Cleans up code

This commit is contained in:
Anewbe
2016-09-16 19:07:03 -05:00
parent 0d580689d7
commit 92bb0e0848
+2 -2
View File
@@ -280,10 +280,10 @@ var/list/sacrificed = list()
I.damage = max(I.damage - 5, 0) //Heals 5 damage per organ per use
if(I.damage <= 5 && I.organ_tag == O_EYES)
H.sdisabilities &= ~BLIND
for(var/obj/item/organ/E in H.organs)
for(var/obj/item/organ/E in H.bad_external_organs)
var/obj/item/organ/external/affected = E
if((affected.damage < affected.min_broken_damage * config.organ_health_multiplier) && (affected.status & ORGAN_BROKEN))
affected.status = 0
affected.status &= ~ORGAN_BROKEN
for(var/datum/wound/W in affected.wounds)
if(istype(W, /datum/wound/internal_bleeding))
affected.wounds -= W