Merge pull request #3144 from VOREStation/aro-randkit

Remove combat medkit from station spawns
This commit is contained in:
Aronai Sieyes
2018-02-27 21:51:10 -05:00
committed by GitHub
+8
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@@ -199,3 +199,11 @@
T = get_step_rand(this_mob) || T
if(T)
this_mob.forceMove(T)
//Just overriding this here, no more super medkit so those can be reserved for PoIs and such
/obj/random/firstaid/item_to_spawn()
return pick(prob(4);/obj/item/weapon/storage/firstaid/regular,
prob(3);/obj/item/weapon/storage/firstaid/toxin,
prob(3);/obj/item/weapon/storage/firstaid/o2,
prob(2);/obj/item/weapon/storage/firstaid/adv,
prob(3);/obj/item/weapon/storage/firstaid/fire)