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cyberpresidentvanellope/CHOMPStation2
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f54d75cd355c39d1799eb23f2a7e9e5e4451a56e
CHOMPStation2/code/game/objects
History
Mloc-Argent c337e5e5f3 More elegant solution to dirt getting in the way.
Who needs to click dirt anyway?

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-01-08 21:34:15 +00:00
..
closets
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
effects
More elegant solution to dirt getting in the way.
2014-01-08 21:34:15 +00:00
items
Fixed placing ID's into PDA's that are on the ground.
2014-01-06 23:33:48 -06:00
random
- removing yellow and black gloves from the randomized tech storage object
2013-06-11 00:52:32 -04:00
storage
Fixes #3118
2013-06-21 15:07:31 -07:00
structures
Fingerprints on showers and crayon graffiti.
2014-01-02 20:26:14 -06:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-06-04 13:47:26 +04:00
explosion_recursive.dm
…
explosion.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
items.dm
Added icon_override var to obj/item. When worn, items with icon_override set will use this DMI instead of the hardcoded clothing DMI to determine on-mob sprite.
2013-11-22 22:51:55 +10:30
objs.dm
…
structures.dm
…
weapons.dm
…
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