mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-25 21:16:39 +01:00
Merge branch 'master' into dev
This commit is contained in:
@@ -9,7 +9,7 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
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if(!epicenter) return
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if(adminlog)
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message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ")
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message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ([epicenter.x],[epicenter.y],[epicenter.z] - <A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[epicenter.x];Y=[epicenter.y];Z=[epicenter.z]'>JMP</a>)")
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log_game("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ")
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playsound(epicenter, 'sound/effects/explosionfar.ogg', 100, 1, round(devastation_range*2,1) )
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+11
-10
@@ -490,7 +490,7 @@ its easier to just keep the beam vertical.
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var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblClickNew() proc is being tested)
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/*/atom/proc/DblClickNew()
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/atom/proc/DblClickNew()
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if(!usr) return
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// TODO DOOHL: Intergrate params to new proc. Saved for another time because var/valid_place is a fucking brainfuck
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@@ -792,7 +792,7 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl
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if (in_range)
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if ( !animal.restrained() )
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attack_animal(animal)*/
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attack_animal(animal)
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/atom/DblClick(location, control, params) //TODO: DEFERRED: REWRITE
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if(!usr) return
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@@ -943,9 +943,9 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl
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// ------- ( CAN USE ITEM OR HAS 1 SECOND USE DELAY ) AND NOT CLICKING ON SCREEN -------
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if (usr.last_click + usr.click_delay < world.time)
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usr.last_click = world.time
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usr.click_delay = 0
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if (usr.next_move < world.time)
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usr.prev_move = usr.next_move
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usr.next_move = world.time + 10
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else
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// ------- ALREADY USED ONE ITEM WITH USE DELAY IN THE PREVIOUS SECOND -------
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return
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@@ -1109,9 +1109,10 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl
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// ------- ITEM INACESSIBLE OR CLICKING ON SCREEN -------
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if (istype(src, /obj/screen))
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// ------- IT'S THE HUD YOU'RE CLICKING ON -------
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usr.delay_click(2)
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if (usr.last_click + usr.click_delay < world.time)
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usr.last_click = world.time
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usr.prev_move = usr.next_move
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usr:lastDblClick = world.time + 2
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if (usr.next_move < world.time)
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usr.next_move = world.time + 2
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else
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return
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@@ -1143,7 +1144,7 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl
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src.hand_al(usr, usr.hand)
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else
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// ------- YOU ARE CLICKING ON AN OBJECT THAT'S INACCESSIBLE TO YOU AND IS NOT YOUR HUD -------
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if((LASER in usr:mutations) && usr:a_intent == "hurt" && usr.last_click + usr.click_delay < world.time)
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if((LASER in usr:mutations) && usr:a_intent == "hurt" && world.time >= usr.next_move)
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// ------- YOU HAVE THE LASER MUTATION, YOUR INTENT SET TO HURT AND IT'S BEEN MORE THAN A DECISECOND SINCE YOU LAS TATTACKED -------
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var/turf/T = get_turf(usr)
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@@ -1168,7 +1169,7 @@ var/using_new_click_proc = 0 //TODO ERRORAGE (This is temporary, while the DblCl
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spawn( 1 )
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A.process()
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usr.delay_click(6)
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usr.next_move = world.time + 6
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return
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/atom/proc/ShiftClick(var/mob/M as mob)
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@@ -271,21 +271,7 @@ var/list/sacrificed = list()
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usr << "\red You require a restless spirit which clings to this world. Beckon their prescence with the sacred chants of Nar-Sie."
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return fizzle()
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for(var/datum/organ/external/affecting in corpse_to_raise.organs)
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affecting.heal_damage(1000, 1000)
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corpse_to_raise.setToxLoss(0)
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corpse_to_raise.setOxyLoss(0)
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corpse_to_raise.SetParalysis(0)
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corpse_to_raise.SetStunned(0)
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corpse_to_raise.SetWeakened(0)
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corpse_to_raise.radiation = 0
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// corpse_to_raise.buckled = null
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// if(corpse_to_raise.handcuffed)
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// del(corpse_to_raise.handcuffed)
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// corpse_to_raise.update_inv_handcuffed(0)
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corpse_to_raise.stat = CONSCIOUS
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corpse_to_raise.updatehealth()
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corpse_to_raise.UpdateDamageIcon()
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corpse_to_raise.revive()
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corpse_to_raise.key = ghost.key //the corpse will keep its old mind! but a new player takes ownership of it (they are essentially possessed)
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//This means, should that player leave the body, the original may re-enter
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@@ -102,6 +102,8 @@ var/global/vox_kills = 0 //Used to check the Inviolate.
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vox.age = rand(12,20)
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vox.dna.mutantrace = "vox"
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vox.set_species("Vox")
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vox.languages = list() // Removing language from chargen.
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vox.flavor_text = ""
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vox.add_language("Vox-pidgin")
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vox.h_style = "Short Vox Quills"
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vox.flavor_text = ""
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@@ -74,17 +74,16 @@ Growing it to term with nothing injected will grab a ghost from the observers. *
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ghost = source
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else // If no sample was injected or revival is not allowed, we grab an interested observer.
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for(var/mob/dead/observer/O in player_list)
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if(O.client)
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var/response = alert(O, "Someone is harvesting a replica pod. Would you like to play as a Dionaea?", "Replica pod harvest", "Yes", "No")
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if(O.client && O.client.prefs.be_special & BE_PLANT)
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var/response = alert(O, "Someone is harvesting a replica pod. Would you like to play as a Dionaea?", "Replica pod harvest", "Yes", "No", "Never for this round.")
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if(response == "Yes")
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candidates += O
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else if(response == "Never for this round")
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O.client.prefs.be_special ^= BE_PLANT
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if(!do_after(user, 100))
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return
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if(!src || !user)
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return
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if(candidates.len)
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ghost = pick(candidates)
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@@ -19,10 +19,10 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
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epicenter = get_turf(epicenter)
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if(!epicenter) return
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playsound(epicenter, 'sound/effects/explosionfar.ogg', 100, 1, round(devastation_range*2,1) )
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playsound(epicenter, "explosion", 100, 1, round(devastation_range,1) )
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var/close = range(world.view+round(devastation_range,1), epicenter)
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// to all distanced mobs play a different sound
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for(var/mob/M in world) if(M.z == epicenter.z) if(!(M in close))
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@@ -30,7 +30,7 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
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if(M.ear_deaf <= 0 || !M.ear_deaf) if(!istype(M.loc,/turf/space))
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M << 'explosionfar.ogg'
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if(adminlog)
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message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ([epicenter.x],[epicenter.y],[epicenter.z])")
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message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ([epicenter.x],[epicenter.y],[epicenter.z]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[epicenter.x];Y=[epicenter.y];Z=[epicenter.z]'>JMP</a>)")
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log_game("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range]) in area [epicenter.loc.name] ")
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var/lighting_controller_was_processing = lighting_controller.processing //Pause the lighting updates for a bit
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@@ -85,4 +85,4 @@ proc/explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impa
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proc/secondaryexplosion(turf/epicenter, range)
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for(var/turf/tile in range(range, epicenter))
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tile.ex_act(2)
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tile.ex_act(2)
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@@ -131,7 +131,8 @@
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else
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if(isliving(src.loc))
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return
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user.delay_click(2)
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user.lastDblClick = world.time + 2
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user.next_move = world.time + 2
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src.pickup(user)
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add_fingerprint(user)
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user.put_in_active_hand(src)
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@@ -165,7 +166,8 @@
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if(istype(src.loc, /mob/living))
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return
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src.pickup(user)
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user.delay_click(2)
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user.lastDblClick = world.time + 2
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user.next_move = world.time + 2
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user.put_in_active_hand(src)
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return
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@@ -227,8 +229,6 @@
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log_attack("<font color='red'>[user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(src.damtype)])</font>" )
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msg_admin_attack("ATTACK: [user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])") //BS12 EDIT ALG
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user.delay_click(10)
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//spawn(1800) // this wont work right
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// M.lastattacker = null
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/////////////////////////
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@@ -288,7 +288,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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return 0
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var/mob/M = loc
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if(!M.canmove)
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if(M.stat || M.restrained() || M.paralysis || M.stunned || M.weakened)
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return 0
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if((src in M.contents) || ( istype(loc, /turf) && in_range(src, M) ))
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return 1
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@@ -306,7 +306,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
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/obj/item/device/pda/MouseDrop(obj/over_object as obj, src_location, over_location)
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var/mob/M = usr
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if((!istype(over_object, /obj/screen)) && !M.restrained() && !M.stat && can_use())
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if((!istype(over_object, /obj/screen)) && can_use())
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return attack_self(M)
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return
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@@ -520,231 +520,226 @@ var/global/list/obj/item/device/pda/PDAs = list()
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//if ((src in U.contents) || ( istype(loc, /turf) && in_range(src, U) ) )
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if(can_use()) //Why reinvent the wheel? There's a proc that does exactly that.
