Had a big brainfart in the shower and figured the belly autotransfer mechanics could just count belly processing cycles instead of juggling around a crapload of active timers which may often end up orphaned anyway with churned/moved/released things. This system just makes the bellies tally up processing cycles on their contents and hits that transfer chance check when the number reaches the setting. Also made absorbed prey immune to autotransfer while at it. Also fixed the mechanic completely ignoring dropped stuff.