Stopping dead lizards from mutating

Also adding the lizard gang
This commit is contained in:
Sharkmare
2019-02-22 00:25:15 +01:00
committed by GitHub
parent 30da9b755c
commit 72444a7e5f
@@ -1,6 +1,7 @@
/mob/living/simple_animal/lizard
name = "Lizard"
desc = "A cute tiny lizard."
faction = "lizard"
tt_desc = "E Anolis cuvieri"
icon = 'icons/mob/critter.dmi'
icon_state = "lizard"
@@ -33,7 +34,7 @@
. = ..()
if(amount_grown >= 0)
amount_grown += rand(0,2)
if(amount_grown >= 100)
if(amount_grown >= 100 && icon_state != icon_dead)
lizardman()
return
@@ -45,4 +46,4 @@
else
new /mob/living/simple_animal/hostile/deathclaw(get_turf(src))
qdel(src)