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if ( !(U.stat || U.restrained()) )
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add_fingerprint(U)
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U.set_machine(src)
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add_fingerprint(U)
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U.set_machine(src)
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switch(href_list["choice"])
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switch(href_list["choice"])
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//BASIC FUNCTIONS===================================
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if("Close")//Self explanatory
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U.unset_machine()
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U << browse(null, "window=pda")
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return
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if("Refresh")//Refresh, goes to the end of the proc.
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if("Return")//Return
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if(mode<=9)
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if("Close")//Self explanatory
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U.unset_machine()
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U << browse(null, "window=pda")
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return
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if("Refresh")//Refresh, goes to the end of the proc.
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if("Return")//Return
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if(mode<=9)
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mode = 0
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else
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mode = round(mode/10)
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if(mode==4)//Fix for cartridges. Redirects to hub.
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mode = 0
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else
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mode = round(mode/10)
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if(mode==4)//Fix for cartridges. Redirects to hub.
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mode = 0
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else if(mode >= 40 && mode <= 49)//Fix for cartridges. Redirects to refresh the menu.
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cartridge.mode = mode
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cartridge.unlock()
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if ("Authenticate")//Checks for ID
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id_check(U, 1)
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if("UpdateInfo")
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ownjob = id.assignment
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name = "PDA-[owner] ([ownjob])"
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if("Eject")//Ejects the cart, only done from hub.
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if (!isnull(cartridge))
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var/turf/T = loc
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if(ismob(T))
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T = T.loc
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cartridge.loc = T
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scanmode = 0
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if (cartridge.radio)
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cartridge.radio.hostpda = null
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cartridge = null
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else if(mode >= 40 && mode <= 49)//Fix for cartridges. Redirects to refresh the menu.
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cartridge.mode = mode
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cartridge.unlock()
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if ("Authenticate")//Checks for ID
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id_check(U, 1)
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if("UpdateInfo")
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ownjob = id.assignment
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name = "PDA-[owner] ([ownjob])"
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if("Eject")//Ejects the cart, only done from hub.
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if (!isnull(cartridge))
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var/turf/T = loc
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if(ismob(T))
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T = T.loc
|
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cartridge.loc = T
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scanmode = 0
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if (cartridge.radio)
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cartridge.radio.hostpda = null
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cartridge = null
|
||||
|
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//MENU FUNCTIONS===================================
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||||
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if("0")//Hub
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mode = 0
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if("1")//Notes
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mode = 1
|
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if("2")//Messenger
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mode = 2
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if("21")//Read messeges
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mode = 21
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if("3")//Atmos scan
|
||||
mode = 3
|
||||
if("4")//Redirects to hub
|
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mode = 0
|
||||
if("chatroom") // chatroom hub
|
||||
mode = 5
|
||||
if("41") //Manifest
|
||||
mode = 41
|
||||
if("0")//Hub
|
||||
mode = 0
|
||||
if("1")//Notes
|
||||
mode = 1
|
||||
if("2")//Messenger
|
||||
mode = 2
|
||||
if("21")//Read messeges
|
||||
mode = 21
|
||||
if("3")//Atmos scan
|
||||
mode = 3
|
||||
if("4")//Redirects to hub
|
||||
mode = 0
|
||||
if("chatroom") // chatroom hub
|
||||
mode = 5
|
||||
if("41") //Manifest
|
||||
mode = 41
|
||||
|
||||
|
||||
//MAIN FUNCTIONS===================================
|
||||
|
||||
if("Light")
|
||||
if(fon)
|
||||
fon = 0
|
||||
if(src in U.contents) U.SetLuminosity(U.luminosity - f_lum)
|
||||
else SetLuminosity(0)
|
||||
else
|
||||
fon = 1
|
||||
if(src in U.contents) U.SetLuminosity(U.luminosity + f_lum)
|
||||
else SetLuminosity(f_lum)
|
||||
if("Medical Scan")
|
||||
if(scanmode == 1)
|
||||
scanmode = 0
|
||||
else if((!isnull(cartridge)) && (cartridge.access_medical))
|
||||
scanmode = 1
|
||||
if("Reagent Scan")
|
||||
if(scanmode == 3)
|
||||
scanmode = 0
|
||||
else if((!isnull(cartridge)) && (cartridge.access_reagent_scanner))
|
||||
scanmode = 3
|
||||
if("Halogen Counter")
|
||||
if(scanmode == 4)
|
||||
scanmode = 0
|
||||
else if((!isnull(cartridge)) && (cartridge.access_engine))
|
||||
scanmode = 4
|
||||
if("Honk")
|
||||
if ( !(last_honk && world.time < last_honk + 20) )
|
||||
playsound(loc, 'sound/items/bikehorn.ogg', 50, 1)
|
||||
last_honk = world.time
|
||||
if("Gas Scan")
|
||||
if(scanmode == 5)
|
||||
scanmode = 0
|
||||
else if((!isnull(cartridge)) && (cartridge.access_atmos))
|
||||
scanmode = 5
|
||||
if("Light")
|
||||
if(fon)
|
||||
fon = 0
|
||||
if(src in U.contents) U.SetLuminosity(U.luminosity - f_lum)
|
||||
else SetLuminosity(0)
|
||||
else
|
||||
fon = 1
|
||||
if(src in U.contents) U.SetLuminosity(U.luminosity + f_lum)
|
||||
else SetLuminosity(f_lum)
|
||||
if("Medical Scan")
|
||||
if(scanmode == 1)
|
||||
scanmode = 0
|
||||
else if((!isnull(cartridge)) && (cartridge.access_medical))
|
||||
scanmode = 1
|
||||
if("Reagent Scan")
|
||||
if(scanmode == 3)
|
||||
scanmode = 0
|
||||
else if((!isnull(cartridge)) && (cartridge.access_reagent_scanner))
|
||||
scanmode = 3
|
||||
if("Halogen Counter")
|
||||
if(scanmode == 4)
|
||||
scanmode = 0
|
||||
else if((!isnull(cartridge)) && (cartridge.access_engine))
|
||||
scanmode = 4
|
||||
if("Honk")
|
||||
if ( !(last_honk && world.time < last_honk + 20) )
|
||||
playsound(loc, 'sound/items/bikehorn.ogg', 50, 1)
|
||||
last_honk = world.time
|
||||
if("Gas Scan")
|
||||
if(scanmode == 5)
|
||||
scanmode = 0
|
||||
else if((!isnull(cartridge)) && (cartridge.access_atmos))
|
||||
scanmode = 5
|
||||
|
||||
//MESSENGER/NOTE FUNCTIONS===================================
|
||||
|
||||
if ("Edit")
|
||||
var/n = input(U, "Please enter message", name, notehtml) as message
|
||||
if (in_range(src, U) && loc == U)
|
||||
n = copytext(adminscrub(n), 1, MAX_MESSAGE_LEN)
|
||||
if (mode == 1)
|
||||
note = replacetext(n, "\n", "<BR>")
|
||||
notehtml = n
|
||||
else
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
if("Toggle Messenger")
|
||||
toff = !toff
|
||||
if("Toggle Ringer")//If viewing texts then erase them, if not then toggle silent status
|
||||
silent = !silent
|
||||
if("Clear")//Clears messages
|
||||
tnote = null
|
||||
if("Ringtone")
|
||||
var/t = input(U, "Please enter new ringtone", name, ttone) as text
|
||||
if (in_range(src, U) && loc == U)
|
||||
if (t)
|
||||
if(src.hidden_uplink && hidden_uplink.check_trigger(U, lowertext(t), lowertext(lock_code)))
|
||||
U << "The PDA softly beeps."
