasinocash1")
|
|
var/matrix/M = matrix()
|
|
M.Translate(rand(-6, 6), rand(-4, 8))
|
|
M.Turn(pick(-45, -27.5, 0, 0, 0, 0, 0, 0, 0, 27.5, 45))
|
|
banknote.transform = M
|
|
src.overlays += banknote
|
|
src.desc = "They are worth [worth] casino credits."
|
|
|
|
/obj/item/spacecasinocash/proc/adjust_worth(var/adjust_worth = 0, var/update = 1)
|
|
worth += adjust_worth
|
|
if(worth > 0)
|
|
if(update)
|
|
update_icon()
|
|
return worth
|
|
else
|
|
qdel(src)
|
|
return 0
|
|
|
|
/obj/item/spacecasinocash/proc/set_worth(var/new_worth = 0, var/update = 1)
|
|
worth = max(0, new_worth)
|
|
if(update)
|
|
update_icon()
|
|
return worth
|
|
|
|
/obj/item/spacecasinocash/attack_self(mob/user)
|
|
var/amount = tgui_input_number(user, "How much credits worth of chips do you want to take? (0 to [src.worth])", "Take chips", 20, src.worth)
|
|
if(!src || QDELETED(src))
|
|
return
|
|
amount = round(CLAMP(amount, 0, src.worth))
|
|
|
|
if(!amount)
|
|
return
|
|
|
|
adjust_worth(-amount)
|
|
var/obj/item/spacecasinocash/SC = new (user.loc)
|
|
SC.set_worth(amount)
|
|
user.put_in_hands(SC)
|
|
|
|
/obj/item/spacecasinocash/c1
|
|
name = "1 credit casino chip"
|
|
icon_state = "spacecasinocash1"
|
|
desc = "It's worth 1 credit."
|
|
worth = 1
|
|
|
|
/obj/item/spacecasinocash/c10
|
|
name = "10 credit casino chip"
|
|
icon_state = "spacecasinocash10"
|
|
desc = "It's worth 10 credits."
|
|
worth = 10
|
|
|
|
/obj/item/spacecasinocash/c20
|
|
name = "20 credit casino chip"
|
|
icon_state = "spacecasinocash20"
|
|
desc = "It's worth 20 credits."
|
|
worth = 20
|
|
|
|
/obj/item/spacecasinocash/c50
|
|
name = "50 credit casino chip"
|
|
icon_state = "spacecasinocash50"
|
|
desc = "It's worth 50 credits."
|
|
worth = 50
|
|
|
|
/obj/item/spacecasinocash/c100
|
|
name = "100 credit casino chip"
|
|
icon_state = "spacecasinocash100"
|
|
desc = "It's worth 100 credits."
|
|
worth = 100
|
|
|
|
/obj/item/spacecasinocash/c200
|
|
name = "200 credit casino chip"
|
|
icon_state = "spacecasinocash200"
|
|
desc = "It's worth 200 credits."
|
|
worth = 200
|
|
|
|
/obj/item/spacecasinocash/c500
|
|
name = "500 credit casino chip"
|
|
icon_state = "spacecasinocash500"
|
|
desc = "It's worth 500 credits."
|
|
worth = 500
|
|
|
|
/obj/item/spacecasinocash/c1000
|
|
name = "1000 credit casino chip"
|
|
icon_state = "spacecasinocash1000"
|
|
desc = "It's worth 1000 credits."
|
|
worth = 1000
|
|
|
|
/proc/spawn_casinochips(var/sum, spawnloc, mob/living/carbon/human/human_user as mob)
|
|
var/obj/item/spacecasinocash/SC = new (spawnloc)
|
|
|
|
SC.set_worth(sum, TRUE)
|
|
if (ishuman(human_user) && !human_user.get_active_hand())
|
|
human_user.put_in_hands(SC)
|
|
return
|
|
|
|
/obj/item/casino_platinum_chip
|
|
name = "platinum chip"
|
|
desc = "Ringa-a-Ding-Ding!"
|
|
icon = 'icons/obj/casino.dmi'
|
|
icon_state = "platinum_chip"
|
|
var/sides = 2
|
|
opacity = 0
|
|
density = 0
|
|
anchored = 0.0
|
|
force = 1.0
|
|
throwforce = 1.0
|
|
throw_speed = 1
|
|
throw_range = 2
|
|
w_class = ITEMSIZE_SMALL
|
|
|
|
/obj/item/casino_platinum_chip/attack_self(mob/user as mob)
|
|
var/result = rand(1, sides)
|
|
var/comment = ""
|
|
if(result == 1)
|
|
comment = "Ace"
|
|
else if(result == 2)
|
|
comment = "Joker"
|
|
user.visible_message(span_notice("[user] has thrown \the [src]. It lands on [comment]! "), \
|
|
span_notice("You throw \the [src]. It lands on [comment]! "))
|