@@ -586,7 +586,7 @@
|
||||
var/electrified = 0
|
||||
|
||||
//Departments that the cycler can paint suits to look like.
|
||||
var/list/departments = list("Engineering","Mining","Medical","Security","Atmos")
|
||||
var/list/departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT")
|
||||
//Species that the suits can be configured to fit.
|
||||
var/list/species = list("Human","Skrell","Unathi","Tajara", "Teshari")
|
||||
|
||||
@@ -616,7 +616,7 @@
|
||||
name = "Engineering suit cycler"
|
||||
model_text = "Engineering"
|
||||
req_access = list(access_construction)
|
||||
departments = list("Engineering","Atmos")
|
||||
departments = list("Engineering","Atmos","HAZMAT")
|
||||
|
||||
/obj/machinery/suit_cycler/mining
|
||||
name = "Mining suit cycler"
|
||||
@@ -751,7 +751,7 @@
|
||||
|
||||
//Clear the access reqs, disable the safeties, and open up all paintjobs.
|
||||
user << "<span class='danger'>You run the sequencer across the interface, corrupting the operating protocols.</span>"
|
||||
departments = list("Engineering","Mining","Medical","Security","Atmos","^%###^%$")
|
||||
departments = list("Engineering","Mining","Medical","Security","Atmos","HAZMAT","^%###^%$")
|
||||
species = list("Human","Tajara","Skrell","Unathi", "Teshari")
|
||||
|
||||
emagged = 1
|
||||
@@ -1018,6 +1018,15 @@
|
||||
suit.name = "atmospherics voidsuit"
|
||||
suit.icon_state = "rig-atmos"
|
||||
suit.item_state = "atmos_voidsuit"
|
||||
if("HAZMAT")
|
||||
if(helmet)
|
||||
helmet.name = "HAZMAT voidsuit helmet"
|
||||
helmet.icon_state = "rig0-engineering_rad"
|
||||
helmet.item_state = "rig0-engineering_rad"
|
||||
if(suit)
|
||||
suit.name = "HAZMAT voidsuit"
|
||||
suit.icon_state = "rig-engineering_rad"
|
||||
suit.item_state = "eng_voidsuit_rad"
|
||||
if("^%###^%$" || "Mercenary")
|
||||
if(helmet)
|
||||
helmet.name = "blood-red voidsuit helmet"
|
||||
|
||||
@@ -7,6 +7,11 @@
|
||||
item_state_slots = list(slot_r_hand_str = "eng_helm", slot_l_hand_str = "eng_helm")
|
||||
armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 80)
|
||||
|
||||
/obj/item/clothing/head/helmet/space/void/engineering/rad
|
||||
name = "HAZMAT voidsuit helmet"
|
||||
icon_state = "rig0-engineering_rad"
|
||||
item_state_slots = list(slot_r_hand_str = "eng_helm_rad", slot_l_hand_str = "eng_helm_rad")
|
||||
|
||||
/obj/item/clothing/suit/space/void/engineering
|
||||
name = "engineering voidsuit"
|
||||
desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
|
||||
@@ -16,6 +21,11 @@
|
||||
armor = list(melee = 40, bullet = 5, laser = 20, energy = 5, bomb = 35, bio = 100, rad = 80)
|
||||
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/bag/ore,/obj/item/device/t_scanner,/obj/item/weapon/pickaxe, /obj/item/weapon/rcd)
|
||||
|
||||
/obj/item/clothing/suit/space/void/engineering/rad
|
||||
name = "HAZMAT voidsuit"
|
||||
icon_state = "rig-engineering_rad"
|
||||
item_state_slots = list(slot_r_hand_str = "eng_voidsuit_rad", slot_l_hand_str = "eng_voidsuit_rad")
|
||||
|
||||
//Mining
|
||||
/obj/item/clothing/head/helmet/space/void/mining
|
||||
name = "mining voidsuit helmet"
|
||||
|
||||
|
Before Width: | Height: | Size: 148 KiB After Width: | Height: | Size: 148 KiB |
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 26 KiB |
|
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 51 KiB |
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 26 KiB |
|
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 51 KiB |
|
Before Width: | Height: | Size: 46 KiB After Width: | Height: | Size: 46 KiB |
|
Before Width: | Height: | Size: 63 KiB After Width: | Height: | Size: 65 KiB |
|
Before Width: | Height: | Size: 32 KiB After Width: | Height: | Size: 34 KiB |
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 23 KiB |
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 54 KiB After Width: | Height: | Size: 57 KiB |
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 54 KiB |
|
Before Width: | Height: | Size: 389 KiB After Width: | Height: | Size: 386 KiB |
|
Before Width: | Height: | Size: 69 KiB After Width: | Height: | Size: 69 KiB |
|
Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 4.8 KiB |
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 8.4 KiB |
|
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.5 KiB |
|
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 17 KiB |
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 18 KiB |