|
||||
U << browse(null, "window=pda")
|
||||
else
|
||||
t = copytext(sanitize(t), 1, 20)
|
||||
ttone = t
|
||||
else
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
if("Message")
|
||||
var/obj/item/device/pda/P = locate(href_list["target"])
|
||||
src.create_message(U, P)
|
||||
if ("Edit")
|
||||
var/n = input(U, "Please enter message", name, notehtml) as message
|
||||
if (in_range(src, U) && loc == U)
|
||||
n = copytext(adminscrub(n), 1, MAX_MESSAGE_LEN)
|
||||
if (mode == 1)
|
||||
note = replacetext(n, "\n", "<BR>")
|
||||
notehtml = n
|
||||
else
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
if("Toggle Messenger")
|
||||
toff = !toff
|
||||
if("Toggle Ringer")//If viewing texts then erase them, if not then toggle silent status
|
||||
silent = !silent
|
||||
if("Clear")//Clears messages
|
||||
tnote = null
|
||||
if("Ringtone")
|
||||
var/t = input(U, "Please enter new ringtone", name, ttone) as text
|
||||
if (in_range(src, U) && loc == U)
|
||||
if (t)
|
||||
if(src.hidden_uplink && hidden_uplink.check_trigger(U, lowertext(t), lowertext(lock_code)))
|
||||
U << "The PDA softly beeps."
|
||||
U << browse(null, "window=pda")
|
||||
else
|
||||
t = copytext(sanitize(t), 1, 20)
|
||||
ttone = t
|
||||
else
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
if("Message")
|
||||
var/obj/item/device/pda/P = locate(href_list["target"])
|
||||
src.create_message(U, P)
|
||||
|
||||
if("Send Honk")//Honk virus
|
||||
if(istype(cartridge, /obj/item/weapon/cartridge/clown))//Cartridge checks are kind of unnecessary since everything is done through switch.
|
||||
var/obj/item/device/pda/P = locate(href_list["target"])//Leaving it alone in case it may do something useful, I guess.
|
||||
if(!isnull(P))
|
||||
if (!P.toff && cartridge:honk_charges > 0)
|
||||
cartridge:honk_charges--
|
||||
U.show_message("\blue Virus sent!", 1)
|
||||
P.honkamt = (rand(15,20))
|
||||
else
|
||||
U << "PDA not found."
|
||||
if("Send Honk")//Honk virus
|
||||
if(istype(cartridge, /obj/item/weapon/cartridge/clown))//Cartridge checks are kind of unnecessary since everything is done through switch.
|
||||
var/obj/item/device/pda/P = locate(href_list["target"])//Leaving it alone in case it may do something useful, I guess.
|
||||
if(!isnull(P))
|
||||
if (!P.toff && cartridge:honk_charges > 0)
|
||||
cartridge:honk_charges--
|
||||
U.show_message("\blue Virus sent!", 1)
|
||||
P.honkamt = (rand(15,20))
|
||||
else
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
if("Send Silence")//Silent virus
|
||||
if(istype(cartridge, /obj/item/weapon/cartridge/mime))
|
||||
var/obj/item/device/pda/P = locate(href_list["target"])
|
||||
if(!isnull(P))
|
||||
if (!P.toff && cartridge:mime_charges > 0)
|
||||
cartridge:mime_charges--
|
||||
U.show_message("\blue Virus sent!", 1)
|
||||
P.silent = 1
|
||||
P.ttone = "silence"
|
||||
else
|
||||
U << "PDA not found."
|
||||
U << "PDA not found."
|
||||
else
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
if("Send Silence")//Silent virus
|
||||
if(istype(cartridge, /obj/item/weapon/cartridge/mime))
|
||||
var/obj/item/device/pda/P = locate(href_list["target"])
|
||||
if(!isnull(P))
|
||||
if (!P.toff && cartridge:mime_charges > 0)
|
||||
cartridge:mime_charges--
|
||||
U.show_message("\blue Virus sent!", 1)
|
||||
P.silent = 1
|
||||
P.ttone = "silence"
|
||||
else
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
U << "PDA not found."
|
||||
else
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
|
||||
|
||||
//SYNDICATE FUNCTIONS===================================
|
||||
|
||||
if("Toggle Door")
|
||||
if(cartridge && cartridge.access_remote_door)
|
||||
for(var/obj/machinery/door/poddoor/M in world)
|
||||
if(M.id == cartridge.remote_door_id)
|
||||
if(M.density)
|
||||
M.open()
|
||||
else
|
||||
M.close()
|
||||
if("Toggle Door")
|
||||
if(cartridge && cartridge.access_remote_door)
|
||||
for(var/obj/machinery/door/poddoor/M in world)
|
||||
if(M.id == cartridge.remote_door_id)
|
||||
if(M.density)
|
||||
M.open()
|
||||
else
|
||||
M.close()
|
||||
|
||||
if("Detonate")//Detonate PDA
|
||||
if(istype(cartridge, /obj/item/weapon/cartridge/syndicate))
|
||||
var/obj/item/device/pda/P = locate(href_list["target"])
|
||||
if(!isnull(P))
|
||||
if (!P.toff && cartridge:shock_charges > 0)
|
||||
cartridge:shock_charges--
|
||||
if("Detonate")//Detonate PDA
|
||||
if(istype(cartridge, /obj/item/weapon/cartridge/syndicate))
|
||||
var/obj/item/device/pda/P = locate(href_list["target"])
|
||||
if(!isnull(P))
|
||||
if (!P.toff && cartridge:shock_charges > 0)
|
||||
cartridge:shock_charges--
|
||||
|
||||
var/difficulty = 0
|
||||
var/difficulty = 0
|
||||
|
||||
if(P.cartridge)
|
||||
difficulty += P.cartridge.access_medical
|
||||
difficulty += P.cartridge.access_security
|
||||
difficulty += P.cartridge.access_engine
|
||||
difficulty += P.cartridge.access_clown
|
||||
difficulty += P.cartridge.access_janitor
|
||||
else
|
||||
difficulty += 2
|
||||
if(P.cartridge)
|
||||
difficulty += P.cartridge.access_medical
|
||||
difficulty += P.cartridge.access_security
|
||||
difficulty += P.cartridge.access_engine
|
||||
difficulty += P.cartridge.access_clown
|
||||
difficulty += P.cartridge.access_janitor
|
||||
else
|
||||
difficulty += 2
|
||||
|
||||
if(prob(difficulty * 12) || (P.hidden_uplink))
|
||||
U.show_message("\red An error flashes on your [src].", 1)
|
||||
else if (prob(difficulty * 3))
|
||||
U.show_message("\red Energy feeds back into your [src]!", 1)
|
||||
U << browse(null, "window=pda")
|
||||
explode()
|
||||
else
|
||||
U.show_message("\blue Success!", 1)
|
||||
P.explode()
|
||||
else
|
||||
U << "PDA not found."
