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Fix Warden Job
Accidentally forgot to include a bit of code to count the warden.
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@@ -190,6 +190,7 @@ var/list/event_last_fired = list()
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active_with_role["Janitor"] = 0
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active_with_role["Gardener"] = 0
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active_with_role["HOS"] = 0
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active_with_role["Warden"] = 0
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for(var/mob/M in player_list)
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if(!M.mind || !M.client || M.client.is_afk(10 MINUTES)) // longer than 10 minutes AFK counts them as inactive
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