Hotfix Synx speechcodeV2

This commit is contained in:
Sharkmare
2019-03-02 07:21:38 +01:00
committed by GitHub
parent e1e3e280f7
commit 38cda28b16
@@ -122,6 +122,8 @@
verbs += /mob/living/simple_animal/retaliate/synx/proc/honk
verbs += /mob/living/simple_animal/retaliate/synx/proc/randomspeech
realname = name
voices += "Garbled voice"
voices += "Unidentifiable Voice"
mob/living/simple_animal/synx/PunchTarget()
if(!Adjacent(target_mob))
@@ -269,14 +271,14 @@ mob/living/simple_animal/synx/PunchTarget()
to_chat(L, "<span class='warning'>You feel a strange substance on you.</span>")
L.reagents.add_reagent(poison_type, poison_per_bite)
/mob/living/simple_animal/retaliate/synx/hear_say(message,verb,language,fakename,var/mob/living/speaker)
/mob/living/simple_animal/retaliate/synx/hear_say(message,verb,language,fakename,speaker)
. = ..()
if(!message) return
speaker = speaker.name
//speaker = speaker.name
speak += message
voices += speaker
if(voices.len>=memorysize)
voices -= (pick(voices))//making the list more dynamic
//voices += speaker
//if(voices.len>=memorysize)
// voices -= (pick(voices))//making the list more dynamic
if(speak.len>=memorysize)
speak -= (pick(speak))//making the list more dynamic
if(resting)