|
||||
if(prob(difficulty * 12) || (P.hidden_uplink))
|
||||
U.show_message("\red An error flashes on your [src].", 1)
|
||||
else if (prob(difficulty * 3))
|
||||
U.show_message("\red Energy feeds back into your [src]!", 1)
|
||||
U << browse(null, "window=pda")
|
||||
explode()
|
||||
else
|
||||
U.show_message("\blue Success!", 1)
|
||||
P.explode()
|
||||
else
|
||||
U.unset_machine()
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
U << "PDA not found."
|
||||
else
|
||||
U.unset_machine()
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
|
||||
//pAI FUNCTIONS===================================
|
||||
if("pai")
|
||||
switch(href_list["option"])
|
||||
if("1") // Configure pAI device
|
||||
pai.attack_self(U)
|
||||
if("2") // Eject pAI device
|
||||
var/turf/T = get_turf_or_move(src.loc)
|
||||
if(T)
|
||||
pai.loc = T
|
||||
if("pai")
|
||||
switch(href_list["option"])
|
||||
if("1") // Configure pAI device
|
||||
pai.attack_self(U)
|
||||
if("2") // Eject pAI device
|
||||
var/turf/T = get_turf_or_move(src.loc)
|
||||
if(T)
|
||||
pai.loc = T
|
||||
|
||||
//LINK FUNCTIONS===================================
|
||||
|
||||
else//Cartridge menu linking
|
||||
mode = text2num(href_list["choice"])
|
||||
cartridge.mode = mode
|
||||
cartridge.unlock()
|
||||
else//If can't interact.
|
||||
U.unset_machine()
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
else//Cartridge menu linking
|
||||
mode = text2num(href_list["choice"])
|
||||
cartridge.mode = mode
|
||||
cartridge.unlock()
|
||||
else//If not in range or not using the pda.
|
||||
U.unset_machine()
|
||||
U << browse(null, "window=pda")
|
||||
@@ -866,7 +861,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
if(issilicon(usr))
|
||||
return
|
||||
|
||||
if ( !(usr.stat || usr.restrained()) )
|
||||
if ( can_use(usr) )
|
||||
if(id)
|
||||
remove_id()
|
||||
else
|
||||
@@ -883,7 +878,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
if(issilicon(usr))
|
||||
return
|
||||
|
||||
if ( !(usr.stat || usr.restrained()) )
|
||||
if ( can_use(usr) )
|
||||
var/obj/item/weapon/pen/O = locate() in src
|
||||
if(O)
|
||||
if (istype(loc, /mob))
|
||||
@@ -943,7 +938,7 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
else
|
||||
//Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand.
|
||||
if(((src in user.contents) && (C in user.contents)) || (istype(loc, /turf) && in_range(src, user) && (C in user.contents)) )
|
||||
if(!(user.stat || user.restrained()) )//If they can still act.
|
||||
if( can_use(user) )//If they can still act.
|
||||
id_check(user, 2)
|
||||
user << "<span class='notice'>You put the ID into \the [src]'s slot.</span>"
|
||||
updateSelfDialog()//Update self dialog on success.
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
R.uneq_all()
|
||||
R.hands.icon_state = "nomod"
|
||||
R.icon_state = "robot"
|
||||
R.base_icon = "robot"
|
||||
del(R.module)
|
||||
R.module = null
|
||||
R.camera.network.Remove(list("Medical","MINE"))
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
m_amt = 90
|
||||
attack_verb = list("slammed", "whacked", "bashed", "thunked", "battered", "bludgeoned", "thrashed")
|
||||
var/max_water = 50
|
||||
var/last_use = 1.0
|
||||
var/safety = 1
|
||||
var/sprite_name = "fire_extinguisher"
|
||||
|
||||
@@ -66,6 +67,11 @@
|
||||
usr << "\red \The [src] is empty."
|
||||
return
|
||||
|
||||
if (world.time < src.last_use + 20)
|
||||
return
|
||||
|
||||
src.last_use = world.time
|
||||
|
||||
playsound(src.loc, 'sound/effects/extinguish.ogg', 75, 1, -3)
|
||||
|
||||
var/direction = get_dir(src,target)
|
||||
|
||||
@@ -159,9 +159,14 @@ Implant Specifics:<BR>"}
|
||||
return
|
||||
if(istype(imp_in, /mob/))
|
||||
var/mob/T = imp_in
|
||||
|
||||
message_admins("Explosive implant triggered in [T] ([T.key]). (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[T.x];Y=[T.y];Z=[T.z]'>JMP</a>) ")
|
||||
log_game("Explosive implant triggered in [T] ([T.key]).")
|
||||
|
||||
T.gib()
|
||||
explosion(get_turf(imp_in), 1, 3, 4, 6, 3)
|
||||
var/turf/t = get_turf(imp_in)
|
||||
|
||||
if(t)
|
||||
t.hotspot_expose(3500,125)
|
||||
|
||||
@@ -455,8 +460,8 @@ the implant may become unstable and either pre-maturely inject the subject or si
|
||||
implanted(mob/source as mob)
|
||||
src.activation_emote = input("Choose activation emote:") in list("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
|
||||
if (source.mind)
|
||||
source.mind.store_memory("Freedom implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate.", 0, 0)
|
||||
source << "The implanted freedom implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate."
|
||||
source.mind.store_memory("Compressed matter implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate.", 0, 0)
|
||||
source << "The implanted compressed matter implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate."
|
||||
return 1
|
||||
|
||||
islegal()
|
||||
@@ -464,4 +469,4 @@ the implant may become unstable and either pre-maturely inject the subject or si
|
||||
|
||||
/obj/item/weapon/implant/cortical
|
||||
name = "cortical stack"
|
||||
desc = "A fist-sized mass of biocircuits and chips."
|
||||
desc = "A fist-sized mass of biocircuits and chips."
|
||||
|
||||
@@ -35,7 +35,6 @@
|
||||
user.visible_message("<span class='warning'>[user] kicks [src].</span>", \
|
||||
"<span class='warning'>You kick [src].</span>", \
|
||||
"You hear twisting metal.")
|
||||
user.delay_click(10)
|
||||
|
||||
if(shock(user, 70))
|
||||
return
|
||||
@@ -52,7 +51,6 @@
|
||||
user.visible_message("<span class='warning'>[user] mangles [src].</span>", \
|
||||
"<span class='warning'>You mangle [src].</span>", \
|
||||
"You hear twisting metal.")
|
||||
user.delay_click(10)
|
||||
|
||||
if(!shock(user, 70))
|
||||
health -= 5
|
||||
@@ -66,7 +64,6 @@
|
||||
user.visible_message("<span class='warning'>[user] smashes against [src].</span>", \
|
||||
"<span class='warning'>You smash against [src].</span>", \
|
||||
"You hear twisting metal.")
|
||||
user.delay_click(10)
|
||||
|
||||
health -= rand(2,3)
|
||||
healthcheck()
|
||||
@@ -79,7 +76,6 @@
|
||||
M.visible_message("<span class='warning'>[M] smashes against [src].</span>", \
|
||||
"<span class='warning'>You smash against [src].</span>", \
|
||||
"You hear twisting metal.")
|
||||
M.delay_click(10)
|
||||
|
||||
health -= M.melee_damage_upper
|
||||
healthcheck()
|
||||
@@ -164,10 +160,8 @@
|
||||
|
||||
else if(istype(W, /obj/item/weapon/shard))
|
||||
health -= W.force * 0.1
|
||||
user.delay_click(10)
|
||||
else if(!shock(user, 70))
|
||||
playsound(loc, 'sound/effects/grillehit.ogg', 80, 1)
|
||||
user.delay_click(10)
|
||||
switch(W.damtype)
|
||||
if("fire")
|
||||
health -= W.force
|
||||
|
||||
@@ -104,19 +104,16 @@
|
||||
new /obj/item/weapon/shard(loc)
|
||||
if(reinf) new /obj/item/stack/rods(loc)
|
||||
del(src)
|
||||
usr.delay_click(10)
|
||||
else if (usr.a_intent == "hurt")
|
||||
playsound(src.loc, 'glassknock.ogg', 80, 1)
|
||||
usr.visible_message("\red [usr.name] bangs against the [src.name]!", \
|
||||
"\red You bang against the [src.name]!", \
|
||||
"You hear a banging sound.")
