Adds a few new posters.

This commit is contained in:
Neerti
2015-07-16 21:12:43 -04:00
parent 8c41e7cf40
commit 70cda5e3be
3 changed files with 47 additions and 0 deletions
@@ -0,0 +1,46 @@
/datum/poster/pol_1
icon_state="polposter1"
name = "Safety!"
desc = "A poster advising you to learn how to put on your internals at a moment's notice."
/datum/poster/pol_2
icon_state="polposter2"
name = "Safety!"
desc = "A blue and white colored poster. This one advises you to wear your safety goggles when handling chemicals."
/datum/poster/pol_3
icon_state="polposter3"
name = "Safety!"
desc = "A safety poster instructing you to comply with the authorities, especially in an emergency."
/datum/poster/pol_4
icon_state="polposter4"
name = "Clean Hands Save Lives"
desc = "A safety poster reminding you to wash your hands."
/datum/poster/pol_5
icon_state="polposter5"
name = "Help!"
desc = "This poster depicts a man helping another man get up."
/datum/poster/pol_6
icon_state="polposter6"
name = "Walk!"
desc = "This poster depicts a man walking, presumably to encourage you to not run in the halls."
/datum/poster/pol_7
icon_state="polposter7"
name = "Place your signs!"
desc = "A safety poster reminding custodial stuff to place wet floor signs where needed. This reminder's rarely heeded."
/datum/poster/pol_8
icon_state="polposter8"
name = "Safety!"
desc = "An advertisement / safety poster for EVA training and certification. Training is available at your local Central Command."
/datum/poster/pol_9
icon_state="poster10" //Recycling this icon
name = "Airlock Maintenance Reference"
desc = "This poster appears to be reference material for maintenance personnel, instructing to always wear insulated gloves, that wirecutters and \
a multitool are the optimal tools to use, and where to find the maintenance panel on most airlocks. Unfortunately, the poster does not mention any \
wire codes."
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@@ -572,6 +572,7 @@
#include "code\game\objects\effects\decals\Cleanable\robots.dm"
#include "code\game\objects\effects\decals\Cleanable\tracks.dm"
#include "code\game\objects\effects\decals\posters\bs12.dm"
#include "code\game\objects\effects\decals\posters\polarisposters.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\vaultspawner.dm"