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Adding speak chance to normal synxes
Adding a baseline hyperactive style of speaking to normal synxes
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@@ -9,6 +9,8 @@
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icon_living = "synx_living"
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icon_dead = "synx_dead"
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speak_chance = 10 //MAy have forgotten to readd that.
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//Synx speech code overrides normal speech code but is still a x in 200 chance of triggereing, as all mobs do.
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//VAR$ SETUP
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var/realname = null
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var/poison_per_bite = 5
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