|
||||
usr.delay_click(5)
|
||||
else
|
||||
playsound(src.loc, 'glassknock.ogg', 80, 1)
|
||||
usr.visible_message("[usr.name] knocks on the [src.name].", \
|
||||
"You knock on the [src.name].", \
|
||||
"You hear a knocking sound.")
|
||||
usr.delay_click(5)
|
||||
return
|
||||
|
||||
|
||||
@@ -131,11 +128,9 @@
|
||||
new /obj/item/weapon/shard(loc)
|
||||
if(reinf) new /obj/item/stack/rods(loc)
|
||||
del(src)
|
||||
user.delay_click(10)
|
||||
else //for nicer text~
|
||||
user.visible_message("<span class='danger'>[user] smashes into [src]!</span>")
|
||||
playsound(loc, 'sound/effects/Glasshit.ogg', 100, 1)
|
||||
user.delay_click(10)
|
||||
|
||||
|
||||
/obj/structure/window/attack_alien(mob/user as mob)
|
||||
@@ -163,7 +158,6 @@
|
||||
var/mob/living/M = G.affecting
|
||||
var/state = G.state
|
||||
del(W) //gotta delete it here because if window breaks, it won't get deleted
|
||||
user.delay_click(10)
|
||||
switch (state)
|
||||
if(1)
|
||||
M.apply_damage(7)
|
||||
@@ -203,7 +197,6 @@
|
||||
else
|
||||
if(W.damtype == BRUTE || W.damtype == BURN)
|
||||
hit(W.force)
|
||||
user.delay_click(10)
|
||||
if(health <= 7)
|
||||
anchored = 0
|
||||
update_nearby_icons()
|
||||
|
||||
@@ -470,12 +470,15 @@
|
||||
dat += "</table>"
|
||||
|
||||
if(ticker.mode.raiders.len > 0)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Raiders</B></td><td></td><td></td></tr>"
|
||||
for(var/datum/mind/raider in ticker.mode.raiders)
|
||||
var/mob/M = raider.current
|
||||
if(M)
|
||||
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
|
||||
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
|
||||
dat += "<td><A HREF='?src=\ref[src];traitor=\ref[M]'>Show Objective</A></td></tr>"
|
||||
dat += "</table>"
|
||||
|
||||
/*
|
||||
if(ticker.mode.ninjas.len > 0)
|
||||
dat += "<br><table cellspacing=5><tr><td><B>Ninjas</B></td><td></td><td></td></tr>"
|
||||
|
||||
@@ -2029,17 +2029,13 @@
|
||||
if("virus")
|
||||
feedback_inc("admin_secrets_fun_used",1)
|
||||
feedback_add_details("admin_secrets_fun_used","V")
|
||||
var/answer = alert("Do you want this to be a random disease or do you have something in mind?",,"Make Your Own","Random","Choose")
|
||||
if(answer=="Random")
|
||||
viral_outbreak()
|
||||
message_admins("[key_name_admin(usr)] has triggered a virus outbreak", 1)
|
||||
else if(answer == "Choose")
|
||||
var/list/viruses = list("fake gbs","gbs","magnitis","wizarditis",/*"beesease",*/"brain rot","cold","retrovirus","flu","pierrot's throat","rhumba beat")
|
||||
var/V = input("Choose the virus to spread", "BIOHAZARD") in viruses
|
||||
viral_outbreak(V)
|
||||
message_admins("[key_name_admin(usr)] has triggered a virus outbreak of [V]", 1)
|
||||
var/answer = alert("Do you want this to be a greater disease or a lesser one?",,"Greater","Lesser")
|
||||
if(answer=="Lesser")
|
||||
virus2_lesser_infection()
|
||||
message_admins("[key_name_admin(usr)] has triggered a lesser virus outbreak.", 1)
|
||||
else
|
||||
AdminCreateVirus(usr)
|
||||
virus2_greater_infection()
|
||||
message_admins("[key_name_admin(usr)] has triggered a greater virus outbreak.", 1)
|
||||
if("retardify")
|
||||
feedback_inc("admin_secrets_fun_used",1)
|
||||
feedback_add_details("admin_secrets_fun_used","RET")
|
||||
|
||||
@@ -62,7 +62,7 @@
|
||||
*/
|
||||
|
||||
/client/proc/fix_next_move()
|
||||
/* set category = "Debug"
|
||||
set category = "Debug"
|
||||
set name = "Unfreeze Everyone"
|
||||
var/largest_move_time = 0
|
||||
var/largest_click_time = 0
|
||||
@@ -90,7 +90,6 @@
|
||||
message_admins("[key_name_admin(largest_click_mob)] had the largest click delay with [largest_click_time] frames / [largest_click_time/10] seconds!", 1)
|
||||
message_admins("world.time = [world.time]", 1)
|
||||
feedback_add_details("admin_verb","UFE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
||||
*/
|
||||
return
|
||||
|
||||
/client/proc/radio_report()
|
||||
|
||||
@@ -16,6 +16,7 @@ var/global/list/special_roles = list( //keep synced with the defines BE_* in set
|
||||
"infested monkey" = IS_MODE_COMPILED("monkey"), // 9
|
||||
"ninja" = "true", // 10
|
||||
"vox raider" = IS_MODE_COMPILED("heist"), // 11
|
||||
"diona" = 1, // 12
|
||||
)
|
||||
|
||||
var/const/MAX_SAVE_SLOTS = 10
|
||||
@@ -806,7 +807,7 @@ datum/preferences
|
||||
|
||||
if(config.usealienwhitelist) //If we're using the whitelist, make sure to check it!
|
||||
for(var/S in whitelisted_species)
|
||||
if(is_alien_whitelisted(user,S))
|
||||
if(is_alien_whitelisted(user,S) || (S == "Unathi" && is_alien_whitelisted(user,"Soghun")))
|
||||
new_species += S
|
||||
whitelisted = 1
|
||||
if(!whitelisted)
|
||||
|
||||
@@ -1030,6 +1030,7 @@
|
||||
if (!O.amputated)
|
||||
O.status &= ~ORGAN_DESTROYED
|
||||
O.wounds.Cut()
|
||||
O.heal_damage(1000,1000,1,1)
|
||||
|
||||
var/datum/organ/external/head/h = organs_by_name["head"]
|
||||
h.disfigured = 0
|
||||
@@ -1049,6 +1050,10 @@
|
||||
|
||||
for (var/datum/disease/virus in viruses)
|
||||
virus.cure()
|
||||
for (var/ID in virus2)
|
||||
var/datum/disease2/disease/V = virus2[ID]
|
||||
V.cure(src)
|
||||
|
||||
..()
|
||||
|
||||
/mob/living/carbon/human/proc/is_lung_ruptured()
|
||||
@@ -1116,9 +1121,9 @@ mob/living/carbon/human/yank_out_object()
|
||||
set desc = "Remove an embedded item at the cost of bleeding and pain."
|
||||
set src in view(1)
|
||||
|
||||
if(!isliving(usr) || usr.last_click + usr.click_delay > world.time)
|
||||
if(!isliving(usr) || usr.next_move > world.time)
|
||||
return
|
||||
usr.delay_click(20)
|
||||
usr.next_move = world.time + 20
|
||||
|
||||
if(usr.stat == 1)
|
||||
usr << "You are unconcious and cannot do that!"
