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Fixes a comment, bleh.
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@@ -3,6 +3,6 @@
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if (mind)
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if(!key) //key and mind have become seperated. I believe this is for when a staff member aghosts.
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mind.active = 0 //This is to stop say, a mind.transfer_to call on a corpse causing a ghost to re-enter its body.
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//This causes instant sleep and tags a player as SSD. See life.dm for furthering SSD.
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//This tags a player as SSD. See appropriate life.dm files for furthering SSD effects such as falling asleep.
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if(mind.active)
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player_logged = 1
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