Merge remote-tracking branch 'refs/remotes/PolarisSS13/master' into Naming-Consistency
@@ -586,7 +586,7 @@
|
||||
var/electrified = 0
|
||||
|
||||
//Departments that the cycler can paint suits to look like.
|
||||
var/list/departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction")
|
||||
var/list/departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction","Biohazard")
|
||||
//Species that the suits can be configured to fit.
|
||||
var/list/species = list("Human","Skrell","Unathi","Tajara", "Teshari")
|
||||
|
||||
@@ -634,7 +634,7 @@
|
||||
name = "Medical suit cycler"
|
||||
model_text = "Medical"
|
||||
req_access = list(access_medical)
|
||||
departments = list("Medical")
|
||||
departments = list("Medical","Biohazard")
|
||||
|
||||
/obj/machinery/suit_cycler/syndicate
|
||||
name = "Nonstandard suit cycler"
|
||||
@@ -751,7 +751,7 @@
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||||
|
||||
//Clear the access reqs, disable the safeties, and open up all paintjobs.
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||||
user << "<span class='danger'>You run the sequencer across the interface, corrupting the operating protocols.</span>"
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||||
departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction","^%###^%$")
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||||
departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","Construction","Biohazard","^%###^%$")
|
||||
species = list("Human","Tajara","Skrell","Unathi", "Teshari")
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||||
|
||||
emagged = 1
|
||||
@@ -1036,6 +1036,15 @@
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||||
suit.name = "Construction voidsuit"
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||||
suit.icon_state = "rig-engineering_con"
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||||
suit.item_state = "eng_voidsuit_con"
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||||
if("Biohazard")
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||||
if(helmet)
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||||
helmet.name = "Biohazard voidsuit helmet"
|
||||
helmet.icon_state = "rig0-medical_bio"
|
||||
helmet.item_state = "rig0-medical_bio"
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||||
if(suit)
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||||
suit.name = "Biohazard voidsuit"
|
||||
suit.icon_state = "rig-medical_bio"
|
||||
suit.item_state = "medical_voidsuit_bio"
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||||
if("^%###^%$" || "Mercenary")
|
||||
if(helmet)
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||||
helmet.name = "blood-red voidsuit helmet"
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||||
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||||
@@ -164,12 +164,10 @@ Implant Specifics:<BR>"}
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||||
if (malfunction == MALFUNCTION_PERMANENT)
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||||
return
|
||||
|
||||
var/need_gib = null
|
||||
if(istype(imp_in, /mob/))
|
||||
var/mob/T = imp_in
|
||||
message_admins("Explosive implant triggered in [T] ([T.key]). (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[T.x];Y=[T.y];Z=[T.z]'>JMP</a>) ")
|
||||
log_game("Explosive implant triggered in [T] ([T.key]).")
|
||||
need_gib = 1
|
||||
|
||||
if(ishuman(imp_in))
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||||
if (elevel == "Localized Limb")
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||||
@@ -180,11 +178,11 @@ Implant Specifics:<BR>"}
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||||
if (istype(part,/obj/item/organ/external/chest) || \
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||||
istype(part,/obj/item/organ/external/groin) || \
|
||||
istype(part,/obj/item/organ/external/head))
|
||||
part.createwound(BRUISE, 60) //mangle them instead
|
||||
explosion(get_turf(imp_in), -1, -1, 2, 3)
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||||
part.createwound(BRUISE, 80) //mangle them instead
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||||
explosion(get_turf(imp_in), -1, -1, 1, 3)
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||||
qdel(src)
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||||
else
|
||||
explosion(get_turf(imp_in), -1, -1, 2, 3)
|
||||
explosion(get_turf(imp_in), -1, -1, 1, 3)
|
||||
part.droplimb(0,DROPLIMB_BLUNT)
|
||||
qdel(src)
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||||
if (elevel == "Destroy Body")
|
||||
@@ -197,9 +195,6 @@ Implant Specifics:<BR>"}
|
||||
else
|
||||
explosion(get_turf(imp_in), 0, 1, 3, 6)
|
||||
|
||||
if(need_gib)
|
||||
imp_in.gib()
|
||||
|
||||
var/turf/t = get_turf(imp_in)
|
||||
|
||||
if(t)
|
||||
@@ -249,10 +244,10 @@ Implant Specifics:<BR>"}
|
||||
if (istype(part,/obj/item/organ/external/chest) || \
|
||||
istype(part,/obj/item/organ/external/groin) || \
|
||||
istype(part,/obj/item/organ/external/head))
|
||||
part.createwound(BRUISE, 60) //mangle them instead
|
||||
part.createwound(BRUISE, 80) //mangle them instead
|
||||
else
|
||||
part.droplimb(0,DROPLIMB_BLUNT)
|
||||
explosion(get_turf(imp_in), -1, -1, 2, 3)
|
||||
explosion(get_turf(imp_in), -1, -1, 1, 3)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/weapon/implant/chem
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
/world
|
||||
|
||||
hub = "Exadv1.spacestation13"
|
||||
//hub_password = "SORRYNOPASSWORD"
|
||||
hub_password = "kMZy3U5jJHSiBQjr"
|
||||
hub_password = "SORRYNOPASSWORD"
|
||||
//hub_password = "kMZy3U5jJHSiBQjr"
|
||||
name = "Space Station 13"
|
||||
|
||||
/* This is for any host that would like their server to appear on the main SS13 hub.