|
||||
@@ -1353,4 +1358,4 @@ mob/living/carbon/human/yank_out_object()
|
||||
|
||||
else
|
||||
src << "You do not have enough chemicals stored to reproduce."
|
||||
return
|
||||
return
|
||||
|
||||
@@ -38,11 +38,11 @@
|
||||
attacktext = "nips"
|
||||
friendly = "prods"
|
||||
wander = 0
|
||||
pass_flags = PASSTABLE
|
||||
|
||||
var/chemicals = 10 // Chemicals used for reproduction and spitting neurotoxin.
|
||||
var/mob/living/carbon/human/host // Human host for the brain worm.
|
||||
var/truename // Name used for brainworm-speak.
|
||||
var/bonded // Var for full bonding with the host brain.
|
||||
var/mob/living/captive_brain/host_brain // Used for swapping control of the body back and forth.
|
||||
var/controlling // Used in human death check.
|
||||
|
||||
@@ -110,6 +110,21 @@
|
||||
src << "You drop words into [host]'s mind: \"[message]\""
|
||||
host << "Your own thoughts speak: \"[message]\""
|
||||
|
||||
/mob/living/simple_animal/borer/Stat()
|
||||
..()
|
||||
statpanel("Status")
|
||||
|
||||
if(emergency_shuttle)
|
||||
if(emergency_shuttle.online && emergency_shuttle.location < 2)
|
||||
var/timeleft = emergency_shuttle.timeleft()
|
||||
if (timeleft)
|
||||
stat(null, "ETA-[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]")
|
||||
|
||||
if (client.statpanel == "Status")
|
||||
stat("Chemicals", chemicals)
|
||||
|
||||
// VERBS!
|
||||
|
||||
/mob/living/simple_animal/borer/proc/borer_speak(var/message)
|
||||
if(!message)
|
||||
return
|
||||
@@ -135,7 +150,7 @@
|
||||
|
||||
spawn(300+(host.brainloss*5))
|
||||
|
||||
if(!host || !src) return
|
||||
if(!host || !src || controlling) return
|
||||
|
||||
else
|
||||
src << "\red <B>You plunge your probosci deep into the cortex of the host brain, interfacing directly with their nervous system.</B>"
|
||||
@@ -149,7 +164,31 @@
|
||||
host.verbs += /mob/living/carbon/human/proc/punish_host
|
||||
host.verbs += /mob/living/carbon/human/proc/spawn_larvae
|
||||
|
||||
mob/living/simple_animal/borer/verb/release_host()
|
||||
/mob/living/simple_animal/borer/verb/secrete_chemicals()
|
||||
set category = "Alien"
|
||||
set name = "Secrete Chemicals"
|
||||
set desc = "Push some chemicals into your host's bloodstream."
|
||||
|
||||
if(!host)
|
||||
src << "You are not inside a host body."
|
||||
return
|
||||
|
||||
if(stat)
|
||||
src << "You cannot secrete chemicals in your current state."
|
||||
|
||||
if(chemicals < 50)
|
||||
src << "You don't have enough chemicals!"
|
||||
|
||||
var/chem = input("Select a chemical to secrete.", "Chemicals") in list("bicaridine","tramadol","hyperzine")
|
||||
|
||||
if(chemicals < 50 || !host || controlling || !src || stat) //Sanity check.
|
||||
return
|
||||
|
||||
src << "\red <B>You squirt a measure of [chem] from your reservoirs into [host]'s bloodstream.</B>"
|
||||
host.reagents.add_reagent(chem, 15)
|
||||
chemicals -= 50
|
||||
|
||||
/mob/living/simple_animal/borer/verb/release_host()
|
||||
set category = "Alien"
|
||||
set name = "Release Host"
|
||||
set desc = "Slither out of your host."
|
||||
@@ -165,7 +204,6 @@ mob/living/simple_animal/borer/verb/release_host()
|
||||
if(!host || !src) return
|
||||
|
||||
src << "You begin disconnecting from [host]'s synapses and prodding at their internal ear canal."
|
||||
bonded = 0
|
||||
|
||||
if(!host.stat)
|
||||
host << "An odd, uncomfortable pressure begins to build inside your skull, behind your ear..."
|
||||
@@ -193,6 +231,12 @@ mob/living/simple_animal/borer/proc/detatch()
|
||||
src.loc = get_turf(host)
|
||||
controlling = 0
|
||||
|
||||
reset_view(null)
|
||||
machine = null
|
||||
|
||||
host.reset_view(null)
|
||||
host.machine = null
|
||||
|
||||
host.verbs -= /mob/living/carbon/human/proc/release_control
|
||||
host.verbs -= /mob/living/carbon/human/proc/punish_host
|
||||
host.verbs -= /mob/living/carbon/human/proc/spawn_larvae
|
||||
@@ -220,7 +264,7 @@ mob/living/simple_animal/borer/proc/detatch()
|
||||
return
|
||||
|
||||
var/list/choices = list()
|
||||
for(var/mob/living/C in view(1,src))
|
||||
for(var/mob/living/carbon/human/C in view(1,src))
|
||||
if(istype(C,/mob/living/carbon/human) && C.stat != 2)
|
||||
choices += C
|
||||
|
||||
@@ -230,6 +274,7 @@ mob/living/simple_animal/borer/proc/detatch()
|
||||
|
||||
if(M.has_brain_worms())
|
||||
src << "You cannot infest someone who is already infested!"
|
||||
return
|
||||
|
||||
M << "Something slimy begins probing at the opening of your ear canal..."
|
||||
src << "You slither up [M] and begin probing at their ear canal..."
|
||||
@@ -257,7 +302,6 @@ mob/living/simple_animal/borer/proc/detatch()
|
||||
var/datum/organ/external/head = M.get_organ("head")
|
||||
head.implants += src
|
||||
src.loc = M
|
||||
bonded = 0
|
||||
|
||||
host_brain.name = M.name
|
||||
host_brain.real_name = M.real_name
|
||||
@@ -265,4 +309,62 @@ mob/living/simple_animal/borer/proc/detatch()
|
||||
return
|
||||
else
|
||||
src << "They are no longer in range!"
|
||||
return
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/borer/verb/ventcrawl()
|
||||
set name = "Crawl through Vent"
|
||||
set desc = "Enter an air vent and crawl through the pipe system."
|
||||
set category = "Alien"
|
||||
|
||||
// if(!istype(V,/obj/machinery/atmoalter/siphs/fullairsiphon/air_vent))
|
||||
// return
|
||||
var/obj/machinery/atmospherics/unary/vent_pump/vent_found
|
||||
var/welded = 0
|
||||
for(var/obj/machinery/atmospherics/unary/vent_pump/v in range(1,src))
|
||||
if(!v.welded)
|
||||
vent_found = v
|
||||
break
|
||||
else
|
||||
welded = 1
|
||||
if(vent_found)
|
||||
if(vent_found.network&&vent_found.network.normal_members.len)
|
||||
var/list/vents = list()
|
||||
for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in vent_found.network.normal_members)
|
||||
if(temp_vent.loc == loc)
|
||||
continue
|
||||
vents.Add(temp_vent)
|
||||
var/list/choices = list()
|
||||
for(var/obj/machinery/atmospherics/unary/vent_pump/vent in vents)
|
||||
if(vent.loc.z != loc.z)
|
||||
continue
|
||||
var/atom/a = get_turf(vent)
|
||||
choices.Add(a.loc)
|
||||
var/turf/startloc = loc
|
||||
var/obj/selection = input("Select a destination.", "Duct System") in choices
|
||||
var/selection_position = choices.Find(selection)
|
||||
if(loc==startloc)
|
||||
var/obj/target_vent = vents[selection_position]
|
||||
if(target_vent)
|
||||
loc = target_vent.loc
|
||||
else
|
||||
src << "\blue You need to remain still while entering a vent."
