Merge pull request #6378 from PsiOmegaDelta/NinjaSpawn

Sanity checks ninja spawns
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2014-09-15 01:01:20 -07:00
+1 -1
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@@ -142,7 +142,7 @@ Malf AIs/silicons aren't added. Monkeys aren't added. Messes with objective comp
//Here we pick a location and spawn the ninja.
if(ninjastart.len == 0)
for(var/obj/effect/landmark/L in landmarks_list)
if(L.name == "carpspawn")
if(L.name == "carpspawn" && locate(/turf/simulated) in range(7, L))
ninjastart.Add(L)
var/ninja_key = null