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CHOMPStation2/modular_chomp/code/modules/projectiles/guns/staffs.dm
2024-09-30 21:36:41 +02:00

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/obj/item/gun/magic/firestaff/vrwizard
name = "hardlight staff"
desc = "A magical staff brimming with energy."
icon = 'icons/obj/wizard.dmi'
icon_state = "staffoffire"
item_state = "staff"
fire_sound = 'sound/weapons/emitter.ogg'
w_class = ITEMSIZE_HUGE
checks_antimagic = FALSE
max_charges = 10
charges = 0
recharge_rate = 2
charge_tick = 0
can_charge = TRUE
projectile_type = /obj/item/projectile/energy/homing_bolt/wizard
/obj/item/gun/magic/firestaff/vrwizard/fire
description_info = "It will burn the target along with reducing their bleeding."
projectile_type = /obj/item/projectile/energy/homing_bolt/wizard/fire
color = "#FF0000"
/obj/item/gun/magic/firestaff/vrwizard/lighting
description_info = "It will lightly burn targets and open them up to energy based attacks."
projectile_type = /obj/item/projectile/energy/homing_bolt/wizard/lighting
color = "#C1F20B"
/obj/item/gun/magic/firestaff/vrwizard/poison
description_info = "It will heavly poison targets."
projectile_type = /obj/item/projectile/energy/homing_bolt/wizard/poison
color = "#003300"
/obj/item/gun/magic/firestaff/vrwizard/frost
description_info = "Will slow down and minorly poison targets."
projectile_type = /obj/item/projectile/energy/homing_bolt/wizard/frost
color = "#00CCFF"
/obj/item/gun/magic/firestaff/vrwizard/nuclear
description_info = "A high powered staff that burns through energy quickly but unleashes high energy bolts."
projectile_type = /obj/item/projectile/energy/nuclearblast
color = "#660066"