|
||||
else
|
||||
src << "\blue This vent is not connected to anything."
|
||||
else if(welded)
|
||||
src << "\red That vent is welded."
|
||||
else
|
||||
src << "\blue You must be standing on or beside an air vent to enter it."
|
||||
return
|
||||
|
||||
//copy paste from alien/larva, if that func is updated please update this one alsoghost
|
||||
/mob/living/simple_animal/borer/verb/hide()
|
||||
set name = "Hide"
|
||||
set desc = "Allows to hide beneath tables or certain items. Toggled on or off."
|
||||
set category = "Alien"
|
||||
|
||||
if (layer != TURF_LAYER+0.2)
|
||||
layer = TURF_LAYER+0.2
|
||||
src << text("\blue You are now hiding.")
|
||||
else
|
||||
layer = MOB_LAYER
|
||||
src << text("\blue You have stopped hiding.")
|
||||
@@ -33,7 +33,7 @@
|
||||
if(hud_used) del(hud_used) //remove the hud objects
|
||||
hud_used = new /datum/hud(src)
|
||||
|
||||
last_click = world.time
|
||||
next_move = 1
|
||||
sight |= SEE_SELF
|
||||
..()
|
||||
|
||||
|
||||
@@ -607,6 +607,11 @@ var/list/slot_equipment_priority = list( \
|
||||
src.pulling = AM
|
||||
AM.pulledby = src
|
||||
|
||||
//Attempted fix for people flying away through space when cuffed and dragged.
|
||||
if(ismob(AM))
|
||||
var/mob/pulled = AM
|
||||
pulled.inertia_dir = 0
|
||||
|
||||
/mob/proc/can_use_hands()
|
||||
return
|
||||
|
||||
@@ -900,9 +905,9 @@ mob/verb/yank_out_object()
|
||||
set desc = "Remove an embedded item at the cost of bleeding and pain."
|
||||
set src in view(1)
|
||||
|
||||
if(!isliving(usr) || usr.last_click + usr.click_delay > world.time)
|
||||
if(!isliving(usr) || usr.next_move > world.time)
|
||||
return
|
||||
usr.delay_click(20)
|
||||
usr.next_move = world.time + 20
|
||||
|
||||
if(usr.stat == 1)
|
||||
usr << "You are unconcious and cannot do that!"
|
||||
@@ -955,4 +960,4 @@ mob/verb/yank_out_object()
|
||||
pinned -= O
|
||||
if(!pinned.len)
|
||||
anchored = 0
|
||||
return 1
|
||||
return 1
|
||||
|
||||
@@ -54,8 +54,8 @@
|
||||
var/sdisabilities = 0 //Carbon
|
||||
var/disabilities = 0 //Carbon
|
||||
var/atom/movable/pulling = null
|
||||
var/last_click = null
|
||||
var/click_delay = 0
|
||||
var/next_move = null
|
||||
var/prev_move = null
|
||||
var/monkeyizing = null //Carbon
|
||||
var/other = 0.0
|
||||
var/hand = null
|
||||
|
||||
@@ -128,7 +128,7 @@
|
||||
return
|
||||
if(killing)
|
||||
return
|
||||
if (assailant.last_click + assailant.click_delay > world.time)
|
||||
if (assailant.next_move > world.time)
|
||||
return
|
||||
if ((!( assailant.canmove ) || assailant.lying))
|
||||
//SN src = null
|
||||
@@ -140,7 +140,7 @@
|
||||
if (!( killing ))
|
||||
assailant.visible_message("\red [assailant] has temporarily tightened \his grip on [affecting]!")
|
||||
//Foreach goto(97)
|
||||
assailant.delay_click(10)
|
||||
assailant.next_move = world.time + 10
|
||||
//affecting.stunned = max(2, affecting.stunned)
|
||||
//affecting.paralysis = max(1, affecting.paralysis)
|
||||
affecting.losebreath = min(affecting.losebreath + 1, 3)
|
||||
@@ -235,7 +235,7 @@
|
||||
assailant.attack_log += text("\[[time_stamp()]\] <font color='red'>Strangled (kill intent) [affecting.name] ([affecting.ckey])</font>")
|
||||
log_attack("<font color='red'>[assailant.name] ([assailant.ckey]) Strangled (kill intent) [affecting.name] ([affecting.ckey])</font>")
|
||||
|
||||
assailant.delay_click(10)
|
||||
assailant.next_move = world.time + 10
|
||||
affecting.losebreath += 1
|
||||
else
|
||||
assailant.visible_message("\red [assailant] was unable to tighten \his grip on [affecting]'s neck!")
|
||||
|
||||
@@ -454,7 +454,3 @@ var/list/intents = list("help","disarm","grab","hurt")
|
||||
hud_used.action_intent.icon_state = "harm"
|
||||
else
|
||||
hud_used.action_intent.icon_state = "help"
|
||||
|
||||
/mob/proc/delay_click(var/delay)
|
||||
src.click_delay = max(src.click_delay, delay)
|
||||
return src.click_delay
|
||||
|
||||
@@ -351,7 +351,7 @@
|
||||
if(client.prefs.species)
|
||||
chosen_species = all_species[client.prefs.species]
|
||||
if(chosen_species)
|
||||
if(is_alien_whitelisted(src, client.prefs.species) || !config.usealienwhitelist || !(chosen_species.flags & WHITELISTED))
|
||||
if(is_alien_whitelisted(src, client.prefs.species) || (client.prefs.species == "Unathi" && is_alien_whitelisted(src, "Soghun")) || !config.usealienwhitelist || !(chosen_species.flags & WHITELISTED))
|
||||
new_character.set_species(client.prefs.species)
|
||||
if(chosen_species.language)
|
||||
new_character.add_language(chosen_species.language)
|
||||
|
||||
@@ -600,9 +600,9 @@
|
||||
set name = "Resist"
|
||||
set category = "IC"
|
||||
|
||||
if(!isliving(usr) || usr.last_click + usr.click_delay > world.time)
|
||||
if(!isliving(usr) || usr.next_move > world.time)
|
||||
return
|
||||
usr.delay_click(20)
|
||||
usr.next_move = world.time + 20
|
||||
|
||||
var/mob/living/L = usr
|
||||
|
||||
@@ -631,6 +631,10 @@
|
||||
H.name = "host brain"
|
||||
H.real_name = "host brain"
|
||||
|
||||
verbs -= /mob/living/carbon/human/proc/release_control
|
||||
verbs -= /mob/living/carbon/human/proc/punish_host
|
||||
verbs -= /mob/living/carbon/human/proc/spawn_larvae
|
||||
|
||||
return
|
||||
|
||||
//resisting grabs (as if it helps anyone...)
|
||||
@@ -666,7 +670,7 @@
|
||||
if(iscarbon(L))
|
||||
var/mob/living/carbon/C = L
|
||||
if( C.handcuffed )
|
||||
C.delay_click(100)
|
||||
C.next_move = world.time + 100
|
||||
C.last_special = world.time + 100
|
||||
C << "\red You attempt to unbuckle yourself. (This will take around 2 minutes and you need to stand still)"
|
||||
for(var/mob/O in viewers(L))
|
||||
@@ -700,7 +704,7 @@
|
||||
// breakout_time++ //Harder to get out of welded lockers than locked lockers
|
||||
|
||||
//okay, so the closet is either welded or locked... resist!!!
|
||||
usr.delay_click(100)
|
||||
usr.next_move = world.time + 100
|
||||
L.last_special = world.time + 100
|
||||
L << "\red You lean on the back of \the [C] and start pushing the door open. (this will take about [breakout_time] minutes)"
|
||||
for(var/mob/O in viewers(usr.loc))
|
||||
@@ -753,7 +757,7 @@
|
||||
else if(iscarbon(L))
|
||||
var/mob/living/carbon/CM = L
|
||||
if(CM.handcuffed && CM.canmove && (CM.last_special <= world.time))
|
||||
CM.delay_click(100)
|
||||
CM.next_move = world.time + 100
|
||||
CM.last_special = world.time + 100
|
||||
if(isalienadult(CM) || (HULK in usr.mutations))//Don't want to do a lot of logic gating here.
