Adding speak chance to normal synxes

Adding a baseline hyperactive style of speaking to normal synxes
This commit is contained in:
Sharkmare
2019-03-17 20:03:06 +01:00
committed by GitHub
parent cbf35b188c
commit 59d9116833
@@ -9,6 +9,8 @@
icon_living = "synx_living"
icon_dead = "synx_dead"
speak_chance = 10 //MAy have forgotten to readd that.
//Synx speech code overrides normal speech code but is still a x in 200 chance of triggereing, as all mobs do.
//VAR$ SETUP
var/realname = null
var/poison_per_bite = 5