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
item_state_slots = list(slot_r_hand_str = "eng_helm", slot_l_hand_str = "eng_helm")
|
||||
armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 80)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/void/engineering/rad
|
||||
/obj/item/clothing/head/helmet/space/void/engineering/hazmat
|
||||
name = "HAZMAT voidsuit helmet"
|
||||
icon_state = "rig0-engineering_rad"
|
||||
item_state_slots = list(slot_r_hand_str = "eng_helm_rad", slot_l_hand_str = "eng_helm_rad")
|
||||
@@ -26,7 +26,7 @@
|
||||
armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 80)
|
||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
|
||||
|
||||
/obj/item/clothing/suit/space/void/engineering/rad
|
||||
/obj/item/clothing/suit/space/void/engineering/hazmat
|
||||
name = "HAZMAT voidsuit"
|
||||
icon_state = "rig-engineering_rad"
|
||||
item_state_slots = list(slot_r_hand_str = "eng_voidsuit_rad", slot_l_hand_str = "eng_voidsuit_rad")
|
||||
@@ -60,6 +60,11 @@
|
||||
item_state_slots = list(slot_r_hand_str = "medical_helm", slot_l_hand_str = "medical_helm")
|
||||
armor = list(melee = 30, bullet = 5, laser = 20, energy = 5, bomb = 25, bio = 100, rad = 50)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/void/medical/bio
|
||||
name = "biohazard voidsuit helmet"
|
||||
icon_state = "rig0-medical_bio"
|
||||
item_state_slots = list(slot_r_hand_str = "medical_helm_bio", slot_l_hand_str = "medical_helm_bio")
|
||||
|
||||
/obj/item/clothing/suit/space/void/medical
|
||||
name = "medical voidsuit"
|
||||
desc = "A special suit that protects against hazardous, low pressure environments. Has minor radiation shielding."
|
||||
@@ -68,6 +73,11 @@
|
||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical)
|
||||
armor = list(melee = 30, bullet = 5, laser = 20, energy = 5, bomb = 25, bio = 100, rad = 50)
|
||||
|
||||
/obj/item/clothing/suit/space/void/medical/bio
|
||||
name = "biohazard voidsuit"
|
||||
icon_state = "rig-medical_bio"
|
||||
item_state_slots = list(slot_r_hand_str = "medical_voidsuit_bio", slot_l_hand_str = "medical_voidsuit_bio")
|
||||
|
||||
//Security
|
||||
/obj/item/clothing/head/helmet/space/void/security
|
||||
name = "security voidsuit helmet"
|
||||
|
||||
@@ -126,9 +126,7 @@
|
||||
var/removed_splint
|
||||
for(var/obj/item/organ/external/o in organs)
|
||||
if (o && o.status & ORGAN_SPLINTED)
|
||||
var/obj/item/W = new /obj/item/stack/medical/splint(get_turf(src), 1)
|
||||
o.status &= ~ORGAN_SPLINTED
|
||||
W.add_fingerprint(user)
|
||||
removed_splint = 1
|
||||
if(removed_splint)
|
||||
visible_message("<span class='danger'>\The [user] removes \the [src]'s splints!</span>")
|
||||
|
||||
@@ -25,14 +25,15 @@
|
||||
for (var/mob/living/carbon/M in viewers(T, flash_range))
|
||||
if(M.eyecheck() < 1)
|
||||
M.flash_eyes()
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
flash_strength *= H.species.flash_mod
|
||||
|
||||
if(flash_strength > 0)
|
||||
H.confused = max(H.confused, flash_strength + 5)
|
||||
H.eye_blind = max(H.eye_blind, flash_strength)
|
||||
H.eye_blurry = max(H.eye_blurry, flash_strength + 5)
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
flash_strength *= H.species.flash_mod
|
||||
|
||||
if(flash_strength > 0)
|
||||
H.confused = max(H.confused, flash_strength + 5)
|
||||
H.eye_blind = max(H.eye_blind, flash_strength)
|
||||
H.eye_blurry = max(H.eye_blurry, flash_strength + 5)
|
||||
|
||||
|
||||
//snap pop
|
||||
|
||||
@@ -125,10 +125,10 @@
|
||||
|
||||
/datum/reagent/water/touch_mob(var/mob/living/L, var/amount)
|
||||
if(istype(L))
|
||||
var/needed = L.fire_stacks * 10
|
||||
var/needed = L.fire_stacks * 5
|
||||
if(amount > needed)
|
||||
L.ExtinguishMob()
|
||||
L.adjust_fire_stacks(-(amount / 10))
|
||||
L.adjust_fire_stacks(-(amount / 5))
|
||||
remove_self(needed)
|
||||
|
||||
/datum/reagent/water/affect_touch(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Anewbe
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- tweak: "Explosive implants should no longer gib the target if the setting is Localized Limb."
|
||||
@@ -0,0 +1,36 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Anewbe
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- rscdel: "Splints are no longer reusable."
|
||||
@@ -0,0 +1,36 @@
|
||||
################################
|
||||
# Example Changelog File
|
||||
#
|
||||
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
|
||||
#
|
||||
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
|
||||
# When it is, any changes listed below will disappear.
|
||||
#
|
||||
# Valid Prefixes:
|
||||
# bugfix
|
||||
# wip (For works in progress)
|
||||
# tweak
|
||||
# soundadd
|
||||
# sounddel
|
||||
# rscadd (general adding of nice things)
|
||||
# rscdel (general deleting of nice things)
|
||||
# imageadd
|
||||
# imagedel
|
||||
# maptweak
|
||||
# spellcheck (typo fixes)
|
||||
# experiment
|
||||
#################################
|
||||
|
||||
# Your name.
|
||||
author: Anewbe
|
||||
|
||||
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
|
||||
delete-after: True
|
||||
|
||||
# Any changes you've made. See valid prefix list above.
|
||||
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
|
||||
# SCREW THIS UP AND IT WON'T WORK.
|
||||
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
|
||||
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
|
||||
changes:
|
||||
- tweak: "Water is now more effective at dousing burning people."
|
||||
|
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