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Made stronger EMP pulses have BIGGER chance of exploding robolimb. It was backwards for some reason, so weak pulses had higher chance of explosion.
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@@ -452,9 +452,9 @@
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if(!(status & ORGAN_ROBOT))
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return
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if(prob(30*severity))
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take_damage(4(4-severity), 0, 1, used_weapon = "EMP")
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else
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droplimb(1)
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else
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take_damage(4(4-severity), 0, 1, used_weapon = "EMP")
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proc/getDisplayName()
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switch(name)
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