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https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-07-21 03:52:54 +01:00
Implemented suggestions from PR
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@@ -72,7 +72,7 @@ obj/machinery/recharger/process()
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if(E.power_supply.charge < E.power_supply.maxcharge)
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E.power_supply.give(100)
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icon_state = "recharger1"
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use_power(250)
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use_power(250*CELLRATE)
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else
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icon_state = "recharger2"
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return
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@@ -81,7 +81,7 @@ obj/machinery/recharger/process()
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if(B.bcell)
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if(B.bcell.give(1500)) //Because otherwise it takes two minutes to fully charge due to 15k cells. - Neerti
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icon_state = "recharger1"
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use_power(200)
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use_power(200*CELLRATE)
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else
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icon_state = "recharger2"
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else
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@@ -92,7 +92,7 @@ obj/machinery/recharger/process()
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if(L.stored_computer.battery.charge < L.stored_computer.battery.maxcharge)
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L.stored_computer.battery.give(100)
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icon_state = "recharger1"
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use_power(250)
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use_power(250*CELLRATE)
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else
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icon_state = "recharger2"
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return
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@@ -136,7 +136,7 @@ obj/machinery/recharger/wallcharger/process()
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if(E.power_supply.charge < E.power_supply.maxcharge)
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E.power_supply.give(100)
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icon_state = "wrecharger1"
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use_power(250)
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use_power(250*CELLRATE)
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else
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icon_state = "wrecharger2"
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return
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@@ -145,7 +145,7 @@ obj/machinery/recharger/wallcharger/process()
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if(B.bcell)
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if(B.bcell.give(1500)) //Because otherwise it takes two minutes to fully charge due to 15k cells. - Neerti
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icon_state = "wrecharger1"
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use_power(200)
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use_power(200*CELLRATE)
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else
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icon_state = "wrecharger2"
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else
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@@ -111,11 +111,18 @@
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if(!status)
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L.visible_message("<span class='warning'>[L] has been prodded with [src] by [user]. Luckily it was off.</span>")
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return
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if(status)
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var/stunroll = (rand(1,100))
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if(ishuman(L) && status)
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user.lastattacked = L
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L.lastattacker = user
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if(user == L) // Attacking yourself can't miss
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stunroll = 100
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if(stunroll < 40)
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L.visible_message("\red <B>[user] misses [L] with \the [src]!")
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msg_admin_attack("[key_name(user)] attempted to stun [key_name(L)] with the [src].")
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return
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L.Stun(stunforce)
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L.Weaken(stunforce)
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L.apply_effect(STUTTER, stunforce)
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@@ -124,7 +131,7 @@
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playsound(loc, 'sound/weapons/Egloves.ogg', 50, 1, -1)
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msg_admin_attack("[key_name(user)] stunned [key_name(L)] with the [src].")
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if(isrobot(loc))
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var/mob/living/silicon/robot/R = loc
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if(R && R.cell)
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@@ -149,4 +156,4 @@
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throwforce = 5
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stunforce = 5
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hitcost = 2500
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slot_flags = null
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slot_flags = null
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@@ -177,7 +177,6 @@
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item_state = "metalbat"
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force = 18
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w_class = 3.0
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m_amt = 18750 //5 sheets of metal per bat in the autolathe
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/obj/item/weapon/butterfly
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name = "butterfly knife"
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@@ -213,12 +212,14 @@
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desc = "A knife blade. Unusable as a weapon without a grip."
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icon = 'icons/obj/buildingobject.dmi'
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icon_state = "butterfly2"
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matter = list("metal" = 5000)
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/obj/item/butterflyhandle
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name = "concealed knife grip"
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desc = "A plasteel grip with screw fittings for a blade."
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icon = 'icons/obj/buildingobject.dmi'
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icon_state = "butterfly1"
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matter = list("metal" = 4000)
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/obj/item/butterflyhandle/attackby(obj/item/W as obj, mob/user as mob)
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if(istype(W,/obj/item/butterflyblade))
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@@ -268,7 +269,6 @@ obj/item/weapon/wirerod
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force = 8
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throwforce = 10
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w_class = 3
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m_amt = 1875
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attack_verb = list("hit", "bludgeoned", "whacked", "bonked")
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@@ -291,4 +291,4 @@ obj/item/weapon/wirerod/attackby(var/obj/item/I, mob/user as mob)
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del(I)
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del(src)
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update_icon(user)
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update_icon(user)
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update_icon(user)
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@@ -301,9 +301,9 @@ This function restores all organs.
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if(!organ) return
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if(istype(used_weapon,/obj/item/weapon))
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var/obj/item/weapon/W = used_weapon //Sharp objects will always embed if they do enough damage.
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if( (damage > (4*W.w_class)) && ( (sharp && !ismob(W.loc)) || prob((damage*1.5)/W.w_class) ) )
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if( (damage > (5*W.w_class)) && ( (sharp && !ismob(W.loc)) || prob((damage*1.5)/W.w_class) ) )
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organ.embed(W)
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else if( (damage > (4*W.w_class)) && ((!ismob(W.loc) && !sharp)) || (prob(damage/W.w_class) ) )
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else if( (damage > (5*W.w_class)) && ((!ismob(W.loc) && !sharp)) || (prob((damage - 2)/W.w_class) ) )
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organ.embed(W)
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return 1
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@@ -987,10 +987,11 @@ mob/proc/yank_out_object()
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affected = organ
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affected.implants -= selection
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H.shock_stage+=10
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H.shock_stage+=20
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H.bloody_hands(S)
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affected.take_damage((selection.w_class * 3), 0, 0, 1, "Embedded object extraction")
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if(prob(40)) //I'M SO ANEMIC I COULD JUST -DIE-.
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if(prob(selection.w_class * 5)) //I'M SO ANEMIC I COULD JUST -DIE-.
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var/datum/wound/internal_bleeding/I = new (15)
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affected.wounds += I
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H.custom_pain("Something tears wetly in your [affected] as [selection] is pulled free!", 1)
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