mirror of
https://github.com/CHOMPstation/CHOMPstation.git
synced 2026-08-22 11:36:38 +01:00
@@ -339,20 +339,20 @@
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set category = "OOC"
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if (!( config.abandon_allowed ))
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usr << "<span class='notice'>Respawn is disabled.</span>"
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to_chat(usr, "<span class='notice'>Respawn is disabled.</span>")
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return
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if ((stat != 2 || !( ticker )))
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usr << "<span class='notice'><B>You must be dead to use this!</B></span>"
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to_chat(usr, "<span class='notice'><B>You must be dead to use this!</B></span>")
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return
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if (ticker.mode && ticker.mode.deny_respawn) //BS12 EDIT
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usr << "<span class='notice'>Respawn is disabled for this roundtype.</span>"
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to_chat(usr, "<span class='notice'>Respawn is disabled for this roundtype.</span>")
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return
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else
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var/deathtime = world.time - src.timeofdeath
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if(istype(src,/mob/observer/dead))
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var/mob/observer/dead/G = src
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if(G.has_enabled_antagHUD == 1 && config.antag_hud_restricted)
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usr << "<font color='blue'><B>Upon using the antagHUD you forfeighted the ability to join the round.</B></font>"
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to_chat(usr, "<font color='blue'><B>By using the antagHUD you forfeit the ability to join the round.</B></font>")
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return
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var/deathtimeminutes = round(deathtime / 600)
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var/pluralcheck = "minute"
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@@ -363,17 +363,17 @@
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else if(deathtimeminutes > 1)
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pluralcheck = " [deathtimeminutes] minutes and"
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var/deathtimeseconds = round((deathtime - deathtimeminutes * 600) / 10,1)
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usr << "You have been dead for[pluralcheck] [deathtimeseconds] seconds."
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to_chat(usr, "You have been dead for[pluralcheck] [deathtimeseconds] seconds.")
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if ((deathtime < (5 * 600)) && (ticker && ticker.current_state > GAME_STATE_PREGAME))
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usr << "You must wait 5 minutes to respawn!"
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to_chat(usr, "You must wait 5 minutes to respawn!")
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return
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else
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usr << "You can respawn now, enjoy your new life!"
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to_chat(usr, "You can respawn now, enjoy your new life!")
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log_game("[usr.name]/[usr.key] used abandon mob.")
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usr << "<font color='blue'><B>Make sure to play a different character, and please roleplay correctly!</B></font>"
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to_chat(usr, "<font color='blue'><B>Make sure to play a different character, and please roleplay correctly!</B></font>")
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if(!client)
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log_game("[usr.key] AM failed due to disconnect.")
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