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Adds and utilizes gurgled versions for all IDs
-Now all different looking IDs have their sprited gurgled counterparts. -This means gurgled IDs and guestpasses no longer all turn into the nasty default ID sprite.
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@@ -51,7 +51,7 @@
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/obj/item/weapon/card/id/digest_act(var/atom/movable/item_storage = null)
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desc = "A partially digested card that has seen better days. Much of it's data has been destroyed, but the card itself is still completely salvageable. Please recycle it at crew resources office."
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icon = 'icons/obj/card_vr.dmi'
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icon_state = "digested"
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icon_state = "[initial(icon_state)]_digested"
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access = list() // No access
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return FALSE
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