Resolves some map issues.

Fixes two doors. Security lobby and Engineering SMES

Fixes the arrival shuttle.
This commit is contained in:
Jakksergal
2018-03-01 17:31:56 -08:00
parent b2fb39ac53
commit 68a9a7a3ae
3 changed files with 2357 additions and 2355 deletions
+2 -2
View File
@@ -2023,7 +2023,7 @@
"aMU" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access = list(1)},/obj/machinery/door/firedoor/border_only,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor,/area/maintenance/security_port)
"aMV" = (/turf/simulated/wall/r_wall,/area/security/lobby)
"aMW" = (/obj/machinery/door/airlock/glass_security{name = "Security Lobby"; req_one_access = newlist()},/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/security/lobby)
"aMX" = (/obj/machinery/door/airlock/glass_security{name = "Security Lobby"; req_one_access = list(0)},/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor/tiled,/area/security/lobby)
"aMX" = (/obj/machinery/door/firedoor/glass,/obj/effect/floor_decal/industrial/warning,/obj/machinery/door/airlock/glass_security{name = "Security Lobby"; req_one_access = newlist()},/turf/simulated/floor/tiled,/area/security/lobby)
"aMY" = (/obj/structure/table/steel,/obj/machinery/microwave,/turf/simulated/floor/tiled,/area/security/prison)
"aMZ" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/steel,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets{pixel_x = -3; pixel_y = -3},/turf/simulated/floor/tiled,/area/security/prison)
"aNa" = (/obj/structure/table/steel,/obj/item/weapon/dice,/obj/machinery/camera/network/prison{c_tag = "SEC - Common Brig Aft"; dir = 1},/obj/item/weapon/deck/cards,/turf/simulated/floor/tiled,/area/security/prison)
@@ -8851,7 +8851,7 @@
"dok" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor,/area/maintenance/substation/engineering)
"dol" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/floor_decal/industrial/warning/corner{dir = 8},/obj/effect/floor_decal/industrial/warning/corner,/turf/simulated/floor/plating,/area/maintenance/substation/engineering)
"dom" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/effect/floor_decal/industrial/warning,/turf/simulated/floor,/area/maintenance/engineering)
"don" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{req_one_access = newlist()},/obj/machinery/door/firedoor,/turf/simulated/floor,/area/maintenance/engineering)
"don" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/maintenance{name = "Engineering SMES"; req_one_access = list(11,24)},/turf/simulated/floor,/area/maintenance/engineering)
"doo" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/blast/regular{density = 0; dir = 1; icon_state = "pdoor0"; id = "englockdown"; name = "Engineering Lockdown"; opacity = 0},/turf/simulated/floor,/area/maintenance/engineering)
"dop" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/obj/effect/floor_decal/industrial/warning{dir = 8},/turf/simulated/floor,/area/maintenance/engineering)
"doq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/valve{dir = 4},/turf/simulated/floor,/area/maintenance/engineering)
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+1
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@@ -2567,6 +2567,7 @@
#include "code\modules\shuttles\departmental.dm"
#include "code\modules\shuttles\escape_pods.dm"
#include "code\modules\shuttles\shuttle.dm"
#include "code\modules\shuttles\shuttle_arrivals.dm"
#include "code\modules\shuttles\shuttle_console.dm"
#include "code\modules\shuttles\shuttle_emergency.dm"
#include "code\modules\shuttles\shuttle_ferry.dm"