|
||||
usr << "\red You attempt to break your handcuffs. (This will take around 5 seconds and you need to stand still)"
|
||||
@@ -791,7 +795,7 @@
|
||||
CM.handcuffed = null
|
||||
CM.update_inv_handcuffed()
|
||||
else if(CM.legcuffed && CM.canmove && (CM.last_special <= world.time))
|
||||
CM.delay_click(100)
|
||||
CM.next_move = world.time + 100
|
||||
CM.last_special = world.time + 100
|
||||
if(isalienadult(CM) || (HULK in usr.mutations))//Don't want to do a lot of logic gating here.
|
||||
usr << "\red You attempt to break your legcuffs. (This will take around 5 seconds and you need to stand still)"
|
||||
|
||||
@@ -131,7 +131,7 @@
|
||||
in_chamber.loc = get_turf(user)
|
||||
in_chamber.starting = get_turf(user)
|
||||
in_chamber.shot_from = src
|
||||
usr.delay_click(4)
|
||||
user.next_move = world.time + 4
|
||||
in_chamber.silenced = silenced
|
||||
in_chamber.current = curloc
|
||||
in_chamber.yo = targloc.y - curloc.y
|
||||
|
||||
@@ -1019,7 +1019,7 @@ datum
|
||||
required_other = 1
|
||||
on_reaction(var/datum/reagents/holder)
|
||||
|
||||
var/blocked = list(/mob/living/simple_animal/hostile,
|
||||
/*var/blocked = list(/mob/living/simple_animal/hostile,
|
||||
/mob/living/simple_animal/hostile/pirate,
|
||||
/mob/living/simple_animal/hostile/pirate/ranged,
|
||||
/mob/living/simple_animal/hostile/russian,
|
||||
@@ -1051,7 +1051,9 @@ datum
|
||||
C.loc = get_turf_loc(holder.my_atom)
|
||||
if(prob(50))
|
||||
for(var/j = 1, j <= rand(1, 3), j++)
|
||||
step(C, pick(NORTH,SOUTH,EAST,WEST))
|
||||
step(C, pick(NORTH,SOUTH,EAST,WEST))*/
|
||||
for(var/mob/O in viewers(get_turf_loc(holder.my_atom), null))
|
||||
O.show_message(text("\red The slime core fizzles disappointingly,"), 1)
|
||||
|
||||
//Silver
|
||||
slimebork
|
||||
|
||||
@@ -68,11 +68,17 @@
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/autoinjector/attack(mob/M as mob, mob/user as mob)
|
||||
..()
|
||||
if(reagents.total_volume <= 0)
|
||||
/*if(reagents.total_volume <= 0) //Prevents autoinjectors to be refilled.
|
||||
flags &= ~OPENCONTAINER
|
||||
*/
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/autoinjector/attackby(obj/item/I as obj, mob/user as mob)
|
||||
..()
|
||||
update_icon() //Allows the autoinjector to be reset.
|
||||
return
|
||||
|
||||
/obj/item/weapon/reagent_containers/hypospray/autoinjector/update_icon()
|
||||
if(reagents.total_volume > 0)
|
||||
icon_state = "[initial(icon_state)]1"
|
||||
|
||||
@@ -184,7 +184,10 @@
|
||||
|
||||
//Handle possessive brain borers.
|
||||
if(istype(obj,/mob/living/simple_animal/borer))
|
||||
target.release_control()
|
||||
var/mob/living/simple_animal/borer/worm = obj
|
||||
if(worm.controlling)
|
||||
target.release_control()
|
||||
worm.detatch()
|
||||
|
||||
obj.loc = get_turf(target)
|
||||
if(istype(obj,/obj/item/weapon/implant))
|
||||
|
||||
@@ -162,3 +162,27 @@ var/global/list/virusDB = list()
|
||||
v.fields["spread type"] = spreadtype
|
||||
virusDB["[uniqueID]"] = v
|
||||
return 1
|
||||
|
||||
proc/virus2_lesser_infection()
|
||||
var/list/candidates = list() //list of candidate keys
|
||||
|
||||
for(var/mob/living/carbon/human/G in player_list)
|
||||
if(G.client && G.stat != DEAD)
|
||||
candidates += G
|
||||
if(!candidates.len) return
|
||||
|
||||
candidates = shuffle(candidates)
|
||||
|
||||
infect_mob_random_lesser(candidates[1])
|
||||
|
||||
proc/virus2_greater_infection()
|
||||
var/list/candidates = list() //list of candidate keys
|
||||
|
||||
for(var/mob/living/carbon/human/G in player_list)
|
||||
if(G.client && G.stat != DEAD)
|
||||
candidates += G
|
||||
if(!candidates.len) return
|
||||
|
||||
candidates = shuffle(candidates)
|
||||
|
||||
infect_mob_random_greater(candidates[1])
|
||||
|
||||
+3
-1
@@ -641,6 +641,7 @@ var/list/TAGGERLOCATIONS = list("Disposals",
|
||||
#define BE_MONKEY 512
|
||||
#define BE_NINJA 1024
|
||||
#define BE_RAIDER 2048
|
||||
#define BE_PLANT 4096
|
||||
|
||||
var/list/be_special_flags = list(
|
||||
"Traitor" = BE_TRAITOR,
|
||||
@@ -654,7 +655,8 @@ var/list/be_special_flags = list(
|
||||
"Cultist" = BE_CULTIST,
|
||||
"Monkey" = BE_MONKEY,
|
||||
"Ninja" = BE_NINJA,
|
||||
"Raider" = BE_RAIDER
|
||||
"Raider" = BE_RAIDER,
|
||||
"Diona" = BE_PLANT
|
||||
)
|
||||
|
||||
#define AGE_MIN 17 //youngest a character can be
|
||||
|
||||
@@ -57,7 +57,16 @@ Stuff which is in development and not yet visible to players or just code relate
|
||||
(ie. code improvements for expandability, etc.) should not be listed here. They
|
||||
should be listed in the changelog upon commit though. Thanks. -->
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">August 8th, 2013</h2>
|
||||
<h3 class="author">Erthilo updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Raise Dead rune now properly heals and revives dead corpse.</li>
|
||||
<li class="bugfix">Admin-only rejuvenate verb now heals all organs, limbs, and diseases.</li>
|
||||
<li class="bugfix">Cyborg sprites now correctly reset with reset boards. This means cyborg appearances can now be changed without admin intervention.</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div class="commit sansserif">
|
||||
<h2 class="date">2013/08/4</h2>
|
||||
<h3 class="author">Chinsky updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 38 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 53 KiB After Width: | Height: | Size: 53 KiB |
@@ -2,3 +2,5 @@
|
||||
#Maps must be the full path to them
|
||||
#Maps should be 255x255 or smaller and be bounded. Falling off the edge of the map will result in undefined behavior.
|
||||
#SPECIFYING AN INVALID MAP WILL RESULT IN RUNTIMES ON GAME START
|
||||
|
||||
#maps/RandomZLevels/awaymission.dmm
|
||||
|
||||
@@ -2288,7 +2288,7 @@
|
||||
"aRZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/bar)
|
||||
"aSa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/kitchen)
|
||||
"aSb" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aSc" = (/obj/machinery/door/airlock/maintenance,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aSc" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aSd" = (/obj/machinery/vending/dinnerware,/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Kitchen"; dir = 2},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
|
||||
"aSe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
"aSf" = (/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen)
|
||||
|
||||
Reference in New Issue
Block a user