Adding in a feeding pump! With this you can feed someone liquids automatic while you snuggle and bully them!

This commit is contained in:
Shadowfire117
2019-02-21 13:47:57 +01:00
parent 7d1b52f19e
commit 7453cb8dce
5 changed files with 133 additions and 3 deletions
+127
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@@ -0,0 +1,127 @@
/obj/machinery/feeder
name = "\improper Feeder"
icon = 'icons/obj/feeder.dmi'
anchored = 0
density = 0
/obj/machinery/feeder/var/mob/living/carbon/human/attached = null
/obj/machinery/feeder/var/obj/item/weapon/reagent_containers/beaker = null
/obj/machinery/feeder/update_icon()
if(attached)
icon_state = "feeding"
else
icon_state = ""
overlays = null
if(beaker)
var/datum/reagents/reagents = beaker.reagents
if(reagents.total_volume)
var/image/filling = image('icons/obj/feeder.dmi', src, "reagent")
var/percent = round((reagents.total_volume / beaker.volume) * 100)
switch(percent)
if(0 to 9) filling.icon_state = "reagent0"
if(10 to 19) filling.icon_state = "reagent10"
if(20 to 44) filling.icon_state = "reagent20"
if(45 to 59) filling.icon_state = "reagent45"
if(60 to 74) filling.icon_state = "reagent60"
if(75 to 89) filling.icon_state = "reagent75"
if(90 to 94) filling.icon_state = "reagent90"
if(95 to INFINITY) filling.icon_state = "reagent100"
filling.icon += reagents.get_color()
overlays += filling
/obj/machinery/feeder/MouseDrop(over_object, src_location, over_location)
..()
if(!isliving(usr))
return
if(attached)
visible_message("The feeding tube is pulled out of [attached]")
attached = null
update_icon()
return
if(in_range(src, usr) && ishuman(over_object) && get_dist(over_object, src) <= 1)
visible_message("[usr] inserts the feeding tube into \the [over_object].")
attached = over_object
update_icon()
/obj/machinery/feeder/attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/reagent_containers))
if(!isnull(beaker))
user << "There is already a reagent container inserted!"
return
user.drop_item()
W.loc = src
beaker = W
user << "You insert \the [W] into \the [src]."
update_icon()
return
if(istype(W, /obj/item/weapon/screwdriver))
playsound(src, W.usesound, 50, 1)
user << "<span class='notice'>You start to dismantle the feeder.</span>"
if(do_after(user, 15))
user << "<span class='notice'>You dismantle the feeder.</span>"
var/obj/item/stack/material/plastic/A = new /obj/item/stack/material/plastic(src.loc)
A.amount = 4
if(beaker)
beaker.loc = get_turf(src)
beaker = null
qdel(src)
return
else
return ..()
/obj/machinery/feeder/process()
set background = 1
if(attached)
if(!(get_dist(src, attached) <= 1 && isturf(attached.loc)))
visible_message("The tube is pulled out of [attached]")
attached = null
update_icon()
return
if(attached && beaker)
// Give food
if(beaker.volume > 0)
var/transfer_amount = 2
beaker.reagents.trans_to_mob(attached, transfer_amount, CHEM_INGEST)
update_icon()
/obj/machinery/feeder/attack_hand(mob/user as mob)
if(beaker)
beaker.loc = get_turf(src)
beaker = null
update_icon()
else
return ..()
/obj/machinery/feeder/examine(mob/user)
..(user)
if(!(user in view(2)) && user != src.loc) return
if(beaker)
if(beaker.reagents && beaker.reagents.reagent_list.len)
usr << "<span class='notice'>Inserted is \a [beaker] with [beaker.reagents.total_volume] units of liquid.</span>"
else
usr << "<span class='notice'>Inserted is an empty [beaker].</span>"
else
usr << "<span class='notice'>No container is inserted.</span>"
usr << "<span class='notice'>[attached ? attached : "No one"] is being feed by it.</span>"
/obj/machinery/feeder/CanPass(atom/movable/mover, turf/target, height = 0, air_group = 0)
if(height && istype(mover) && mover.checkpass(PASSTABLE)) //allow bullets, beams, thrown objects, mice, drones, and the like through.
return 1
return ..()
+2 -1
View File
@@ -123,7 +123,8 @@
recipes += new/datum/stack_recipe("airtight plastic flaps", /obj/structure/plasticflaps/mining, 5, time = 25, one_per_turf = 1, on_floor = 1)
recipes += new/datum/stack_recipe("water-cooler", /obj/structure/reagent_dispensers/water_cooler, 4, time = 10, one_per_turf = 1, on_floor = 1)
recipes += new/datum/stack_recipe("lampshade", /obj/item/weapon/lampshade, 1, time = 1)
recipes += new/datum/stack_recipe("Feeder", /obj/machinery/feeder, 4, time = 20, one_per_turf = 1, on_floor = 1)
/material/wood/generate_recipes()
..()
recipes += new/datum/stack_recipe("oar", /obj/item/weapon/oar, 2, time = 30, supplied_material = "[name]")
@@ -44,7 +44,8 @@
/obj/machinery/smartfridge/,
/obj/machinery/biogenerator,
/obj/structure/frame,
/obj/machinery/radiocarbon_spectrometer
/obj/machinery/radiocarbon_spectrometer,
/obj/machinery/feeder
)
/obj/item/weapon/reagent_containers/glass/New()
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+2 -1
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@@ -670,6 +670,7 @@
#include "code\game\machinery\doorbell_vr.dm"
#include "code\game\machinery\doppler_array.dm"
#include "code\game\machinery\exonet_node.dm"
#include "code\game\machinery\feeder.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
#include "code\game\machinery\floor_light.dm"
@@ -2545,8 +2546,8 @@
#include "code\modules\reagents\Chemistry-Reagents.dm"
#include "code\modules\reagents\Chemistry-Reagents_vr.dm"
#include "code\modules\reagents\Chemistry-Recipes.dm"
#include "code\modules\reagents\Chemistry-Recipes_vr.dm"
#include "code\modules\reagents\Chemistry-Recipes_ch.dm"
#include "code\modules\reagents\Chemistry-Recipes_vr.dm"
#include "code\modules\reagents\reagent_containers.dm"
#include "code\modules\reagents\reagent_dispenser.dm"
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Core.dm"